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diff --git a/src/main/jni/libyuv/source/scale_neon64.cc b/src/main/jni/libyuv/source/scale_neon64.cc
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@@ -0,0 +1,789 @@
+/*
+ * Copyright 2014 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "libyuv/row.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+// This module is for GCC Neon.
+#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
+#ifdef HAS_SCALEROWDOWN2_NEON
+// Read 32x1 throw away even pixels, and write 16x1.
+void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width) {
+ asm volatile (
+ "1: \n"
+ // load even pixels into v0, odd into v1
+ MEMACCESS(0)
+ "ld2 {v0.16b, v1.16b}, [%0], #32 \n"
+ "subs %2, %2, #16 \n" // 16 processed per loop
+ MEMACCESS(1)
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1" // Clobber List
+ );
+}
+#endif //HAS_SCALEROWDOWN2_NEON
+
+#ifdef HAS_SCALEROWDOWN2_NEON
+// Read 32x2 average down and write 16x1.
+void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width) {
+ asm volatile (
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ MEMACCESS(0)
+ "ld1 {v0.16b, v1.16b}, [%0], #32 \n" // load row 1 and post inc
+ MEMACCESS(1)
+ "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
+ "subs %3, %3, #16 \n" // 16 processed per loop
+ "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
+ "uaddlp v1.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1
+ "uadalp v1.8h, v3.16b \n"
+ "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
+ "rshrn2 v0.16b, v1.8h, #2 \n"
+ MEMACCESS(2)
+ "st1 {v0.16b}, [%2], #16 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+#endif //HAS_SCALEROWDOWN2_NEON
+
+#ifdef HAS_SCALEROWDOWN4_NEON
+void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ "1: \n"
+ MEMACCESS(0)
+ "ld4 {v0.8b-3.8b}, [%0], #32 \n" // src line 0
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ MEMACCESS(1)
+ "st1 {v2.8b}, [%1], #8 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN4_NEON
+
+#ifdef HAS_SCALEROWDOWN4_NEON
+void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ const uint8* src_ptr1 = src_ptr + src_stride;
+ const uint8* src_ptr2 = src_ptr + src_stride * 2;
+ const uint8* src_ptr3 = src_ptr + src_stride * 3;
+asm volatile (
+ "1: \n"
+ MEMACCESS(0)
+ "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
+ MEMACCESS(3)
+ "ld1 {v1.16b}, [%3], #16 \n"
+ MEMACCESS(4)
+ "ld1 {v2.16b}, [%4], #16 \n"
+ MEMACCESS(5)
+ "ld1 {v3.16b}, [%5], #16 \n"
+ "subs %2, %2, #4 \n"
+ "uaddlp v0.8h, v0.16b \n"
+ "uadalp v0.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n"
+ "uadalp v0.8h, v3.16b \n"
+ "addp v0.8h, v0.8h, v0.8h \n"
+ "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
+ MEMACCESS(1)
+ "st1 {v0.s}[0], [%1], #4 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_ptr1), // %3
+ "+r"(src_ptr2), // %4
+ "+r"(src_ptr3) // %5
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN4_NEON
+
+#ifdef HAS_SCALEROWDOWN34_NEON
+// Down scale from 4 to 3 pixels. Use the neon multilane read/write
+// to load up the every 4th pixel into a 4 different registers.
+// Point samples 32 pixels to 24 pixels.
+void ScaleRowDown34_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ "1: \n"
+ MEMACCESS(0)
+ "ld4 {v0.8b-v3.8b}, [%0], #32 \n" // src line 0
+ "subs %2, %2, #24 \n"
+ "mov v2.8b, v3.8b \n" // order v0, v1, v2
+ MEMACCESS(1)
+ "st3 {v0.8b-v2.8b}, [%1], #24 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN34_NEON
+
+#ifdef HAS_SCALEROWDOWN34_NEON
+void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ MEMACCESS(0)
+ "ld4 {v0.8b-v3.8b}, [%0], #32 \n" // src line 0
+ MEMACCESS(3)
+ "ld4 {v4.8b-v7.8b}, [%3], #32 \n" // src line 1
+ "subs %2, %2, #24 \n"
+
+ // filter src line 0 with src line 1
+ // expand chars to shorts to allow for room
+ // when adding lines together
+ "ushll v16.8h, v4.8b, #0 \n"
+ "ushll v17.8h, v5.8b, #0 \n"
+ "ushll v18.8h, v6.8b, #0 \n"
+ "ushll v19.8h, v7.8b, #0 \n"
+
+ // 3 * line_0 + line_1
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "umlal v17.8h, v1.8b, v20.8b \n"
+ "umlal v18.8h, v2.8b, v20.8b \n"
+ "umlal v19.8h, v3.8b, v20.8b \n"
+
+ // (3 * line_0 + line_1) >> 2
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+ "uqrshrn v1.8b, v17.8h, #2 \n"
+ "uqrshrn v2.8b, v18.8h, #2 \n"
+ "uqrshrn v3.8b, v19.8h, #2 \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v16.8h, v1.8b, #0 \n"
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v16.8h, v2.8b, #0 \n"
+ "umlal v16.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v16.8h, #2 \n"
+
+ MEMACCESS(1)
+ "st3 {v0.8b-v2.8b}, [%1], #24 \n"
+
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
+ "v20", "memory", "cc"
+ );
+}
+#endif //ScaleRowDown34_0_Box_NEON
+
+#ifdef HAS_SCALEROWDOWN34_NEON
+void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ MEMACCESS(0)
+ "ld4 {v0.8b-v3.8b}, [%0], #32 \n" // src line 0
+ MEMACCESS(3)
+ "ld4 {v4.8b-v7.8b}, [%3], #32 \n" // src line 1
+ "subs %2, %2, #24 \n"
+ // average src line 0 with src line 1
+ "urhadd v0.8b, v0.8b, v4.8b \n"
+ "urhadd v1.8b, v1.8b, v5.8b \n"
+ "urhadd v2.8b, v2.8b, v6.8b \n"
+ "urhadd v3.8b, v3.8b, v7.8b \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v4.8h, v1.8b, #0 \n"
+ "umlal v4.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v4.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v4.8h, v2.8b, #0 \n"
+ "umlal v4.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v4.8h, #2 \n"
+
+ MEMACCESS(1)
+ "st3 {v0.8b-v2.8b}, [%1], #24 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN34_NEON
+
+#ifdef HAS_SCALEROWDOWN38_NEON
+static uvec8 kShuf38 =
+ { 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
+static uvec8 kShuf38_2 =
+ { 0, 16, 32, 2, 18, 33, 4, 20, 34, 6, 22, 35, 0, 0, 0, 0 };
+static vec16 kMult38_Div6 =
+ { 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
+static vec16 kMult38_Div9 =
+ { 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18 };
+
+// 32 -> 12
+void ScaleRowDown38_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ MEMACCESS(3)
+ "ld1 {v3.16b}, [%3] \n"
+ "1: \n"
+ MEMACCESS(0)
+ "ld1 {v0.16b, v1.16b}, [%0], #32 \n"
+ "subs %2, %2, #12 \n"
+ "tbl v2.16b, {v0.16b, v1.16b}, v3.16b \n"
+ MEMACCESS(1)
+ "st1 {v2.8b}, [%1], #8 \n"
+ MEMACCESS(1)
+ "st1 {v2.s}[2], [%1], #4 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"(&kShuf38) // %3
+ : "v0", "v1", "v2", "v3", "memory", "cc"
+ );
+}
+
+#endif //HAS_SCALEROWDOWN38_NEON
+
+#ifdef HAS_SCALEROWDOWN38_NEON
+// 32x3 -> 12x1
+void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ const uint8* src_ptr1 = src_ptr + src_stride * 2;
+
+ asm volatile (
+ MEMACCESS(5)
+ "ld1 {v29.8h}, [%5] \n"
+ MEMACCESS(6)
+ "ld1 {v30.16b}, [%6] \n"
+ MEMACCESS(7)
+ "ld1 {v31.8h}, [%7] \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ MEMACCESS(0)
+ "ld4 {v0.8b-v3.8b}, [%0], #32 \n"
+ MEMACCESS(3)
+ "ld4 {v4.8b-v7.8b}, [%3], #32 \n"
+ MEMACCESS(4)
+ "ld4 {v16.8b-v19.8b}, [%4], #32 \n"
+ "subs %2, %2, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v20.8b, v0.8b, v1.8b \n"
+ "trn2 v21.8b, v0.8b, v1.8b \n"
+ "trn1 v22.8b, v4.8b, v5.8b \n"
+ "trn2 v23.8b, v4.8b, v5.8b \n"
+ "trn1 v24.8b, v16.8b, v17.8b \n"
+ "trn2 v25.8b, v16.8b, v17.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+ "trn1 v16.8b, v18.8b, v19.8b \n"
+ "trn2 v17.8b, v18.8b, v19.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v20.4h, v20.8b \n"
+ "uaddlp v21.4h, v21.8b \n"
+ "uaddlp v22.4h, v22.8b \n"
+ "uaddlp v23.4h, v23.8b \n"
+ "uaddlp v24.4h, v24.8b \n"
+ "uaddlp v25.4h, v25.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+
+ // combine source lines
+ "add v20.4h, v20.4h, v22.4h \n"
+ "add v21.4h, v21.4h, v23.4h \n"
+ "add v20.4h, v20.4h, v24.4h \n"
+ "add v21.4h, v21.4h, v25.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+ "add v2.4h, v2.4h, v17.4h \n"
+
+ // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
+ // + s[6 + st * 1] + s[7 + st * 1]
+ // + s[6 + st * 2] + s[7 + st * 2]) / 6
+ "sqrdmulh v2.8h, v2.8h, v29.8h \n"
+ "xtn v2.8b, v2.8h \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "ushll v16.8h, v16.8b, #0 \n"
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // combine source lines
+ "add v0.8h, v0.8h, v16.8h \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v20.8h, v20.8h, v0.8h \n"
+ "add v21.8h, v21.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v20.8h, v31.8h \n"
+ "sqrdmulh v1.8h, v21.8h, v31.8h \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
+
+ MEMACCESS(1)
+ "st1 {v3.8b}, [%1], #8 \n"
+ MEMACCESS(1)
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride), // %3
+ "+r"(src_ptr1) // %4
+ : "r"(&kMult38_Div6), // %5
+ "r"(&kShuf38_2), // %6
+ "r"(&kMult38_Div9) // %7
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
+ "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
+ "v30", "v31", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN38_NEON
+
+#ifdef HAS_SCALEROWDOWN38_NEON
+// 32x2 -> 12x1
+void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ asm volatile (
+ MEMACCESS(4)
+ "ld1 {v30.8h}, [%4] \n"
+ MEMACCESS(5)
+ "ld1 {v31.16b}, [%5] \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ MEMACCESS(0)
+ "ld4 {v0.8b-v3.8b}, [%0], #32 \n"
+ MEMACCESS(3)
+ "ld4 {v4.8b-v7.8b}, [%3], #32 \n"
+ "subs %2, %2, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v16.8b, v0.8b, v1.8b \n"
+ "trn2 v17.8b, v0.8b, v1.8b \n"
+ "trn1 v18.8b, v4.8b, v5.8b \n"
+ "trn2 v19.8b, v4.8b, v5.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v16.4h, v16.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+ "uaddlp v18.4h, v18.8b \n"
+ "uaddlp v19.4h, v19.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+
+ // combine source lines
+ "add v16.4h, v16.4h, v18.4h \n"
+ "add v17.4h, v17.4h, v19.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+
+ // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
+ "uqrshrn v2.8b, v2.8h, #2 \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+
+ // combine source lines
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v16.8h, v16.8h, v0.8h \n"
+ "add v17.8h, v17.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v16.8h, v30.8h \n"
+ "sqrdmulh v1.8h, v17.8h, v30.8h \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
+
+ MEMACCESS(1)
+ "st1 {v3.8b}, [%1], #8 \n"
+ MEMACCESS(1)
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ : "r"(&kMult38_Div6), // %4
+ "r"(&kShuf38_2) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
+ "v18", "v19", "v30", "v31", "memory", "cc"
+ );
+}
+#endif //HAS_SCALEROWDOWN38_NEON
+
+// 16x2 -> 16x1
+void ScaleFilterRows_NEON(uint8* dst_ptr,
+ const uint8* src_ptr, ptrdiff_t src_stride,
+ int dst_width, int source_y_fraction) {
+ int y_fraction = 256 - source_y_fraction;
+ asm volatile (
+ "cmp %4, #0 \n"
+ "beq 100f \n"
+ "add %2, %2, %1 \n"
+ "cmp %4, #64 \n"
+ "beq 75f \n"
+ "cmp %4, #128 \n"
+ "beq 50f \n"
+ "cmp %4, #192 \n"
+ "beq 25f \n"
+
+ "dup v5.8b, %w4 \n"
+ "dup v4.8b, %w5 \n"
+ // General purpose row blend.
+ "1: \n"
+ MEMACCESS(1)
+ "ld1 {v0.16b}, [%1], #16 \n"
+ MEMACCESS(2)
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %3, %3, #16 \n"
+ "umull v6.8h, v0.8b, v4.8b \n"
+ "umull2 v7.8h, v0.16b, v4.16b \n"
+ "umlal v6.8h, v1.8b, v5.8b \n"
+ "umlal2 v7.8h, v1.16b, v5.16b \n"
+ "rshrn v0.8b, v6.8h, #8 \n"
+ "rshrn2 v0.16b, v7.8h, #8 \n"
+ MEMACCESS(0)
+ "st1 {v0.16b}, [%0], #16 \n"
+ "bgt 1b \n"
+ "b 99f \n"
+
+ // Blend 25 / 75.
+ "25: \n"
+ MEMACCESS(1)
+ "ld1 {v0.16b}, [%1], #16 \n"
+ MEMACCESS(2)
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %3, %3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ MEMACCESS(0)
+ "st1 {v0.16b}, [%0], #16 \n"
+ "bgt 25b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ MEMACCESS(1)
+ "ld1 {v0.16b}, [%1], #16 \n"
+ MEMACCESS(2)
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %3, %3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ MEMACCESS(0)
+ "st1 {v0.16b}, [%0], #16 \n"
+ "bgt 50b \n"
+ "b 99f \n"
+
+ // Blend 75 / 25.
+ "75: \n"
+ MEMACCESS(1)
+ "ld1 {v1.16b}, [%1], #16 \n"
+ MEMACCESS(2)
+ "ld1 {v0.16b}, [%2], #16 \n"
+ "subs %3, %3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ MEMACCESS(0)
+ "st1 {v0.16b}, [%0], #16 \n"
+ "bgt 75b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ MEMACCESS(1)
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "subs %3, %3, #16 \n"
+ MEMACCESS(0)
+ "st1 {v0.16b}, [%0], #16 \n"
+ "bgt 100b \n"
+
+ "99: \n"
+ MEMACCESS(0)
+ "st1 {v0.b}[15], [%0] \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_width), // %3
+ "+r"(source_y_fraction),// %4
+ "+r"(y_fraction) // %5
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
+ );
+}
+
+#ifdef HAS_SCALEARGBROWDOWN2_NEON
+void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width) {
+ asm volatile (
+ "1: \n"
+ // load even pixels into q0, odd into q1
+ MEMACCESS (0)
+ "ld2 {v0.4s, v1.4s}, [%0], #32 \n"
+ MEMACCESS (0)
+ "ld2 {v2.4s, v3.4s}, [%0], #32 \n"
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ MEMACCESS (1)
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ MEMACCESS (1)
+ "st1 {v3.16b}, [%1], #16 \n"
+ "bgt 1b \n"
+ : "+r" (src_ptr), // %0
+ "+r" (dst), // %1
+ "+r" (dst_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+#endif //HAS_SCALEARGBROWDOWN2_NEON
+
+#ifdef HAS_SCALEARGBROWDOWN2_NEON
+void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width) {
+ asm volatile (
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ MEMACCESS (0)
+ "ld4 {v0.16b - v3.16b}, [%0], #64 \n" // load 8 ARGB pixels.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
+ "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
+ "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
+ MEMACCESS (1)
+ "ld4 {v16.16b - v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels.
+ "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
+ "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
+ "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
+ "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
+ "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
+ "rshrn v1.8b, v1.8h, #2 \n"
+ "rshrn v2.8b, v2.8h, #2 \n"
+ "rshrn v3.8b, v3.8h, #2 \n"
+ MEMACCESS (2)
+ "st4 {v0.8b - v3.8b}, [%2], #32 \n"
+ "bgt 1b \n"
+ : "+r" (src_ptr), // %0
+ "+r" (src_stride), // %1
+ "+r" (dst), // %2
+ "+r" (dst_width) // %3
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
+ );
+}
+#endif //HAS_SCALEARGBROWDOWN2_NEON
+
+#ifdef HAS_SCALEARGBROWDOWNEVEN_NEON
+// Reads 4 pixels at a time.
+// Alignment requirement: src_argb 4 byte aligned.
+void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
+ int src_stepx, uint8* dst_argb, int dst_width) {
+ asm volatile (
+ "1: \n"
+ MEMACCESS(0)
+ "ld1 {v0.s}[0], [%0], %3 \n"
+ MEMACCESS(0)
+ "ld1 {v0.s}[1], [%0], %3 \n"
+ MEMACCESS(0)
+ "ld1 {v0.s}[2], [%0], %3 \n"
+ MEMACCESS(0)
+ "ld1 {v0.s}[3], [%0], %3 \n"
+ "subs %2, %2, #4 \n" // 4 pixels per loop.
+ MEMACCESS(1)
+ "st1 {v0.16b}, [%1], #16 \n"
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ : "r"(src_stepx * 4) // %3
+ : "memory", "cc", "v0"
+ );
+}
+#endif //HAS_SCALEARGBROWDOWNEVEN_NEON
+
+#ifdef HAS_SCALEARGBROWDOWNEVEN_NEON
+// Reads 4 pixels at a time.
+// Alignment requirement: src_argb 4 byte aligned.
+// TODO, might be worth another optimization pass in future.
+// It could be upgraded to 8 pixels at a time to start with.
+void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width) {
+ asm volatile (
+ "add %1, %1, %0 \n"
+ "1: \n"
+ MEMACCESS(0)
+ "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1
+ MEMACCESS(1)
+ "ld1 {v1.8b}, [%1], %4 \n"
+ MEMACCESS(0)
+ "ld1 {v2.8b}, [%0], %4 \n"
+ MEMACCESS(1)
+ "ld1 {v3.8b}, [%1], %4 \n"
+ MEMACCESS(0)
+ "ld1 {v4.8b}, [%0], %4 \n"
+ MEMACCESS(1)
+ "ld1 {v5.8b}, [%1], %4 \n"
+ MEMACCESS(0)
+ "ld1 {v6.8b}, [%0], %4 \n"
+ MEMACCESS(1)
+ "ld1 {v7.8b}, [%1], %4 \n"
+ "uaddl v0.8h, v0.8b, v1.8b \n"
+ "uaddl v2.8h, v2.8b, v3.8b \n"
+ "uaddl v4.8h, v4.8b, v5.8b \n"
+ "uaddl v6.8h, v6.8b, v7.8b \n"
+ "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
+ "mov v0.d[1], v2.d[0] \n"
+ "mov v2.d[0], v16.d[1] \n"
+ "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
+ "mov v4.d[1], v6.d[0] \n"
+ "mov v6.d[0], v16.d[1] \n"
+ "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
+ "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
+ "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
+ "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
+ "subs %3, %3, #4 \n" // 4 pixels per loop.
+ MEMACCESS(2)
+ "st1 {v0.16b}, [%2], #16 \n"
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst_argb), // %2
+ "+r"(dst_width) // %3
+ : "r"(src_stepx * 4) // %4
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
+ );
+}
+#endif // HAS_SCALEARGBROWDOWNEVEN_NEON
+#endif // __aarch64__
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif