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author | rvelices <rv-github@modusoptimus.com> | 2012-11-06 21:00:59 +0000 |
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committer | rvelices <rv-github@modusoptimus.com> | 2012-11-06 21:00:59 +0000 |
commit | f0d061d613497ccfb20765a81e85dbaa4de74484 (patch) | |
tree | 1e73d778468a0d07515908499e6ba7ce8d11f717 /themes/default/js/ui/jquery.ui.effect-shake.js | |
parent | 8ec9fb34c76af8ec1e6bbe1a647f3ad0dd78f407 (diff) |
feature 2771 upgrade jquery ui - forgot to add non minimified files (not used anywhere in the code, but for the sake of coherence)
git-svn-id: http://piwigo.org/svn/trunk@18953 68402e56-0260-453c-a942-63ccdbb3a9ee
Diffstat (limited to '')
-rw-r--r-- | themes/default/js/ui/jquery.ui.effect-shake.js | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/themes/default/js/ui/jquery.ui.effect-shake.js b/themes/default/js/ui/jquery.ui.effect-shake.js new file mode 100644 index 000000000..19445109c --- /dev/null +++ b/themes/default/js/ui/jquery.ui.effect-shake.js @@ -0,0 +1,74 @@ +/*! + * jQuery UI Effects Shake 1.9.0 + * http://jqueryui.com + * + * Copyright 2012 jQuery Foundation and other contributors + * Released under the MIT license. + * http://jquery.org/license + * + * http://api.jqueryui.com/shake-effect/ + * + * Depends: + * jquery.ui.effect.js + */ +(function( $, undefined ) { + +$.effects.effect.shake = function( o, done ) { + + var el = $( this ), + props = [ "position", "top", "bottom", "left", "right", "height", "width" ], + mode = $.effects.setMode( el, o.mode || "effect" ), + direction = o.direction || "left", + distance = o.distance || 20, + times = o.times || 3, + anims = times * 2 + 1, + speed = Math.round(o.duration/anims), + ref = (direction === "up" || direction === "down") ? "top" : "left", + positiveMotion = (direction === "up" || direction === "left"), + animation = {}, + animation1 = {}, + animation2 = {}, + i, + + // we will need to re-assemble the queue to stack our animations in place + queue = el.queue(), + queuelen = queue.length; + + $.effects.save( el, props ); + el.show(); + $.effects.createWrapper( el ); + + // Animation + animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance; + animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2; + animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2; + + // Animate + el.animate( animation, speed, o.easing ); + + // Shakes + for ( i = 1; i < times; i++ ) { + el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing ); + } + el + .animate( animation1, speed, o.easing ) + .animate( animation, speed / 2, o.easing ) + .queue(function() { + if ( mode === "hide" ) { + el.hide(); + } + $.effects.restore( el, props ); + $.effects.removeWrapper( el ); + done(); + }); + + // inject all the animations we just queued to be first in line (after "inprogress") + if ( queuelen > 1) { + queue.splice.apply( queue, + [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); + } + el.dequeue(); + +}; + +})(jQuery); |