mariadb/storage/ndb/include/util/SocketServer.hpp
unknown 38ea7f4660 Merge poseidon.ndb.mysql.com:/home/tomas/mysql-5.0
into poseidon.ndb.mysql.com:/home/tomas/mysql-5.1


configure.in:
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mysql-test/r/ps_6bdb.result:
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mysql-test/r/ps_7ndb.result:
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sql/field.cc:
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sql/item.cc:
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sql/lock.cc:
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sql/mysql_priv.h:
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storage/ndb/include/ndb_version.h.in:
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storage/ndb/include/portlib/NdbTCP.h:
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storage/ndb/include/transporter/TransporterRegistry.hpp:
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storage/ndb/include/util/SocketServer.hpp:
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storage/ndb/include/util/ndb_opts.h:
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storage/ndb/include/util/version.h:
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storage/ndb/src/common/logger/LogHandler.cpp:
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storage/ndb/src/common/mgmcommon/ConfigRetriever.cpp:
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storage/ndb/src/common/mgmcommon/IPCConfig.cpp:
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storage/ndb/src/common/portlib/NdbMutex.c:
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storage/ndb/src/common/portlib/NdbTCP.cpp:
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storage/ndb/src/common/portlib/NdbThread.c:
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storage/ndb/src/common/transporter/Transporter.cpp:
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storage/ndb/src/common/transporter/Transporter.hpp:
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storage/ndb/src/common/transporter/TransporterRegistry.cpp:
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storage/ndb/src/common/util/Parser.cpp:
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storage/ndb/src/common/util/SocketClient.cpp:
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storage/ndb/src/common/util/SocketServer.cpp:
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storage/ndb/src/common/util/version.c:
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storage/ndb/src/kernel/blocks/qmgr/Qmgr.hpp:
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storage/ndb/src/kernel/blocks/qmgr/QmgrMain.cpp:
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storage/ndb/src/mgmapi/mgmapi.cpp:
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storage/ndb/src/mgmapi/ndb_logevent.cpp:
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storage/ndb/src/mgmclient/CommandInterpreter.cpp:
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storage/ndb/src/mgmclient/main.cpp:
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storage/ndb/src/mgmsrv/MgmtSrvr.cpp:
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storage/ndb/src/mgmsrv/MgmtSrvr.hpp:
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storage/ndb/src/mgmsrv/Services.cpp:
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storage/ndb/src/mgmsrv/main.cpp:
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storage/ndb/src/ndbapi/ClusterMgr.cpp:
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storage/ndb/src/ndbapi/TransporterFacade.cpp:
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storage/ndb/tools/restore/restore_main.cpp:
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support-files/mysql.spec.sh:
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2005-07-15 15:08:38 +02:00

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C++

/* Copyright (C) 2003 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#ifndef SOCKET_SERVER_HPP
#define SOCKET_SERVER_HPP
#include <NdbTCP.h>
#include <NdbMutex.h>
#include <NdbThread.h>
#include <Vector.hpp>
extern "C" void* sessionThread_C(void*);
extern "C" void* socketServerThread_C(void*);
/**
* Socket Server
*/
class SocketServer {
public:
/**
* A Session
*/
class Session {
public:
virtual ~Session() {}
virtual void runSession(){}
virtual void stopSession(){ m_stop = true; }
protected:
friend class SocketServer;
friend void* sessionThread_C(void*);
Session(NDB_SOCKET_TYPE sock): m_socket(sock)
{
DBUG_ENTER("SocketServer::Session");
DBUG_PRINT("enter",("NDB_SOCKET: %d", m_socket));
m_stop = m_stopped = false;
DBUG_VOID_RETURN;
}
bool m_stop; // Has the session been ordered to stop?
bool m_stopped; // Has the session stopped?
NDB_SOCKET_TYPE m_socket;
};
/**
* A service i.e. a session factory
*/
class Service {
public:
virtual ~Service(){}
/**
* Returned Session will be ran in own thread
*
* To manage threads self, just return NULL
*/
virtual Session * newSession(NDB_SOCKET_TYPE theSock) = 0;
virtual void stopSessions(){}
};
/**
* Constructor / Destructor
*/
SocketServer(int maxSessions = 32);
~SocketServer();
/**
* Setup socket and bind it
* then close the socket
* Returns true if succeding in binding
*/
static bool tryBind(unsigned short port, const char * intface = 0);
/**
* Setup socket
* bind & listen
* Returns false if no success
*/
bool setup(Service *, unsigned short *port, const char * pinterface = 0);
/**
* start/stop the server
*/
void startServer();
void stopServer();
/**
* stop sessions
*
* Note: Implies stopServer
*/
void stopSessions(bool wait = false);
void foreachSession(void (*f)(Session*, void*), void *data);
private:
struct SessionInstance {
Service * m_service;
Session * m_session;
NdbThread * m_thread;
};
struct ServiceInstance {
Service * m_service;
NDB_SOCKET_TYPE m_socket;
};
MutexVector<SessionInstance> m_sessions;
MutexVector<ServiceInstance> m_services;
unsigned m_maxSessions;
void doAccept();
void checkSessions();
void startSession(SessionInstance &);
/**
* Note, this thread is only used when running interactive
*
*/
bool m_stopThread;
struct NdbThread * m_thread;
NdbLockable m_threadLock;
void doRun();
friend void* socketServerThread_C(void*);
friend void* sessionThread_C(void*);
};
#endif