summaryrefslogtreecommitdiffstats
path: root/site/branches/site-20070701-mvnbased/site-publish/DropMenu.js
diff options
context:
space:
mode:
Diffstat (limited to 'site/branches/site-20070701-mvnbased/site-publish/DropMenu.js')
-rw-r--r--site/branches/site-20070701-mvnbased/site-publish/DropMenu.js50
1 files changed, 50 insertions, 0 deletions
diff --git a/site/branches/site-20070701-mvnbased/site-publish/DropMenu.js b/site/branches/site-20070701-mvnbased/site-publish/DropMenu.js
new file mode 100644
index 0000000000..e655b58796
--- /dev/null
+++ b/site/branches/site-20070701-mvnbased/site-publish/DropMenu.js
@@ -0,0 +1,50 @@
+document.onmouseover = hideAllMenus;
+
+/* Whenever you add a new tab, you need to add it to this list so that when
+ * the mouse rolls off the menu, it disapears.
+ * Make sure the first variable matches the 'name' variable specefied in
+ * the project.xml file
+ */
+function hideAllMenus() {
+ changeObjectVisibility('sca', 'hidden');
+ changeObjectVisibility('sdo', 'hidden');
+ changeObjectVisibility('das', 'hidden');
+}
+
+function showMenu(eventObj, menu) {
+ hideAllMenus();
+ eventObj.cancelBubble = true;
+ if(changeObjectVisibility(menu, 'visible')) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+function getStyleObject(objectId) {
+ // cross-browser function to get an object's style object given its id
+ if(document.getElementById && document.getElementById(objectId)) {
+ // W3C DOM
+ return document.getElementById(objectId).style;
+ } else if (document.all && document.all(objectId)) {
+ // MSIE 4 DOM
+ return document.all(objectId).style;
+ } else if (document.layers && document.layers[objectId]) {
+ // NN 4 DOM.. note: this won't find nested layers
+ return document.layers[objectId];
+ } else {
+ return false;
+ }
+} // getStyleObject
+
+function changeObjectVisibility(objectId, newVisibility) {
+ // get a reference to the cross-browser style object and make sure the object exists
+ var styleObject = getStyleObject(objectId);
+ if(styleObject) {
+ styleObject.visibility = newVisibility;
+ return true;
+ } else {
+ //we couldn't find the object, so we can't change its visibility
+ return false;
+ }
+}