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authorstephan <stephan@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2009-05-10 19:03:43 +0000
committerstephan <stephan@b9310e46-f624-0410-8ea1-cfbb3a30dc96>2009-05-10 19:03:43 +0000
commite1fb94f005e9a2e680d466818c69d8f9b341782e (patch)
tree48fd8b97d95a6711fa819f12a3a936ad58fb882a /linux/X/de
parentc265005a7cc2e16603ae95808acd415401160682 (diff)
Verbesserungen von Andreas
(Kürzere Schreibweisen) git-svn-id: https://svn.neo-layout.org@1831 b9310e46-f624-0410-8ea1-cfbb3a30dc96
Diffstat (limited to 'linux/X/de')
-rw-r--r--linux/X/de27
1 files changed, 5 insertions, 22 deletions
diff --git a/linux/X/de b/linux/X/de
index 99310c2..92cc4aa 100644
--- a/linux/X/de
+++ b/linux/X/de
@@ -267,17 +267,9 @@ xkb_symbols "neo" {
// Neo-Mod3
// --------------------------------------------------------------
key.type[Group1] = "ONE_LEVEL";
- key <CAPS> {
- vmods[Group1] = LevelThree,
- symbols[Group1] = [ ISO_Level3_Shift ],
- actions[Group1] = [ SetMods(modifiers=LevelThree) ]
- };
- key <BKSL> {
- vmods[Group1] = LevelThree,
- symbols[Group1] = [ ISO_Level3_Shift ],
- actions[Group1] = [ SetMods(modifiers=LevelThree) ]
- };
- modifier_map Mod5 { <CAPS>, <BKSL> };
+ key <CAPS> { [ ISO_Level3_Shift ] };
+ key <BKSL> { [ ISO_Level3_Shift ] };
+
// Neo-Mod4
// --------------------------------------------------------------
@@ -293,17 +285,8 @@ xkb_symbols "neo" {
symbols[Group1] = [ Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock, Num_Lock ],
actions[Group1] = [ SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), SetMods(modifiers=LevelFive), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock), LockMods(modifiers=NumLock) ]
};
- modifier_map Mod2 { <LSGT>, <RALT> };
-
- // Mapping virtual modifier 'LevelFive' to real modifier 'Mod3':
- key <LVL3> {
- type[Group1] = "ONE_LEVEL",
- vmods[Group1] = LevelFive,
- symbols[Group1] = [ NoSymbol ],
- actions[Group1] = [ SetMods(modifiers=LevelFive) ]
- };
- modifier_map Mod3 { <LVL3> };
-
+ modifier_map Mod2 { <LSGT> };
+ modifier_map Mod3 { <RALT> };
// Legend
// ===============