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e4001b3b5a
into neptunus.(none):/home/msvensson/mysql/mysql-5.1-maint
210 lines
5.6 KiB
C++
210 lines
5.6 KiB
C++
/*
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Copyright (C) 2000-2007 MySQL AB
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
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MA 02110-1301 USA.
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*/
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/* yaSSL buffer header defines input and output buffers to simulate streaming
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* with SSL types and sockets
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*/
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#ifndef yaSSL_BUFFER_HPP
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#define yaSSL_BUFFER_HPP
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#include <assert.h> // assert
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#include "yassl_types.hpp" // ysDelete
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#include "memory.hpp" // mySTL::auto_ptr
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#include STL_ALGORITHM_FILE
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namespace STL = STL_NAMESPACE;
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#ifdef _MSC_VER
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// disable truncated debug symbols
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#pragma warning(disable:4786)
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#endif
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namespace yaSSL {
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typedef unsigned char byte;
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typedef unsigned int uint;
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const uint AUTO = 0xFEEDBEEF;
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// Checking Policy should implement a check function that tests whether the
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// index is within the size limit of the array
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struct Check {
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Check() {}
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void check(uint i, uint limit);
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};
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struct NoCheck {
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NoCheck() {}
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void check(uint, uint);
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};
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/* input_buffer operates like a smart c style array with a checking option,
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* meant to be read from through [] with AUTO index or read().
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* Should only write to at/near construction with assign() or raw (e.g., recv)
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* followed by add_size with the number of elements added by raw write.
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*
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* Not using vector because need checked []access, offset, and the ability to
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* write to the buffer bulk wise and have the correct size
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*/
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class input_buffer : public Check {
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uint size_; // number of elements in buffer
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uint current_; // current offset position in buffer
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byte* buffer_; // storage for buffer
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byte* end_; // end of storage marker
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public:
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input_buffer();
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explicit input_buffer(uint s);
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// with assign
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input_buffer(uint s, const byte* t, uint len);
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~input_buffer();
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// users can pass defualt zero length buffer and then allocate
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void allocate(uint s);
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// for passing to raw writing functions at beginning, then use add_size
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byte* get_buffer() const;
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// after a raw write user can set new size
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// if you know the size before the write use assign()
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void add_size(uint i);
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uint get_capacity() const;
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uint get_current() const;
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uint get_size() const;
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uint get_remaining() const;
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void set_current(uint i);
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// read only access through [], advance current
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// user passes in AUTO index for ease of use
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const byte& operator[](uint i);
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// end of input test
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bool eof();
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// peek ahead
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byte peek() const;
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// write function, should use at/near construction
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void assign(const byte* t, uint s);
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// use read to query input, adjusts current
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void read(byte* dst, uint length);
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private:
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input_buffer(const input_buffer&); // hide copy
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input_buffer& operator=(const input_buffer&); // and assign
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};
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/* output_buffer operates like a smart c style array with a checking option.
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* Meant to be written to through [] with AUTO index or write().
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* Size (current) counter increases when written to. Can be constructed with
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* zero length buffer but be sure to allocate before first use.
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* Don't use add write for a couple bytes, use [] instead, way less overhead.
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*
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* Not using vector because need checked []access and the ability to
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* write to the buffer bulk wise and retain correct size
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*/
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class output_buffer : public Check {
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uint current_; // current offset and elements in buffer
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byte* buffer_; // storage for buffer
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byte* end_; // end of storage marker
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public:
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// default
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output_buffer();
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// with allocate
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explicit output_buffer(uint s);
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// with assign
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output_buffer(uint s, const byte* t, uint len);
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~output_buffer();
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uint get_size() const;
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uint get_capacity() const;
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void set_current(uint c);
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// users can pass defualt zero length buffer and then allocate
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void allocate(uint s);
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// for passing to reading functions when finished
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const byte* get_buffer() const;
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// allow write access through [], update current
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// user passes in AUTO as index for ease of use
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byte& operator[](uint i);
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// end of output test
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bool eof();
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void write(const byte* t, uint s);
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private:
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output_buffer(const output_buffer&); // hide copy
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output_buffer& operator=(const output_buffer&); // and assign
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};
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// turn delete an incomplete type into comipler error instead of warning
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template <typename T>
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inline void checked_delete(T* p)
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{
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typedef char complete_type[sizeof(T) ? 1 : -1];
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(void)sizeof(complete_type);
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ysDelete(p);
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}
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// checked delete functor increases effeciency, no indirection on function call
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// sets pointer to zero so safe for std conatiners
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struct del_ptr_zero
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{
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del_ptr_zero() {}
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template <typename T>
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void operator()(T*& p) const
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{
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T* tmp = 0;
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STL::swap(tmp, p);
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checked_delete(tmp);
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}
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};
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} // naemspace
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#endif // yaSSL_BUUFER_HPP
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