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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/* $Rev$ $Date$ */
#ifndef tuscany_value_hpp
#define tuscany_value_hpp
/**
* Generic value type.
*/
#include <stdlib.h>
#include "string.hpp"
#include "sstream.hpp"
#include "gc.hpp"
#include "function.hpp"
#include "list.hpp"
#include "monad.hpp"
namespace tuscany
{
#ifdef WANT_MAINTAINER_MODE
/**
* Debug utilities. Counters used to track instances of values, and
* macro used to write the contents of a value in a string, easier to
* watch in a debugger than the value itself.
*/
long int countValues = 0;
long int countEValues = 0;
long int countCValues = 0;
long int countVValues = 0;
bool resetValueCounters() {
countValues = countEValues = countCValues = countVValues = 0;
return true;
}
bool checkValueCounters() {
return countValues == 0;
}
bool printValueCounters() {
cout << "countValues " << countValues << endl;
cout << "countEValues " << countEValues << endl;
cout << "countCValues " << countCValues << endl;
cout << "countVValues " << countVValues << endl;
return true;
}
#else
#define resetValueCounters()
#define checkValueCounters() true
#define printValueCounters()
#endif
#ifdef WANT_MAINTAINER_WATCH
#define debug_watchValue() do { \
this->watch = watchValue(*this); \
} while (0)
#else
#define debug_watchValue()
#endif
class value;
class value {
public:
enum ValueType {
Undefined, Symbol, String, List, Number, Bool, Lambda, Ptr
};
value() : type(value::Undefined) {
debug_inc(countValues);
debug_inc(countEValues);
debug_watchValue();
}
value(const value& v) {
debug_inc(countValues);
debug_inc(countCValues);
type = v.type;
switch(type) {
case value::List:
lst() = v.lst();
case value::Lambda:
func() = v.func();
case value::Symbol:
str() = v.str();
case value::String:
str() = v.str();
case value::Number:
num() = v.num();
case value::Bool:
boo() = v.boo();
case value::Ptr:
ptr() = v.ptr();
default:
break;
}
#ifdef WANT_MAINTAINER_WATCH
watch = v.watch;
#endif
}
virtual ~value() {
debug_dec(countValues);
}
value(const lambda<value(const list<value>&)>& func) : type(value::Lambda), data(vdata(func)) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const string& str) : type(value::String), data(vdata(result(str))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const char* str) : type(value::Symbol), data(vdata(result(string(str)))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const list<value>& lst) : type(value::List), data(vdata(result(lst))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const list<list<value> >& l) : type(value::List), data(vdata(result(listOfValues(l)))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const double num) : type(value::Number), data(vdata(result(num))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const int num) : type(value::Number), data(vdata(result((double)num))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const bool boo) : type(value::Bool), data(vdata(result(boo))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const gc_ptr<value> ptr) : type(value::Ptr), data(vdata(result(ptr))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const failable<value>& m) : type(value::List),
data(vdata(result(hasContent(m)? mklist<value>(content(m)) : mklist<value>(value(), reason(m))))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
value(const maybe<value>& m) : type(value::List),
data(vdata(result(hasContent(m)? mklist<value>(content(m)) : list<value>()))) {
debug_inc(countValues);
debug_inc(countVValues);
debug_watchValue();
}
const value& operator=(const value& v) {
if(this == &v)
return *this;
type = v.type;
switch(type) {
case value::List:
lst() = v.lst();
case value::Lambda:
func() = v.func();
case value::Symbol:
str() = v.str();
case value::String:
str() = v.str();
case value::Number:
num() = v.num();
case value::Bool:
boo() = v.boo();
case value::Ptr:
ptr() = v.ptr();
default:
break;
}
#ifdef WANT_MAINTAINER_WATCH
watch = v.watch;
#endif
return *this;
}
const bool operator!=(const value& v) const {
return !this->operator==(v);
}
const bool operator==(const value& v) const {
if(this == &v)
return true;
switch(type) {
case value::Undefined:
return true;
case value::List:
return v.type == value::List && lst()() == v.lst()();
case value::Lambda:
return v.type == value::Lambda && func() == v.func();
case value::Symbol:
case value::String:
return str()() == (string)v;
case value::Number:
return num()() == (double)v;
case value::Bool:
return boo()() == (bool)v;
case value::Ptr:
return v.type == value::Ptr && ptr()() == v.ptr()();
default:
return false;
}
}
const bool operator<(const value& v) const {
if(this == &v)
return false;
switch(type) {
case value::List:
return v.type == value::List && lst()() < v.lst()();
case value::Symbol:
case value::String:
return str()() < (string)v;
case value::Bool:
return boo()() < (bool)v;
case value::Number:
return num()() < (double)v;
default:
return false;
}
}
const bool operator>(const value& v) const {
if(this == &v)
return false;
switch(type) {
case value::List:
return v.type == value::List && lst()() > v.lst()();
case value::Symbol:
case value::String:
return str()() > (string)v;
case value::Bool:
return boo()() > (bool)v;
case value::Number:
return num()() > (double)v;
default:
return false;
}
}
const value operator()(const list<value>& args) const {
return func()(args);
}
operator const string() const {
switch(type) {
case value::Symbol:
case value::String:
return str()();
case value::Number: {
ostringstream os;
os << num()();
return tuscany::str(os);
}
case value::Bool:
return boo()()? trueString : falseString;
default:
return emptyString;
}
}
operator const double() const {
switch(type) {
case value::Symbol:
case value::String:
return atof(c_str(str()()));
case value::Number:
return (double)num()();
case value::Bool:
return boo()()? 1.0 : 0.0;
default:
return 0.0;
}
}
operator const int() const {
switch(type) {
case value::Symbol:
case value::String:
return atoi(c_str(str()()));
case value::Number:
return (int)num()();
case value::Bool:
return boo()()? 1 : 0;
default:
return 0;
}
}
operator const bool() const {
switch(type) {
case value::Symbol:
case value::String:
return str()() == string("true");
case value::Number:
return (int)num()() != 0;
case value::Bool:
return boo()();
default:
return 0;
}
}
operator const gc_ptr<value>() const {
return ptr()();
}
operator const list<value>() const {
return lst()();
}
operator const list<list<value> >() const {
return listOfListOfValues(lst()());
}
operator const lambda<value(const list<value>&)>() const {
return func();
}
private:
template<typename T> lambda<T>& vdata() const {
return *reinterpret_cast<lambda<T> *> (const_cast<lambda<char()> *> (&data));
}
template<typename T> const lambda<char()>& vdata(const T& v) const {
return *reinterpret_cast<const lambda<char()> *> (&v);
}
lambda<double()>& num() const {
return vdata<double()> ();
}
lambda<bool()>& boo() const {
return vdata<bool()> ();
}
lambda<gc_ptr<value>()>& ptr() const {
return vdata<gc_ptr<value>()> ();
}
lambda<string()>& str() const {
return vdata<string()> ();
}
lambda<list<value>()>& lst() const {
return vdata<list<value>()> ();
}
lambda<value(const list<value>&)>& func() const {
return vdata<value(const list<value>&)> ();
}
const list<value> listOfValues(const list<list<value> >& l) const {
if (isNil(l))
return list<value>();
return cons<value>(car(l), listOfValues(cdr(l)));
}
const list<list<value> > listOfListOfValues(const list<value>& l) const {
if (isNil(l))
return list<list<value> >();
return cons<list<value> >(list<value>(car(l)), listOfListOfValues(cdr(l)));
}
friend ostream& operator<<(ostream&, const value&);
friend const value::ValueType type(const value& v);
#ifdef WANT_MAINTAINER_WATCH
friend const string watchValue(const value& v);
string watch;
#endif
ValueType type;
lambda<char()> data;
};
#ifdef WANT_MAINTAINER_WATCH
/**
* Debug utility used to write the contents of a value to a string, easier
* to watch than the value itself in a debugger.
*/
const string watchValue(const value& v) {
if (v.type == value::List)
return watchList<value>(v);
odebugstream os;
os << v;
return str(os);
}
#endif
/**
* Write a value to a stream.
*/
ostream& operator<<(ostream& out, const value& v) {
switch(v.type) {
case value::List:
return out << v.lst()();
case value::Lambda:
return out << "lambda::" << v.func();
case value::Symbol:
return out << v.str()();
case value::String:
return out << '\"' << v.str()() << '\"';
case value::Number:
return out << v.num()();
case value::Bool:
if(v.boo()())
return out << "true";
else
return out << "false";
case value::Ptr: {
const gc_ptr<value> p = v.ptr()();
if (p == gc_ptr<value>(NULL))
return out << "gc_ptr::null";
return out << "gc_ptr::" << p;
}
default:
return out << "undefined";
}
}
/**
* Returns the type of a value.
*/
const value::ValueType type(const value& v) {
return v.type;
}
/**
* Returns true if a value is nil.
*/
const bool isNil(const value& v) {
return type(v) == value::Undefined;
}
/**
* Returns true if a value is a lambda.
*/
const bool isLambda(const value& v) {
return type(v) == value::Lambda;
}
/**
* Returns true if a value is a string.
*/
const bool isString(const value& v) {
return type(v) == value::String;
}
/**
* Returns true if a value is a symbol.
*/
const bool isSymbol(const value& v) {
return type(v) == value::Symbol;
}
/**
* Returns true if a value is a list.
*/
const bool isList(const value& v) {
return type(v) == value::List;
}
/**
* Returns true if a value is a number.
*/
const bool isNumber(const value& v) {
return type(v) == value::Number;
}
/**
* Returns true if a value is a boolean.
*/
const bool isBool(const value& v) {
return type(v) == value::Bool;
}
/**
* Returns true if a value is a pointer.
*/
const bool isPtr(const value& v) {
return type(v) == value::Ptr;
}
/**
* Returns true if a value is a tagged list.
*/
const bool isTaggedList(const value& exp, value tag) {
if(isList(exp) && !isNil((list<value>)exp))
return car((list<value>)exp) == tag;
return false;
}
/**
* Make a list of values from a list of other things.
*/
template<typename T> const list<value> mkvalues(const list<T>& l) {
if (isNil(l))
return list<value>();
return cons<value>(car(l), mkvalues(cdr(l)));
}
}
#endif /* tuscany_value_hpp */
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