aboutsummaryrefslogtreecommitdiffstats
path: root/signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/README.md
blob: cf1f1fb885a1e8e2f7d002370fe8e3b141be29f5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
[![Build Status](https://secure.travis-ci.org/einaros/ws.png)](http://travis-ci.org/einaros/ws)

# ws: a node.js websocket library #

`ws` is a simple to use websocket implementation, up-to-date against RFC-6455, and [probably the fastest WebSocket library for node.js](http://web.archive.org/web/20130314230536/http://hobbycoding.posterous.com/the-fastest-websocket-module-for-nodejs).

Passes the quite extensive Autobahn test suite. See http://einaros.github.com/ws for the full reports.

Comes with a command line utility, `wscat`, which can either act as a server (--listen), or client (--connect); Use it to debug simple websocket services.

## Protocol support ##

* **Hixie draft 76** (Old and deprecated, but still in use by Safari and Opera. Added to ws version 0.4.2, but server only. Can be disabled by setting the `disableHixie` option to true.)
* **HyBi drafts 07-12** (Use the option `protocolVersion: 8`, or argument `-p 8` for wscat)
* **HyBi drafts 13-17** (Current default, alternatively option `protocolVersion: 13`, or argument `-p 13` for wscat)

_See the echo.websocket.org example below for how to use the `protocolVersion` option._

## Usage ##

### Installing ###

`npm install ws`

### Sending and receiving text data ###

```js
var WebSocket = require('ws');
var ws = new WebSocket('ws://www.host.com/path');
ws.on('open', function() {
    ws.send('something');
});
ws.on('message', function(data, flags) {
    // flags.binary will be set if a binary data is received
    // flags.masked will be set if the data was masked
});
```

### Sending binary data ###

```js
var WebSocket = require('ws');
var ws = new WebSocket('ws://www.host.com/path');
ws.on('open', function() {
    var array = new Float32Array(5);
    for (var i = 0; i < array.length; ++i) array[i] = i / 2;
    ws.send(array, {binary: true, mask: true});
});
```

Setting `mask`, as done for the send options above, will cause the data to be masked according to the websocket protocol. The same option applies for text data.

### Server example ###

```js
var WebSocketServer = require('ws').Server
  , wss = new WebSocketServer({port: 8080});
wss.on('connection', function(ws) {
    ws.on('message', function(message) {
        console.log('received: %s', message);
    });
    ws.send('something');
});
```

### Server sending broadcast data ###

```js
var WebSocketServer = require('ws').Server
  , wss = new WebSocketServer({port: 8080});
  
wss.broadcast = function(data) {
	for(var i in this.clients)
		this.clients[i].send(data);
};
```

### Error handling best practices ###

```js
// If the WebSocket is closed before the following send is attempted
ws.send('something');

// Errors (both immediate and async write errors) can be detected in an optional callback.
// The callback is also the only way of being notified that data has actually been sent.
ws.send('something', function(error) {
    // if error is null, the send has been completed,
    // otherwise the error object will indicate what failed.
});

// Immediate errors can also be handled with try/catch-blocks, but **note**
// that since sends are inherently asynchronous, socket write failures will *not*
// be captured when this technique is used.
try {
    ws.send('something');
}
catch (e) {
    // handle error
}
```

### echo.websocket.org demo ###

```js
var WebSocket = require('ws');
var ws = new WebSocket('ws://echo.websocket.org/', {protocolVersion: 8, origin: 'http://websocket.org'});
ws.on('open', function() {
    console.log('connected');
    ws.send(Date.now().toString(), {mask: true});
});
ws.on('close', function() {
    console.log('disconnected');
});
ws.on('message', function(data, flags) {
    console.log('Roundtrip time: ' + (Date.now() - parseInt(data)) + 'ms', flags);
    setTimeout(function() {
        ws.send(Date.now().toString(), {mask: true});
    }, 500);
});
```

### wscat against echo.websocket.org ###

    $ npm install -g ws
    $ wscat -c ws://echo.websocket.org 
    connected (press CTRL+C to quit)
    > hi there
    < hi there
    > are you a happy parrot?
    < are you a happy parrot?

### Other examples ###

For a full example with a browser client communicating with a ws server, see the examples folder.

Note that the usage together with Express 3.0 is quite different from Express 2.x. The difference is expressed in the two different serverstats-examples.

Otherwise, see the test cases.

### Running the tests ###

`make test`

## API Docs ##

See the doc/ directory for Node.js-like docs for the ws classes.

## License ##

(The MIT License)

Copyright (c) 2011 Einar Otto Stangvik &lt;einaros@gmail.com&gt;

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.