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authorrub <rub@piwigo.org>2009-01-18 23:32:12 +0000
committerrub <rub@piwigo.org>2009-01-18 23:32:12 +0000
commit6ce0405c2383c84af4854d6c114fd23988bbd762 (patch)
tree8b6f218c80d7bad75be6a83682bfc8b1e254afc1 /template-common/lib/ui/effects.shake.js
parent436679af447c53d3ed654ec16fdde03e2064bd95 (diff)
Update jQuery UI lib with jquery.ui-1.5.3.zip
Missing new files git-svn-id: http://piwigo.org/svn/trunk@3103 68402e56-0260-453c-a942-63ccdbb3a9ee
Diffstat (limited to 'template-common/lib/ui/effects.shake.js')
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diff --git a/template-common/lib/ui/effects.shake.js b/template-common/lib/ui/effects.shake.js
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+/*
+ * jQuery UI Effects Shake
+ *
+ * Copyright (c) 2008 Aaron Eisenberger (aaronchi@gmail.com)
+ * Dual licensed under the MIT (MIT-LICENSE.txt)
+ * and GPL (GPL-LICENSE.txt) licenses.
+ *
+ * http://docs.jquery.com/UI/Effects/Shake
+ *
+ * Depends:
+ * effects.core.js
+ */
+(function($) {
+
+$.effects.shake = function(o) {
+
+ return this.queue(function() {
+
+ // Create element
+ var el = $(this), props = ['position','top','left'];
+
+ // Set options
+ var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
+ var direction = o.options.direction || 'left'; // Default direction
+ var distance = o.options.distance || 20; // Default distance
+ var times = o.options.times || 3; // Default # of times
+ var speed = o.duration || o.options.duration || 140; // Default speed per shake
+
+ // Adjust
+ $.effects.save(el, props); el.show(); // Save & Show
+ $.effects.createWrapper(el); // Create Wrapper
+ var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
+ var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
+
+ // Animation
+ var animation = {}, animation1 = {}, animation2 = {};
+ animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
+ animation1[ref] = (motion == 'pos' ? '+=' : '-=') + distance * 2;
+ animation2[ref] = (motion == 'pos' ? '-=' : '+=') + distance * 2;
+
+ // Animate
+ el.animate(animation, speed, o.options.easing);
+ for (var i = 1; i < times; i++) { // Shakes
+ el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing);
+ };
+ el.animate(animation1, speed, o.options.easing).
+ animate(animation, speed / 2, o.options.easing, function(){ // Last shake
+ $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
+ if(o.callback) o.callback.apply(this, arguments); // Callback
+ });
+ el.queue('fx', function() { el.dequeue(); });
+ el.dequeue();
+ });
+
+};
+
+})(jQuery);