diff options
Diffstat (limited to 'linux/X/symbols/level5')
-rw-r--r-- | linux/X/symbols/level5 | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/linux/X/symbols/level5 b/linux/X/symbols/level5 new file mode 100644 index 0000000..288555b --- /dev/null +++ b/linux/X/symbols/level5 @@ -0,0 +1,115 @@ +// $XKeyboardConfig$ + +// these variants assign various XKB keycodes to ISO_Level5_Shift so that +// the third shift level can be reached +// +// $XFree86: xc/programs/xkbcomp/symbols/level3,v 1.7 2003/09/08 14:25:32 eich Exp $ +// + +// using the level(switch) map, the right Control key temporarily +// chooses the fifth shift level (until it is released). +partial modifier_keys +xkb_symbols "rctrl_switch" { + key <RCTL> { + type[Group1]="ONE_LEVEL", + symbols[Group1] = [ ISO_Level5_Shift ] + }; + modifier_map Mod3 { ISO_Level5_Shift }; +}; + +// The following modifier keys are used to switch to the third shift and to set a +// corresponding lock, implemented as NumLock. They do not use *Level5* keysyms, +// as some applications get confused by it. The modifiers are to be used in +// pairs of a 'left' and a 'right' one. + +// Left modifier +partial modifier_keys +xkb_symbols "lsgt_switch_numlock" { + key <LSGT> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <LSGT> }; +}; +// Left modifier +partial modifier_keys +xkb_symbols "lwin_switch_numlock" { + key <LWIN> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <LWIN> }; +}; + +// Right modifier +partial modifier_keys +xkb_symbols "ralt_switch_numlock" { + key <RALT> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <RALT> }; +}; +// Right modifier +partial modifier_keys +xkb_symbols "rwin_switch_numlock" { + key <RWIN> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <RWIN> }; +}; + +// Left modifier +partial modifier_keys +xkb_symbols "lsgt_switch_numlock_cancel" { + key <LSGT> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <LSGT> }; +}; +// Left modifier +partial modifier_keys +xkb_symbols "lwin_switch_numlock_cancel" { + key <LWIN> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <LWIN> }; +}; + +// Right modifier +partial modifier_keys +xkb_symbols "ralt_switch_numlock_cancel" { + key <RALT> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <RALT> }; +}; +// Right modifier +partial modifier_keys +xkb_symbols "rwin_switch_numlock_cancel" { + key <RWIN> { + vmods= NumLock, + key.type[Group1] = "EIGHT_LEVEL_NEO_LOCKS", + symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ], + actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ] + }; + modifier_map Mod2 { <RWIN> }; +}; |