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authorplegall <plg@piwigo.org>2010-03-13 00:00:52 +0000
committerplegall <plg@piwigo.org>2010-03-13 00:00:52 +0000
commit14778ce673277f2df41f963aa70df1cbed427294 (patch)
tree8c723d4d9827876dbf19d2bd581405fc50910860 /template-common/lib/ui/effects.shake.js
parentc396f08708d431c6f7e8656eaca4fd8e440fdd39 (diff)
feature 1502: based on Dotclear model, P@t has reorganized the way Piwigo
manages template/theme in a simpler "theme only level" architecture. It supports multiple level inheritance. git-svn-id: http://piwigo.org/svn/trunk@5123 68402e56-0260-453c-a942-63ccdbb3a9ee
Diffstat (limited to 'template-common/lib/ui/effects.shake.js')
-rw-r--r--template-common/lib/ui/effects.shake.js57
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diff --git a/template-common/lib/ui/effects.shake.js b/template-common/lib/ui/effects.shake.js
deleted file mode 100644
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--- a/template-common/lib/ui/effects.shake.js
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@@ -1,57 +0,0 @@
-/*
- * jQuery UI Effects Shake 1.7.2
- *
- * Copyright (c) 2009 AUTHORS.txt (http://jqueryui.com/about)
- * Dual licensed under the MIT (MIT-LICENSE.txt)
- * and GPL (GPL-LICENSE.txt) licenses.
- *
- * http://docs.jquery.com/UI/Effects/Shake
- *
- * Depends:
- * effects.core.js
- */
-(function($) {
-
-$.effects.shake = function(o) {
-
- return this.queue(function() {
-
- // Create element
- var el = $(this), props = ['position','top','left'];
-
- // Set options
- var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
- var direction = o.options.direction || 'left'; // Default direction
- var distance = o.options.distance || 20; // Default distance
- var times = o.options.times || 3; // Default # of times
- var speed = o.duration || o.options.duration || 140; // Default speed per shake
-
- // Adjust
- $.effects.save(el, props); el.show(); // Save & Show
- $.effects.createWrapper(el); // Create Wrapper
- var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
- var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
-
- // Animation
- var animation = {}, animation1 = {}, animation2 = {};
- animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
- animation1[ref] = (motion == 'pos' ? '+=' : '-=') + distance * 2;
- animation2[ref] = (motion == 'pos' ? '-=' : '+=') + distance * 2;
-
- // Animate
- el.animate(animation, speed, o.options.easing);
- for (var i = 1; i < times; i++) { // Shakes
- el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing);
- };
- el.animate(animation1, speed, o.options.easing).
- animate(animation, speed / 2, o.options.easing, function(){ // Last shake
- $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
- if(o.callback) o.callback.apply(this, arguments); // Callback
- });
- el.queue('fx', function() { el.dequeue(); });
- el.dequeue();
- });
-
-};
-
-})(jQuery);