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/*
*
* Copyright 2005 The Apache Software Foundation or its licensors, as applicable.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* $Rev$ $Date: 2005/12/22 11:33:21 $ */
#include "CustomerInfoImpl.h"
#include <ostream>
#include <string.h>
#include "osoa/sca/sca.h"
#include "commonj/sdo/DataObjectInstance.h"
using namespace osoa::sca;
using namespace commonj::sdo;
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CustomerInfoImpl::CustomerInfoImpl()
{
cout << "Construct CustomerInfoImpl" << endl;
}
CustomerInfoImpl::~CustomerInfoImpl()
{
cout << "Destroy CustomerInfoImpl" << endl;
}
//////////////////////////////////////////////////////////////////////
// Other methods
//////////////////////////////////////////////////////////////////////
const char* CustomerInfoImpl::getCustomerInformation(const char* customerID)
{
cout << "In getCustomerInformation with customerid: " << customerID << endl;
ComponentContext myContext = ComponentContext::getCurrent();
DataObjectInstance properties = myContext.getProperties();
DataObjectInstance props2 = properties;
if (properties)
{
const char* fredVal = properties->getCString("Fred");
cout << "Property Fred value: " << fredVal <<endl;
DataObjectList& joeList = properties->getList("Joe");
for (int i=0; i<joeList.size();i++)
{
cout << "Property Joe value " << i << ": " << joeList.getInteger(i) <<endl;
}
}
if (!strcmp("12345", customerID))
{
return "xzderg";
}
else
{
throw "Wobbler";
}
}
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