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-rw-r--r--libs/android-transcoder/src/main/java/net/ypresto/androidtranscoder/engine/InputSurface.java175
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diff --git a/libs/android-transcoder/src/main/java/net/ypresto/androidtranscoder/engine/InputSurface.java b/libs/android-transcoder/src/main/java/net/ypresto/androidtranscoder/engine/InputSurface.java
new file mode 100644
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+++ b/libs/android-transcoder/src/main/java/net/ypresto/androidtranscoder/engine/InputSurface.java
@@ -0,0 +1,175 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+// from: https://android.googlesource.com/platform/cts/+/lollipop-release/tests/tests/media/src/android/media/cts/InputSurface.java
+// blob: 157ed88d143229e4edb6889daf18fb73aa2fc5a5
+package net.ypresto.androidtranscoder.engine;
+import android.opengl.EGL14;
+import android.opengl.EGLConfig;
+import android.opengl.EGLContext;
+import android.opengl.EGLDisplay;
+import android.opengl.EGLExt;
+import android.opengl.EGLSurface;
+import android.view.Surface;
+/**
+ * Holds state associated with a Surface used for MediaCodec encoder input.
+ * <p>
+ * The constructor takes a Surface obtained from MediaCodec.createInputSurface(), and uses that
+ * to create an EGL window surface. Calls to eglSwapBuffers() cause a frame of data to be sent
+ * to the video encoder.
+ */
+class InputSurface {
+ private static final String TAG = "InputSurface";
+ private static final int EGL_RECORDABLE_ANDROID = 0x3142;
+ private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY;
+ private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT;
+ private EGLSurface mEGLSurface = EGL14.EGL_NO_SURFACE;
+ private Surface mSurface;
+ /**
+ * Creates an InputSurface from a Surface.
+ */
+ public InputSurface(Surface surface) {
+ if (surface == null) {
+ throw new NullPointerException();
+ }
+ mSurface = surface;
+ eglSetup();
+ }
+ /**
+ * Prepares EGL. We want a GLES 2.0 context and a surface that supports recording.
+ */
+ private void eglSetup() {
+ mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
+ if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
+ throw new RuntimeException("unable to get EGL14 display");
+ }
+ int[] version = new int[2];
+ if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
+ mEGLDisplay = null;
+ throw new RuntimeException("unable to initialize EGL14");
+ }
+ // Configure EGL for recordable and OpenGL ES 2.0. We want enough RGB bits
+ // to minimize artifacts from possible YUV conversion.
+ int[] attribList = {
+ EGL14.EGL_RED_SIZE, 8,
+ EGL14.EGL_GREEN_SIZE, 8,
+ EGL14.EGL_BLUE_SIZE, 8,
+ EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
+ EGL_RECORDABLE_ANDROID, 1,
+ EGL14.EGL_NONE
+ };
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] numConfigs = new int[1];
+ if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
+ numConfigs, 0)) {
+ throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
+ }
+ // Configure context for OpenGL ES 2.0.
+ int[] attrib_list = {
+ EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL14.EGL_NONE
+ };
+ mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
+ attrib_list, 0);
+ checkEglError("eglCreateContext");
+ if (mEGLContext == null) {
+ throw new RuntimeException("null context");
+ }
+ // Create a window surface, and attach it to the Surface we received.
+ int[] surfaceAttribs = {
+ EGL14.EGL_NONE
+ };
+ mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface,
+ surfaceAttribs, 0);
+ checkEglError("eglCreateWindowSurface");
+ if (mEGLSurface == null) {
+ throw new RuntimeException("surface was null");
+ }
+ }
+ /**
+ * Discard all resources held by this class, notably the EGL context. Also releases the
+ * Surface that was passed to our constructor.
+ */
+ public void release() {
+ if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) {
+ EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface);
+ EGL14.eglDestroyContext(mEGLDisplay, mEGLContext);
+ EGL14.eglReleaseThread();
+ EGL14.eglTerminate(mEGLDisplay);
+ }
+ mSurface.release();
+ mEGLDisplay = EGL14.EGL_NO_DISPLAY;
+ mEGLContext = EGL14.EGL_NO_CONTEXT;
+ mEGLSurface = EGL14.EGL_NO_SURFACE;
+ mSurface = null;
+ }
+ /**
+ * Makes our EGL context and surface current.
+ */
+ public void makeCurrent() {
+ if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
+ public void makeUnCurrent() {
+ if (!EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
+ EGL14.EGL_NO_CONTEXT)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
+ /**
+ * Calls eglSwapBuffers. Use this to "publish" the current frame.
+ */
+ public boolean swapBuffers() {
+ return EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface);
+ }
+ /**
+ * Returns the Surface that the MediaCodec receives buffers from.
+ */
+ public Surface getSurface() {
+ return mSurface;
+ }
+ /**
+ * Queries the surface's width.
+ */
+ public int getWidth() {
+ int[] value = new int[1];
+ EGL14.eglQuerySurface(mEGLDisplay, mEGLSurface, EGL14.EGL_WIDTH, value, 0);
+ return value[0];
+ }
+ /**
+ * Queries the surface's height.
+ */
+ public int getHeight() {
+ int[] value = new int[1];
+ EGL14.eglQuerySurface(mEGLDisplay, mEGLSurface, EGL14.EGL_HEIGHT, value, 0);
+ return value[0];
+ }
+ /**
+ * Sends the presentation time stamp to EGL. Time is expressed in nanoseconds.
+ */
+ public void setPresentationTime(long nsecs) {
+ EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, nsecs);
+ }
+ /**
+ * Checks for EGL errors.
+ */
+ private void checkEglError(String msg) {
+ int error;
+ if ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) {
+ throw new RuntimeException(msg + ": EGL error: 0x" + Integer.toHexString(error));
+ }
+ }
+}