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author | rub <rub@piwigo.org> | 2009-01-18 23:32:12 +0000 |
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committer | rub <rub@piwigo.org> | 2009-01-18 23:32:12 +0000 |
commit | 6ce0405c2383c84af4854d6c114fd23988bbd762 (patch) | |
tree | 8b6f218c80d7bad75be6a83682bfc8b1e254afc1 /template-common/lib/ui/effects.shake.js | |
parent | 436679af447c53d3ed654ec16fdde03e2064bd95 (diff) |
Update jQuery UI lib with jquery.ui-1.5.3.zip
Missing new files
git-svn-id: http://piwigo.org/svn/trunk@3103 68402e56-0260-453c-a942-63ccdbb3a9ee
Diffstat (limited to '')
-rw-r--r-- | template-common/lib/ui/effects.shake.js | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/template-common/lib/ui/effects.shake.js b/template-common/lib/ui/effects.shake.js new file mode 100644 index 000000000..e07366548 --- /dev/null +++ b/template-common/lib/ui/effects.shake.js @@ -0,0 +1,57 @@ +/* + * jQuery UI Effects Shake + * + * Copyright (c) 2008 Aaron Eisenberger (aaronchi@gmail.com) + * Dual licensed under the MIT (MIT-LICENSE.txt) + * and GPL (GPL-LICENSE.txt) licenses. + * + * http://docs.jquery.com/UI/Effects/Shake + * + * Depends: + * effects.core.js + */ +(function($) { + +$.effects.shake = function(o) { + + return this.queue(function() { + + // Create element + var el = $(this), props = ['position','top','left']; + + // Set options + var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode + var direction = o.options.direction || 'left'; // Default direction + var distance = o.options.distance || 20; // Default distance + var times = o.options.times || 3; // Default # of times + var speed = o.duration || o.options.duration || 140; // Default speed per shake + + // Adjust + $.effects.save(el, props); el.show(); // Save & Show + $.effects.createWrapper(el); // Create Wrapper + var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left'; + var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg'; + + // Animation + var animation = {}, animation1 = {}, animation2 = {}; + animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance; + animation1[ref] = (motion == 'pos' ? '+=' : '-=') + distance * 2; + animation2[ref] = (motion == 'pos' ? '-=' : '+=') + distance * 2; + + // Animate + el.animate(animation, speed, o.options.easing); + for (var i = 1; i < times; i++) { // Shakes + el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing); + }; + el.animate(animation1, speed, o.options.easing). + animate(animation, speed / 2, o.options.easing, function(){ // Last shake + $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore + if(o.callback) o.callback.apply(this, arguments); // Callback + }); + el.queue('fx', function() { el.dequeue(); }); + el.dequeue(); + }); + +}; + +})(jQuery); |