diff options
author | rvelices <rv-github@modusoptimus.com> | 2012-10-12 20:32:30 +0000 |
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committer | rvelices <rv-github@modusoptimus.com> | 2012-10-12 20:32:30 +0000 |
commit | 97294dac5ac27b43cb6a116d2852578376efa58d (patch) | |
tree | a983e1fd5930a65d2c750278c84f768b59cc70c5 /themes/default/js/ui/jquery.ui.position.js | |
parent | 267c548896d1e16ace40b6c1cb4df5913ac0bfa4 (diff) |
feature 2771: upgrade jquery from 1.7.2 to 1.8.2 and jquery.ui from 1.8.16 to 1.9.0
Attention plugins: jquery ui effect script ids change when using combine_script because file names changed ...
git-svn-id: http://piwigo.org/svn/trunk@18630 68402e56-0260-453c-a942-63ccdbb3a9ee
Diffstat (limited to '')
-rw-r--r-- | themes/default/js/ui/jquery.ui.position.js | 527 |
1 files changed, 396 insertions, 131 deletions
diff --git a/themes/default/js/ui/jquery.ui.position.js b/themes/default/js/ui/jquery.ui.position.js index 3db2b53b3..3184a53eb 100644 --- a/themes/default/js/ui/jquery.ui.position.js +++ b/themes/default/js/ui/jquery.ui.position.js @@ -1,21 +1,87 @@ -/* - * jQuery UI Position 1.8.16 +/*! + * jQuery UI Position 1.9.0 + * http://jqueryui.com * - * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) - * Dual licensed under the MIT or GPL Version 2 licenses. + * Copyright 2012 jQuery Foundation and other contributors + * Released under the MIT license. * http://jquery.org/license * - * http://docs.jquery.com/UI/Position + * http://api.jqueryui.com/position/ */ (function( $, undefined ) { $.ui = $.ui || {}; -var horizontalPositions = /left|center|right/, - verticalPositions = /top|center|bottom/, - center = "center", - _position = $.fn.position, - _offset = $.fn.offset; +var cachedScrollbarWidth, + max = Math.max, + abs = Math.abs, + round = Math.round, + rhorizontal = /left|center|right/, + rvertical = /top|center|bottom/, + roffset = /[\+\-]\d+%?/, + rposition = /^\w+/, + rpercent = /%$/, + _position = $.fn.position; + +function getOffsets( offsets, width, height ) { + return [ + parseInt( offsets[ 0 ], 10 ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ), + parseInt( offsets[ 1 ], 10 ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 ) + ]; +} +function parseCss( element, property ) { + return parseInt( $.css( element, property ), 10 ) || 0; +} + +$.position = { + scrollbarWidth: function() { + if ( cachedScrollbarWidth !== undefined ) { + return cachedScrollbarWidth; + } + var w1, w2, + div = $( "<div style='display:block;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>" ), + innerDiv = div.children()[0]; + + $( "body" ).append( div ); + w1 = innerDiv.offsetWidth; + div.css( "overflow", "scroll" ); + + w2 = innerDiv.offsetWidth; + + if ( w1 === w2 ) { + w2 = div[0].clientWidth; + } + + div.remove(); + + return (cachedScrollbarWidth = w1 - w2); + }, + getScrollInfo: function( within ) { + var overflowX = within.isWindow ? "" : within.element.css( "overflow-x" ), + overflowY = within.isWindow ? "" : within.element.css( "overflow-y" ), + hasOverflowX = overflowX === "scroll" || + ( overflowX === "auto" && within.width < within.element[0].scrollWidth ), + hasOverflowY = overflowY === "scroll" || + ( overflowY === "auto" && within.height < within.element[0].scrollHeight ); + return { + width: hasOverflowX ? $.position.scrollbarWidth() : 0, + height: hasOverflowY ? $.position.scrollbarWidth() : 0 + }; + }, + getWithinInfo: function( element ) { + var withinElement = $( element || window ), + isWindow = $.isWindow( withinElement[0] ); + return { + element: withinElement, + isWindow: isWindow, + offset: withinElement.offset() || { left: 0, top: 0 }, + scrollLeft: withinElement.scrollLeft(), + scrollTop: withinElement.scrollTop(), + width: isWindow ? withinElement.width() : withinElement.outerWidth(), + height: isWindow ? withinElement.height() : withinElement.outerHeight() + }; + } +}; $.fn.position = function( options ) { if ( !options || !options.of ) { @@ -25,48 +91,65 @@ $.fn.position = function( options ) { // make a copy, we don't want to modify arguments options = $.extend( {}, options ); - var target = $( options.of ), + var atOffset, targetWidth, targetHeight, targetOffset, basePosition, + target = $( options.of ), + within = $.position.getWithinInfo( options.within ), + scrollInfo = $.position.getScrollInfo( within ), targetElem = target[0], collision = ( options.collision || "flip" ).split( " " ), - offset = options.offset ? options.offset.split( " " ) : [ 0, 0 ], - targetWidth, - targetHeight, - basePosition; + offsets = {}; if ( targetElem.nodeType === 9 ) { targetWidth = target.width(); targetHeight = target.height(); - basePosition = { top: 0, left: 0 }; - // TODO: use $.isWindow() in 1.9 - } else if ( targetElem.setTimeout ) { + targetOffset = { top: 0, left: 0 }; + } else if ( $.isWindow( targetElem ) ) { targetWidth = target.width(); targetHeight = target.height(); - basePosition = { top: target.scrollTop(), left: target.scrollLeft() }; + targetOffset = { top: target.scrollTop(), left: target.scrollLeft() }; } else if ( targetElem.preventDefault ) { // force left top to allow flipping options.at = "left top"; targetWidth = targetHeight = 0; - basePosition = { top: options.of.pageY, left: options.of.pageX }; + targetOffset = { top: targetElem.pageY, left: targetElem.pageX }; } else { targetWidth = target.outerWidth(); targetHeight = target.outerHeight(); - basePosition = target.offset(); + targetOffset = target.offset(); } + // clone to reuse original targetOffset later + basePosition = $.extend( {}, targetOffset ); - // force my and at to have valid horizontal and veritcal positions - // if a value is missing or invalid, it will be converted to center + // force my and at to have valid horizontal and vertical positions + // if a value is missing or invalid, it will be converted to center $.each( [ "my", "at" ], function() { - var pos = ( options[this] || "" ).split( " " ); + var pos = ( options[ this ] || "" ).split( " " ), + horizontalOffset, + verticalOffset; + if ( pos.length === 1) { - pos = horizontalPositions.test( pos[0] ) ? - pos.concat( [center] ) : - verticalPositions.test( pos[0] ) ? - [ center ].concat( pos ) : - [ center, center ]; + pos = rhorizontal.test( pos[ 0 ] ) ? + pos.concat( [ "center" ] ) : + rvertical.test( pos[ 0 ] ) ? + [ "center" ].concat( pos ) : + [ "center", "center" ]; } - pos[ 0 ] = horizontalPositions.test( pos[0] ) ? pos[ 0 ] : center; - pos[ 1 ] = verticalPositions.test( pos[1] ) ? pos[ 1 ] : center; - options[ this ] = pos; + pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center"; + pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center"; + + // calculate offsets + horizontalOffset = roffset.exec( pos[ 0 ] ); + verticalOffset = roffset.exec( pos[ 1 ] ); + offsets[ this ] = [ + horizontalOffset ? horizontalOffset[ 0 ] : 0, + verticalOffset ? verticalOffset[ 0 ] : 0 + ]; + + // reduce to just the positions without the offsets + options[ this ] = [ + rposition.exec( pos[ 0 ] )[ 0 ], + rposition.exec( pos[ 1 ] )[ 0 ] + ]; }); // normalize collision option @@ -74,65 +157,63 @@ $.fn.position = function( options ) { collision[ 1 ] = collision[ 0 ]; } - // normalize offset option - offset[ 0 ] = parseInt( offset[0], 10 ) || 0; - if ( offset.length === 1 ) { - offset[ 1 ] = offset[ 0 ]; - } - offset[ 1 ] = parseInt( offset[1], 10 ) || 0; - - if ( options.at[0] === "right" ) { + if ( options.at[ 0 ] === "right" ) { basePosition.left += targetWidth; - } else if ( options.at[0] === center ) { + } else if ( options.at[ 0 ] === "center" ) { basePosition.left += targetWidth / 2; } - if ( options.at[1] === "bottom" ) { + if ( options.at[ 1 ] === "bottom" ) { basePosition.top += targetHeight; - } else if ( options.at[1] === center ) { + } else if ( options.at[ 1 ] === "center" ) { basePosition.top += targetHeight / 2; } - basePosition.left += offset[ 0 ]; - basePosition.top += offset[ 1 ]; + atOffset = getOffsets( offsets.at, targetWidth, targetHeight ); + basePosition.left += atOffset[ 0 ]; + basePosition.top += atOffset[ 1 ]; return this.each(function() { - var elem = $( this ), + var collisionPosition, using, + elem = $( this ), elemWidth = elem.outerWidth(), elemHeight = elem.outerHeight(), - marginLeft = parseInt( $.curCSS( this, "marginLeft", true ) ) || 0, - marginTop = parseInt( $.curCSS( this, "marginTop", true ) ) || 0, - collisionWidth = elemWidth + marginLeft + - ( parseInt( $.curCSS( this, "marginRight", true ) ) || 0 ), - collisionHeight = elemHeight + marginTop + - ( parseInt( $.curCSS( this, "marginBottom", true ) ) || 0 ), + marginLeft = parseCss( this, "marginLeft" ), + marginTop = parseCss( this, "marginTop" ), + collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width, + collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height, position = $.extend( {}, basePosition ), - collisionPosition; + myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() ); - if ( options.my[0] === "right" ) { + if ( options.my[ 0 ] === "right" ) { position.left -= elemWidth; - } else if ( options.my[0] === center ) { + } else if ( options.my[ 0 ] === "center" ) { position.left -= elemWidth / 2; } - if ( options.my[1] === "bottom" ) { + if ( options.my[ 1 ] === "bottom" ) { position.top -= elemHeight; - } else if ( options.my[1] === center ) { + } else if ( options.my[ 1 ] === "center" ) { position.top -= elemHeight / 2; } - // prevent fractions (see #5280) - position.left = Math.round( position.left ); - position.top = Math.round( position.top ); + position.left += myOffset[ 0 ]; + position.top += myOffset[ 1 ]; + + // if the browser doesn't support fractions, then round for consistent results + if ( !$.support.offsetFractions ) { + position.left = round( position.left ); + position.top = round( position.top ); + } collisionPosition = { - left: position.left - marginLeft, - top: position.top - marginTop + marginLeft: marginLeft, + marginTop: marginTop }; $.each( [ "left", "top" ], function( i, dir ) { - if ( $.ui.position[ collision[i] ] ) { - $.ui.position[ collision[i] ][ dir ]( position, { + if ( $.ui.position[ collision[ i ] ] ) { + $.ui.position[ collision[ i ] ][ dir ]( position, { targetWidth: targetWidth, targetHeight: targetHeight, elemWidth: elemWidth, @@ -140,9 +221,11 @@ $.fn.position = function( options ) { collisionPosition: collisionPosition, collisionWidth: collisionWidth, collisionHeight: collisionHeight, - offset: offset, + offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ], my: options.my, - at: options.at + at: options.at, + within: within, + elem : elem }); } }); @@ -150,31 +233,137 @@ $.fn.position = function( options ) { if ( $.fn.bgiframe ) { elem.bgiframe(); } - elem.offset( $.extend( position, { using: options.using } ) ); + + if ( options.using ) { + // adds feedback as second argument to using callback, if present + using = function( props ) { + var left = targetOffset.left - position.left, + right = left + targetWidth - elemWidth, + top = targetOffset.top - position.top, + bottom = top + targetHeight - elemHeight, + feedback = { + target: { + element: target, + left: targetOffset.left, + top: targetOffset.top, + width: targetWidth, + height: targetHeight + }, + element: { + element: elem, + left: position.left, + top: position.top, + width: elemWidth, + height: elemHeight + }, + horizontal: right < 0 ? "left" : left > 0 ? "right" : "center", + vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle" + }; + if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) { + feedback.horizontal = "center"; + } + if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) { + feedback.vertical = "middle"; + } + if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) { + feedback.important = "horizontal"; + } else { + feedback.important = "vertical"; + } + options.using.call( this, props, feedback ); + }; + } + + elem.offset( $.extend( position, { using: using } ) ); }); }; $.ui.position = { fit: { left: function( position, data ) { - var win = $( window ), - over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(); - position.left = over > 0 ? position.left - over : Math.max( position.left - data.collisionPosition.left, position.left ); + var within = data.within, + withinOffset = within.isWindow ? within.scrollLeft : within.offset.left, + outerWidth = within.width, + collisionPosLeft = position.left - data.collisionPosition.marginLeft, + overLeft = withinOffset - collisionPosLeft, + overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset, + newOverRight; + + // element is wider than within + if ( data.collisionWidth > outerWidth ) { + // element is initially over the left side of within + if ( overLeft > 0 && overRight <= 0 ) { + newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset; + position.left += overLeft - newOverRight; + // element is initially over right side of within + } else if ( overRight > 0 && overLeft <= 0 ) { + position.left = withinOffset; + // element is initially over both left and right sides of within + } else { + if ( overLeft > overRight ) { + position.left = withinOffset + outerWidth - data.collisionWidth; + } else { + position.left = withinOffset; + } + } + // too far left -> align with left edge + } else if ( overLeft > 0 ) { + position.left += overLeft; + // too far right -> align with right edge + } else if ( overRight > 0 ) { + position.left -= overRight; + // adjust based on position and margin + } else { + position.left = max( position.left - collisionPosLeft, position.left ); + } }, top: function( position, data ) { - var win = $( window ), - over = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(); - position.top = over > 0 ? position.top - over : Math.max( position.top - data.collisionPosition.top, position.top ); + var within = data.within, + withinOffset = within.isWindow ? within.scrollTop : within.offset.top, + outerHeight = data.within.height, + collisionPosTop = position.top - data.collisionPosition.marginTop, + overTop = withinOffset - collisionPosTop, + overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset, + newOverBottom; + + // element is taller than within + if ( data.collisionHeight > outerHeight ) { + // element is initially over the top of within + if ( overTop > 0 && overBottom <= 0 ) { + newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset; + position.top += overTop - newOverBottom; + // element is initially over bottom of within + } else if ( overBottom > 0 && overTop <= 0 ) { + position.top = withinOffset; + // element is initially over both top and bottom of within + } else { + if ( overTop > overBottom ) { + position.top = withinOffset + outerHeight - data.collisionHeight; + } else { + position.top = withinOffset; + } + } + // too far up -> align with top + } else if ( overTop > 0 ) { + position.top += overTop; + // too far down -> align with bottom edge + } else if ( overBottom > 0 ) { + position.top -= overBottom; + // adjust based on position and margin + } else { + position.top = max( position.top - collisionPosTop, position.top ); + } } }, - flip: { left: function( position, data ) { - if ( data.at[0] === center ) { - return; - } - var win = $( window ), - over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(), + var within = data.within, + withinOffset = within.offset.left + within.scrollLeft, + outerWidth = within.width, + offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left, + collisionPosLeft = position.left - data.collisionPosition.marginLeft, + overLeft = collisionPosLeft - offsetLeft, + overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft, myOffset = data.my[ 0 ] === "left" ? -data.elemWidth : data.my[ 0 ] === "right" ? @@ -182,71 +371,147 @@ $.ui.position = { 0, atOffset = data.at[ 0 ] === "left" ? data.targetWidth : - -data.targetWidth, - offset = -2 * data.offset[ 0 ]; - position.left += data.collisionPosition.left < 0 ? - myOffset + atOffset + offset : - over > 0 ? - myOffset + atOffset + offset : - 0; + data.at[ 0 ] === "right" ? + -data.targetWidth : + 0, + offset = -2 * data.offset[ 0 ], + newOverRight, + newOverLeft; + + if ( overLeft < 0 ) { + newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset; + if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) { + position.left += myOffset + atOffset + offset; + } + } + else if ( overRight > 0 ) { + newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft; + if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) { + position.left += myOffset + atOffset + offset; + } + } }, top: function( position, data ) { - if ( data.at[1] === center ) { - return; - } - var win = $( window ), - over = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(), - myOffset = data.my[ 1 ] === "top" ? + var within = data.within, + withinOffset = within.offset.top + within.scrollTop, + outerHeight = within.height, + offsetTop = within.isWindow ? within.scrollTop : within.offset.top, + collisionPosTop = position.top - data.collisionPosition.marginTop, + overTop = collisionPosTop - offsetTop, + overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop, + top = data.my[ 1 ] === "top", + myOffset = top ? -data.elemHeight : data.my[ 1 ] === "bottom" ? data.elemHeight : 0, atOffset = data.at[ 1 ] === "top" ? data.targetHeight : - -data.targetHeight, - offset = -2 * data.offset[ 1 ]; - position.top += data.collisionPosition.top < 0 ? - myOffset + atOffset + offset : - over > 0 ? - myOffset + atOffset + offset : - 0; + data.at[ 1 ] === "bottom" ? + -data.targetHeight : + 0, + offset = -2 * data.offset[ 1 ], + newOverTop, + newOverBottom; + if ( overTop < 0 ) { + newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset; + if ( ( position.top + myOffset + atOffset + offset) > overTop && ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) ) { + position.top += myOffset + atOffset + offset; + } + } + else if ( overBottom > 0 ) { + newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop; + if ( ( position.top + myOffset + atOffset + offset) > overBottom && ( newOverTop > 0 || abs( newOverTop ) < overBottom ) ) { + position.top += myOffset + atOffset + offset; + } + } + } + }, + flipfit: { + left: function() { + $.ui.position.flip.left.apply( this, arguments ); + $.ui.position.fit.left.apply( this, arguments ); + }, + top: function() { + $.ui.position.flip.top.apply( this, arguments ); + $.ui.position.fit.top.apply( this, arguments ); } } }; -// offset setter from jQuery 1.4 -if ( !$.offset.setOffset ) { - $.offset.setOffset = function( elem, options ) { - // set position first, in-case top/left are set even on static elem - if ( /static/.test( $.curCSS( elem, "position" ) ) ) { - elem.style.position = "relative"; - } - var curElem = $( elem ), - curOffset = curElem.offset(), - curTop = parseInt( $.curCSS( elem, "top", true ), 10 ) || 0, - curLeft = parseInt( $.curCSS( elem, "left", true ), 10) || 0, - props = { - top: (options.top - curOffset.top) + curTop, - left: (options.left - curOffset.left) + curLeft - }; - - if ( 'using' in options ) { - options.using.call( elem, props ); - } else { - curElem.css( props ); - } - }; +// fraction support test +(function () { + var testElement, testElementParent, testElementStyle, offsetLeft, i, + body = document.getElementsByTagName( "body" )[ 0 ], + div = document.createElement( "div" ); - $.fn.offset = function( options ) { - var elem = this[ 0 ]; - if ( !elem || !elem.ownerDocument ) { return null; } - if ( options ) { - return this.each(function() { - $.offset.setOffset( this, options ); - }); - } - return _offset.call( this ); + //Create a "fake body" for testing based on method used in jQuery.support + testElement = document.createElement( body ? "div" : "body" ); + testElementStyle = { + visibility: "hidden", + width: 0, + height: 0, + border: 0, + margin: 0, + background: "none" }; + if ( body ) { + $.extend( testElementStyle, { + position: "absolute", + left: "-1000px", + top: "-1000px" + }); + } + for ( i in testElementStyle ) { + testElement.style[ i ] = testElementStyle[ i ]; + } + testElement.appendChild( div ); + testElementParent = body || document.documentElement; + testElementParent.insertBefore( testElement, testElementParent.firstChild ); + + div.style.cssText = "position: absolute; left: 10.7432222px;"; + + offsetLeft = $( div ).offset().left; + $.support.offsetFractions = offsetLeft > 10 && offsetLeft < 11; + + testElement.innerHTML = ""; + testElementParent.removeChild( testElement ); +})(); + +// DEPRECATED +if ( $.uiBackCompat !== false ) { + // offset option + (function( $ ) { + var _position = $.fn.position; + $.fn.position = function( options ) { + if ( !options || !options.offset ) { + return _position.call( this, options ); + } + var offset = options.offset.split( " " ), + at = options.at.split( " " ); + if ( offset.length === 1 ) { + offset[ 1 ] = offset[ 0 ]; + } + if ( /^\d/.test( offset[ 0 ] ) ) { + offset[ 0 ] = "+" + offset[ 0 ]; + } + if ( /^\d/.test( offset[ 1 ] ) ) { + offset[ 1 ] = "+" + offset[ 1 ]; + } + if ( at.length === 1 ) { + if ( /left|center|right/.test( at[ 0 ] ) ) { + at[ 1 ] = "center"; + } else { + at[ 1 ] = at[ 0 ]; + at[ 0 ] = "center"; + } + } + return _position.call( this, $.extend( options, { + at: at[ 0 ] + offset[ 0 ] + " " + at[ 1 ] + offset[ 1 ], + offset: undefined + } ) ); + }; + }( jQuery ) ); } -}( jQuery )); +}( jQuery ) ); |