diff options
Diffstat (limited to 'windows/neo-vars')
-rw-r--r-- | windows/neo-vars/src/source/einhandneo.ahk | 2 | ||||
-rw-r--r-- | windows/neo-vars/src/source/initialize.ahk | 4 | ||||
-rw-r--r-- | windows/neo-vars/src/source/levelfunctions.ahk | 2 | ||||
-rw-r--r-- | windows/neo-vars/src/source/varsfunctions.ahk | 24 |
4 files changed, 17 insertions, 15 deletions
diff --git a/windows/neo-vars/src/source/einhandneo.ahk b/windows/neo-vars/src/source/einhandneo.ahk index e1586cc..a8761d2 100644 --- a/windows/neo-vars/src/source/einhandneo.ahk +++ b/windows/neo-vars/src/source/einhandneo.ahk @@ -128,7 +128,7 @@ CharProc__M2LT() { global
; Mod2Lock Toggle
ToggleMod2Lock()
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
}
TransformEinhand(PhysKey) {
diff --git a/windows/neo-vars/src/source/initialize.ahk b/windows/neo-vars/src/source/initialize.ahk index e864ada..24ca778 100644 --- a/windows/neo-vars/src/source/initialize.ahk +++ b/windows/neo-vars/src/source/initialize.ahk @@ -87,7 +87,9 @@ IsMod4RPressed := 0 IsMod4LPressed := 0
IsMod4Pressed := 0
IsMod4Locked := 0
-EbeneAktualisieren()
+EbeneAktualisieren := "NEOEbeneAktualisieren"
+
+%EbeneAktualisieren%()
ActivateLayOut(inputlocale)
diff --git a/windows/neo-vars/src/source/levelfunctions.ahk b/windows/neo-vars/src/source/levelfunctions.ahk index 76340f6..4330dda 100644 --- a/windows/neo-vars/src/source/levelfunctions.ahk +++ b/windows/neo-vars/src/source/levelfunctions.ahk @@ -1,4 +1,4 @@ -EbeneAktualisieren() {
+NEOEbeneAktualisieren() {
global
Modstate := IsMod4Active() . IsMod3Active()
Ebene7 := 0
diff --git a/windows/neo-vars/src/source/varsfunctions.ahk b/windows/neo-vars/src/source/varsfunctions.ahk index b9c73df..d538a03 100644 --- a/windows/neo-vars/src/source/varsfunctions.ahk +++ b/windows/neo-vars/src/source/varsfunctions.ahk @@ -201,7 +201,7 @@ CharProc__M2LD() { isShiftLPressed := 1
isShiftPressed := 1
wasNonShiftKeyPressed := 0
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M2LU"
}
CharOutDown("S__L_M2")
@@ -211,7 +211,7 @@ CharProc__M2LU() { global
isShiftLPressed := 0
isShiftPressed := isShiftRPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
CharOutUp("S__L_M2")
}
@@ -223,7 +223,7 @@ CharProc__M2RD() { isShiftRPressed := 1
isShiftPressed := 1
wasNonShiftKeyPressed := 0
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M2RU"
}
CharOutDown("S__R_M2")
@@ -233,7 +233,7 @@ CharProc__M2RU() { global
isShiftRPressed := 0
isShiftPressed := isShiftLPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
CharOutUp("S__R_M2")
}
@@ -245,7 +245,7 @@ CharProc__M3LD() { isMod3LPressed := 1
isMod3Pressed := 1
wasNonShiftKeyPressed := 0
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M3LU"
}
}
@@ -256,7 +256,7 @@ CharProc__M3LU() { CharStarUp("MOD3")
isMod3LPressed := 0
isMod3Pressed := isMod3RPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
}
CharProc__M3RD() {
@@ -267,7 +267,7 @@ CharProc__M3RD() { isMod3RPressed := 1
isMod3Pressed := 1
wasNonShiftKeyPressed := 0
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M3RU"
}
}
@@ -278,7 +278,7 @@ CharProc__M3RU() { CharStarUp("MOD3")
isMod3RPressed := 0
isMod3Pressed := isMod3LPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
}
CharProc__M4LD() {
@@ -286,7 +286,7 @@ CharProc__M4LD() { if (!isMod4LPressed) {
isMod4LPressed := 1
isMod4Pressed := 1
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M4LU"
if (isMod4RPressed and !wasNonShiftKeyPressed) {
wasNonShiftKeyPressed := 0
@@ -300,7 +300,7 @@ CharProc__M4LU() { global
isMod4LPressed := 0
isMod4Pressed := isMod4RPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
}
CharProc__M4RD() {
@@ -308,7 +308,7 @@ CharProc__M4RD() { if (!isMod4RPressed) {
isMod4RPressed := 1
isMod4Pressed := 1
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
PR%PhysKey% := "P__M4RU"
if (isMod4LPressed and !wasNonShiftKeyPressed) {
wasNonShiftKeyPressed := 0
@@ -322,7 +322,7 @@ CharProc__M4RU() { global
isMod4RPressed := 0
isMod4Pressed := isMod4LPressed
- EbeneAktualisieren()
+ %EbeneAktualisieren%()
}
SendUnicodeChar(charCode){
|