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authorerik <erik@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2009-05-21 07:48:01 +0000
committererik <erik@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2009-05-21 07:48:01 +0000
commit2e6ea8cb0ef7986826094765268d3d4c1c34274d (patch)
tree39b33ff9850c40b92e404d0ab3898530eb320e37 /linux/X/level5
parentd6fdb5dc0652331c663bf778e6d6d21e627cddee (diff)
dann können ja auch die alten dateien gelöscht werden. auf dass die neue version funktioniert. kann man #135 jetzt schließen?
git-svn-id: https://svn.neo-layout.org@1871 b9310e46-f624-0410-8ea1-cfbb3a30dc96
Diffstat (limited to 'linux/X/level5')
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1 files changed, 0 insertions, 190 deletions
diff --git a/linux/X/level5 b/linux/X/level5
deleted file mode 100644
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-// $XKeyboardConfig$
-// $XFree86: xc/programs/xkbcomp/types/extra,v 1.3 2002/11/26 02:14:02 dawes Exp $
-
-partial default xkb_types "default" {
- // Definition for a key type used for the czech keymap, for instance.
- // Defines style a with four level shift. It is similar to three_level
- // type used for iso9995 but it lets the shift key behave "normally".
-
- virtual_modifiers LevelThree,ScrollLock,LevelFive;
-
- type "EIGHT_LEVEL" {
- modifiers = Shift+LevelThree+LevelFive;
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[LevelFive] = Level5;
- map[Shift+LevelFive] = Level6;
- map[LevelThree+LevelFive] = Level7;
- map[Shift+LevelThree+LevelFive] = Level8;
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
- };
-
- type "EIGHT_LEVEL_ALPHABETIC" {
- modifiers = Shift+Lock+LevelThree+LevelFive;
- map[None] = Level1;
- map[Shift] = Level2;
- map[Lock] = Level2;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level4;
- map[Lock+Shift+LevelThree] = Level3;
-
- map[LevelFive] = Level5;
- map[Shift+LevelFive] = Level6;
- map[Lock+LevelFive] = Level6;
- map[LevelThree+LevelFive] = Level7;
- map[Shift+LevelThree+LevelFive] = Level8;
- map[Lock+LevelThree+LevelFive] = Level8;
- map[Lock+Shift+LevelThree+LevelFive] = Level7;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
- };
-
- type "EIGHT_LEVEL_NEO_LOCKS" {
- // 'NumLock' is used for the (Neo-)Mod4-Lock.
- modifiers = Shift + LevelThree + NumLock + LevelFive;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- level_name[Level1] = "Neo Level1";
- level_name[Level2] = "Neo Level2";
- level_name[Level3] = "Neo Level3";
- level_name[Level4] = "Neo Level5";
- level_name[Level5] = "Neo Level4";
- level_name[Level6] = "Neo Level4 Shift";
- level_name[Level7] = "Neo Level6";
- level_name[Level8] = "Neo Level6 Shift";
- };
-
- type "EIGHT_LEVEL_NEO_LOCKS_QUARTERALPHABETIC" {
- // 'NumLock' is used for the (Neo-)Mod4-Lock.
- modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- // Lock interchanges Level1 and Level2
- map[Lock] = Level2;
- map[Lock+Shift] = Level1;
- map[Lock+LevelThree] = Level3;
- map[Lock+LevelThree+Shift] = Level4;
-
- map[Lock+LevelFive] = Level5;
- map[Lock+LevelFive+Shift] = Level6;
- map[Lock+LevelFive+LevelThree] = Level7;
- map[Lock+LevelFive+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock] = Level5;
- map[Lock+NumLock+Shift] = Level6;
- map[Lock+NumLock+LevelThree] = Level7;
- map[Lock+NumLock+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock+LevelFive] = Level2;
- map[Lock+NumLock+LevelFive+Shift] = Level1;
- map[Lock+NumLock+LevelFive+LevelThree] = Level3;
- map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- level_name[Level1] = "Neo Level1";
- level_name[Level2] = "Neo Level2";
- level_name[Level3] = "Neo Level3";
- level_name[Level4] = "Neo Level5";
- level_name[Level5] = "Neo Level4";
- level_name[Level6] = "Neo Level4 Shift";
- level_name[Level7] = "Neo Level6";
- level_name[Level8] = "Neo Level6 Shift";
- };
-
- type "EIGHT_LEVEL_SEMIALPHABETIC" {
- modifiers = Shift+Lock+LevelThree+LevelFive;
- map[None] = Level1;
- map[Shift] = Level2;
- map[Lock] = Level2;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
-
- map[LevelFive] = Level5;
- map[Shift+LevelFive] = Level6;
- map[Lock+LevelFive] = Level6;
- map[LevelThree+LevelFive] = Level7;
- map[Shift+LevelThree+LevelFive] = Level8;
- map[Lock+LevelThree+LevelFive] = Level7;
- map[Lock+Shift+LevelThree+LevelFive] = Level8;
-
- preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
- preserve[Lock+LevelFive] = Lock;
- preserve[Lock+Shift+LevelFive] = Lock;
- preserve[Lock+LevelThree+LevelFive] = Lock;
- preserve[Lock+Shift+LevelThree+LevelFive] = Lock;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
- };
-
-};
-