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886 lines
23 KiB
C
886 lines
23 KiB
C
/*-
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* See the file LICENSE for redistribution information.
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*
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* Copyright (c) 1996-2002
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* Sleepycat Software. All rights reserved.
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*/
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#include "db_config.h"
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#ifndef lint
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static const char revid[] = "$Id: lock_deadlock.c,v 11.54 2002/08/06 05:05:21 bostic Exp $";
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#endif /* not lint */
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#ifndef NO_SYSTEM_INCLUDES
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#include <sys/types.h>
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#include <string.h>
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#endif
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#include "db_int.h"
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#include "dbinc/db_shash.h"
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#include "dbinc/lock.h"
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#include "dbinc/txn.h"
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#include "dbinc/rep.h"
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#define ISSET_MAP(M, N) ((M)[(N) / 32] & (1 << (N) % 32))
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#define CLEAR_MAP(M, N) { \
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u_int32_t __i; \
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for (__i = 0; __i < (N); __i++) \
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(M)[__i] = 0; \
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}
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#define SET_MAP(M, B) ((M)[(B) / 32] |= (1 << ((B) % 32)))
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#define CLR_MAP(M, B) ((M)[(B) / 32] &= ~(1 << ((B) % 32)))
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#define OR_MAP(D, S, N) { \
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u_int32_t __i; \
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for (__i = 0; __i < (N); __i++) \
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D[__i] |= S[__i]; \
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}
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#define BAD_KILLID 0xffffffff
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typedef struct {
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int valid;
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int self_wait;
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u_int32_t count;
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u_int32_t id;
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u_int32_t last_lock;
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u_int32_t last_locker_id;
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db_pgno_t pgno;
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} locker_info;
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static int __dd_abort __P((DB_ENV *, locker_info *));
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static int __dd_build __P((DB_ENV *,
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u_int32_t, u_int32_t **, u_int32_t *, u_int32_t *, locker_info **));
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static int __dd_find __P((DB_ENV *,
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u_int32_t *, locker_info *, u_int32_t, u_int32_t, u_int32_t ***));
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static int __dd_isolder __P((u_int32_t, u_int32_t, u_int32_t, u_int32_t));
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static int __dd_verify __P((locker_info *, u_int32_t *, u_int32_t *,
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u_int32_t *, u_int32_t, u_int32_t, u_int32_t));
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#ifdef DIAGNOSTIC
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static void __dd_debug
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__P((DB_ENV *, locker_info *, u_int32_t *, u_int32_t, u_int32_t));
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#endif
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/*
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* lock_detect --
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*
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* PUBLIC: int __lock_detect __P((DB_ENV *, u_int32_t, u_int32_t, int *));
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*/
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int
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__lock_detect(dbenv, flags, atype, abortp)
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DB_ENV *dbenv;
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u_int32_t flags, atype;
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int *abortp;
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{
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DB_LOCKREGION *region;
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DB_LOCKTAB *lt;
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DB_TXNMGR *tmgr;
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locker_info *idmap;
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u_int32_t *bitmap, *copymap, **deadp, **free_me, *tmpmap;
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u_int32_t i, keeper, killid, limit, nalloc, nlockers;
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u_int32_t lock_max, txn_max;
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int ret;
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PANIC_CHECK(dbenv);
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ENV_REQUIRES_CONFIG(dbenv,
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dbenv->lk_handle, "DB_ENV->lock_detect", DB_INIT_LOCK);
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/* Validate arguments. */
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if ((ret = __db_fchk(dbenv, "DB_ENV->lock_detect", flags, 0)) != 0)
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return (ret);
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switch (atype) {
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case DB_LOCK_DEFAULT:
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case DB_LOCK_EXPIRE:
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case DB_LOCK_MAXLOCKS:
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case DB_LOCK_MINLOCKS:
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case DB_LOCK_MINWRITE:
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case DB_LOCK_OLDEST:
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case DB_LOCK_RANDOM:
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case DB_LOCK_YOUNGEST:
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break;
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default:
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__db_err(dbenv,
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"DB_ENV->lock_detect: unknown deadlock detection mode specified");
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return (EINVAL);
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}
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/*
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* If this environment is a replication client, then we must use the
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* MINWRITE detection discipline.
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*/
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if (__rep_is_client(dbenv))
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atype = DB_LOCK_MINWRITE;
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free_me = NULL;
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lt = dbenv->lk_handle;
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if (abortp != NULL)
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*abortp = 0;
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/* Check if a detector run is necessary. */
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LOCKREGION(dbenv, lt);
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/* Make a pass only if auto-detect would run. */
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region = lt->reginfo.primary;
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if (region->need_dd == 0) {
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UNLOCKREGION(dbenv, lt);
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return (0);
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}
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/* Reset need_dd, so we know we've run the detector. */
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region->need_dd = 0;
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/* Build the waits-for bitmap. */
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ret = __dd_build(dbenv, atype, &bitmap, &nlockers, &nalloc, &idmap);
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lock_max = region->stat.st_cur_maxid;
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UNLOCKREGION(dbenv, lt);
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/*
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* We need the cur_maxid from the txn region as well. In order
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* to avoid tricky synchronization between the lock and txn
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* regions, we simply unlock the lock region and then lock the
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* txn region. This introduces a small window during which the
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* transaction system could then wrap. We're willing to return
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* the wrong answer for "oldest" or "youngest" in those rare
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* circumstances.
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*/
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tmgr = dbenv->tx_handle;
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if (tmgr != NULL) {
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R_LOCK(dbenv, &tmgr->reginfo);
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txn_max = ((DB_TXNREGION *)tmgr->reginfo.primary)->cur_maxid;
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R_UNLOCK(dbenv, &tmgr->reginfo);
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} else
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txn_max = TXN_MAXIMUM;
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if (ret != 0 || atype == DB_LOCK_EXPIRE)
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return (ret);
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if (nlockers == 0)
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return (0);
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#ifdef DIAGNOSTIC
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if (FLD_ISSET(dbenv->verbose, DB_VERB_WAITSFOR))
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__dd_debug(dbenv, idmap, bitmap, nlockers, nalloc);
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#endif
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/* Now duplicate the bitmaps so we can verify deadlock participants. */
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if ((ret = __os_calloc(dbenv, (size_t)nlockers,
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sizeof(u_int32_t) * nalloc, ©map)) != 0)
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goto err;
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memcpy(copymap, bitmap, nlockers * sizeof(u_int32_t) * nalloc);
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if ((ret = __os_calloc(dbenv, sizeof(u_int32_t), nalloc, &tmpmap)) != 0)
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goto err1;
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/* Find a deadlock. */
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if ((ret =
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__dd_find(dbenv, bitmap, idmap, nlockers, nalloc, &deadp)) != 0)
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return (ret);
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killid = BAD_KILLID;
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free_me = deadp;
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for (; *deadp != NULL; deadp++) {
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if (abortp != NULL)
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++*abortp;
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killid = (u_int32_t)((*deadp - bitmap) / nalloc);
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limit = killid;
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keeper = BAD_KILLID;
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if (atype == DB_LOCK_DEFAULT || atype == DB_LOCK_RANDOM)
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goto dokill;
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/*
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* It's conceivable that under XA, the locker could
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* have gone away.
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*/
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if (killid == BAD_KILLID)
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break;
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/*
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* Start with the id that we know is deadlocked
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* and then examine all other set bits and see
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* if any are a better candidate for abortion
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* and that they are genuinely part of the
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* deadlock. The definition of "best":
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* OLDEST: smallest id
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* YOUNGEST: largest id
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* MAXLOCKS: maximum count
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* MINLOCKS: minimum count
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* MINWRITE: minimum count
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*/
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for (i = (killid + 1) % nlockers;
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i != limit;
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i = (i + 1) % nlockers) {
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if (!ISSET_MAP(*deadp, i))
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continue;
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switch (atype) {
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case DB_LOCK_OLDEST:
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if (__dd_isolder(idmap[killid].id,
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idmap[i].id, lock_max, txn_max))
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continue;
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keeper = i;
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break;
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case DB_LOCK_YOUNGEST:
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if (__dd_isolder(idmap[i].id,
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idmap[killid].id, lock_max, txn_max))
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continue;
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keeper = i;
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break;
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case DB_LOCK_MAXLOCKS:
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if (idmap[i].count < idmap[killid].count)
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continue;
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keeper = i;
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break;
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case DB_LOCK_MINLOCKS:
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case DB_LOCK_MINWRITE:
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if (idmap[i].count > idmap[killid].count)
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continue;
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keeper = i;
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break;
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default:
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killid = BAD_KILLID;
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ret = EINVAL;
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goto dokill;
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}
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if (__dd_verify(idmap, *deadp,
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tmpmap, copymap, nlockers, nalloc, i))
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killid = i;
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}
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dokill: if (killid == BAD_KILLID)
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continue;
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/*
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* There are cases in which our general algorithm will
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* fail. Returning 1 from verify indicates that the
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* particular locker is not only involved in a deadlock,
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* but that killing him will allow others to make forward
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* progress. Unfortunately, there are cases where we need
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* to abort someone, but killing them will not necessarily
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* ensure forward progress (imagine N readers all trying to
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* acquire a write lock). In such a scenario, we'll have
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* gotten all the way through the loop, we will have found
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* someone to keep (keeper will be valid), but killid will
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* still be the initial deadlocker. In this case, if the
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* initial killid satisfies __dd_verify, kill it, else abort
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* keeper and indicate that we need to run deadlock detection
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* again.
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*/
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if (keeper != BAD_KILLID && killid == limit &&
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__dd_verify(idmap, *deadp,
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tmpmap, copymap, nlockers, nalloc, killid) == 0) {
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LOCKREGION(dbenv, lt);
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region->need_dd = 1;
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UNLOCKREGION(dbenv, lt);
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killid = keeper;
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}
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/* Kill the locker with lockid idmap[killid]. */
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if ((ret = __dd_abort(dbenv, &idmap[killid])) != 0) {
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/*
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* It's possible that the lock was already aborted;
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* this isn't necessarily a problem, so do not treat
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* it as an error.
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*/
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if (ret == DB_ALREADY_ABORTED)
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ret = 0;
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else
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__db_err(dbenv,
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"warning: unable to abort locker %lx",
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(u_long)idmap[killid].id);
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} else if (FLD_ISSET(dbenv->verbose, DB_VERB_DEADLOCK))
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__db_err(dbenv,
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"Aborting locker %lx", (u_long)idmap[killid].id);
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}
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__os_free(dbenv, tmpmap);
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err1: __os_free(dbenv, copymap);
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err: if (free_me != NULL)
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__os_free(dbenv, free_me);
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__os_free(dbenv, bitmap);
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__os_free(dbenv, idmap);
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return (ret);
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}
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/*
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* ========================================================================
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* Utilities
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*/
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# define DD_INVALID_ID ((u_int32_t) -1)
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static int
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__dd_build(dbenv, atype, bmp, nlockers, allocp, idmap)
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DB_ENV *dbenv;
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u_int32_t atype, **bmp, *nlockers, *allocp;
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locker_info **idmap;
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{
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struct __db_lock *lp;
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DB_LOCKER *lip, *lockerp, *child;
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DB_LOCKOBJ *op, *lo;
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DB_LOCKREGION *region;
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DB_LOCKTAB *lt;
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locker_info *id_array;
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db_timeval_t now;
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u_int32_t *bitmap, count, dd, *entryp, id, ndx, nentries, *tmpmap;
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u_int8_t *pptr;
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int expire_only, is_first, need_timeout, ret;
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lt = dbenv->lk_handle;
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region = lt->reginfo.primary;
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LOCK_SET_TIME_INVALID(&now);
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need_timeout = 0;
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expire_only = atype == DB_LOCK_EXPIRE;
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/*
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* While we always check for expired timeouts, if we are called
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* with DB_LOCK_EXPIRE, then we are only checking for timeouts
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* (i.e., not doing deadlock detection at all). If we aren't
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* doing real deadlock detection, then we can skip a significant,
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* amount of the processing. In particular we do not build
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* the conflict array and our caller needs to expect this.
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*/
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if (expire_only) {
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count = 0;
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nentries = 0;
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goto obj_loop;
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}
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/*
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* We'll check how many lockers there are, add a few more in for
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* good measure and then allocate all the structures. Then we'll
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* verify that we have enough room when we go back in and get the
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* mutex the second time.
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*/
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retry: count = region->stat.st_nlockers;
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if (count == 0) {
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*nlockers = 0;
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return (0);
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}
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if (FLD_ISSET(dbenv->verbose, DB_VERB_DEADLOCK))
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__db_err(dbenv, "%lu lockers", (u_long)count);
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count += 20;
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nentries = ALIGN(count, 32) / 32;
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/*
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* Allocate enough space for a count by count bitmap matrix.
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*
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* XXX
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* We can probably save the malloc's between iterations just
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* reallocing if necessary because count grew by too much.
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*/
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if ((ret = __os_calloc(dbenv, (size_t)count,
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sizeof(u_int32_t) * nentries, &bitmap)) != 0)
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return (ret);
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if ((ret = __os_calloc(dbenv,
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sizeof(u_int32_t), nentries, &tmpmap)) != 0) {
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__os_free(dbenv, bitmap);
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return (ret);
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}
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if ((ret = __os_calloc(dbenv,
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(size_t)count, sizeof(locker_info), &id_array)) != 0) {
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__os_free(dbenv, bitmap);
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__os_free(dbenv, tmpmap);
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return (ret);
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}
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/*
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* Now go back in and actually fill in the matrix.
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*/
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if (region->stat.st_nlockers > count) {
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__os_free(dbenv, bitmap);
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__os_free(dbenv, tmpmap);
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__os_free(dbenv, id_array);
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goto retry;
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}
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/*
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* First we go through and assign each locker a deadlock detector id.
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*/
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for (id = 0, lip = SH_TAILQ_FIRST(®ion->lockers, __db_locker);
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lip != NULL;
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lip = SH_TAILQ_NEXT(lip, ulinks, __db_locker)) {
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if (F_ISSET(lip, DB_LOCKER_INABORT))
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continue;
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if (lip->master_locker == INVALID_ROFF) {
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lip->dd_id = id++;
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id_array[lip->dd_id].id = lip->id;
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if (atype == DB_LOCK_MINLOCKS ||
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atype == DB_LOCK_MAXLOCKS)
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id_array[lip->dd_id].count = lip->nlocks;
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if (atype == DB_LOCK_MINWRITE)
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id_array[lip->dd_id].count = lip->nwrites;
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} else
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lip->dd_id = DD_INVALID_ID;
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}
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/*
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* We only need consider objects that have waiters, so we use
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* the list of objects with waiters (dd_objs) instead of traversing
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* the entire hash table. For each object, we traverse the waiters
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* list and add an entry in the waitsfor matrix for each waiter/holder
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* combination.
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*/
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obj_loop:
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for (op = SH_TAILQ_FIRST(®ion->dd_objs, __db_lockobj);
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op != NULL; op = SH_TAILQ_NEXT(op, dd_links, __db_lockobj)) {
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if (expire_only)
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goto look_waiters;
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CLEAR_MAP(tmpmap, nentries);
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/*
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* First we go through and create a bit map that
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* represents all the holders of this object.
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*/
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for (lp = SH_TAILQ_FIRST(&op->holders, __db_lock);
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lp != NULL;
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lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
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LOCKER_LOCK(lt, region, lp->holder, ndx);
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if ((ret = __lock_getlocker(lt,
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lp->holder, ndx, 0, &lockerp)) != 0)
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continue;
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if (F_ISSET(lockerp, DB_LOCKER_INABORT))
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continue;
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if (lockerp->dd_id == DD_INVALID_ID) {
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dd = ((DB_LOCKER *)R_ADDR(<->reginfo,
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lockerp->master_locker))->dd_id;
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lockerp->dd_id = dd;
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if (atype == DB_LOCK_MINLOCKS ||
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atype == DB_LOCK_MAXLOCKS)
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id_array[dd].count += lockerp->nlocks;
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if (atype == DB_LOCK_MINWRITE)
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id_array[dd].count += lockerp->nwrites;
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} else
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dd = lockerp->dd_id;
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id_array[dd].valid = 1;
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/*
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* If the holder has already been aborted, then
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* we should ignore it for now.
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*/
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if (lp->status == DB_LSTAT_HELD)
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SET_MAP(tmpmap, dd);
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}
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/*
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* Next, for each waiter, we set its row in the matrix
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* equal to the map of holders we set up above.
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*/
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look_waiters:
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for (is_first = 1,
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lp = SH_TAILQ_FIRST(&op->waiters, __db_lock);
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lp != NULL;
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is_first = 0,
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lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
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LOCKER_LOCK(lt, region, lp->holder, ndx);
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if ((ret = __lock_getlocker(lt,
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lp->holder, ndx, 0, &lockerp)) != 0)
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continue;
|
|
if (lp->status == DB_LSTAT_WAITING) {
|
|
if (__lock_expired(dbenv,
|
|
&now, &lockerp->lk_expire)) {
|
|
lp->status = DB_LSTAT_EXPIRED;
|
|
MUTEX_UNLOCK(dbenv, &lp->mutex);
|
|
continue;
|
|
}
|
|
need_timeout =
|
|
LOCK_TIME_ISVALID(&lockerp->lk_expire);
|
|
}
|
|
|
|
if (expire_only)
|
|
continue;
|
|
|
|
if (lockerp->dd_id == DD_INVALID_ID) {
|
|
dd = ((DB_LOCKER *)R_ADDR(<->reginfo,
|
|
lockerp->master_locker))->dd_id;
|
|
lockerp->dd_id = dd;
|
|
if (atype == DB_LOCK_MINLOCKS ||
|
|
atype == DB_LOCK_MAXLOCKS)
|
|
id_array[dd].count += lockerp->nlocks;
|
|
if (atype == DB_LOCK_MINWRITE)
|
|
id_array[dd].count += lockerp->nwrites;
|
|
} else
|
|
dd = lockerp->dd_id;
|
|
id_array[dd].valid = 1;
|
|
|
|
/*
|
|
* If the transaction is pending abortion, then
|
|
* ignore it on this iteration.
|
|
*/
|
|
if (lp->status != DB_LSTAT_WAITING)
|
|
continue;
|
|
|
|
entryp = bitmap + (nentries * dd);
|
|
OR_MAP(entryp, tmpmap, nentries);
|
|
/*
|
|
* If this is the first waiter on the queue,
|
|
* then we remove the waitsfor relationship
|
|
* with oneself. However, if it's anywhere
|
|
* else on the queue, then we have to keep
|
|
* it and we have an automatic deadlock.
|
|
*/
|
|
if (is_first) {
|
|
if (ISSET_MAP(entryp, dd))
|
|
id_array[dd].self_wait = 1;
|
|
CLR_MAP(entryp, dd);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (expire_only) {
|
|
region->need_dd = need_timeout;
|
|
return (0);
|
|
}
|
|
|
|
/* Now for each locker; record its last lock. */
|
|
for (id = 0; id < count; id++) {
|
|
if (!id_array[id].valid)
|
|
continue;
|
|
LOCKER_LOCK(lt, region, id_array[id].id, ndx);
|
|
if ((ret = __lock_getlocker(lt,
|
|
id_array[id].id, ndx, 0, &lockerp)) != 0) {
|
|
__db_err(dbenv,
|
|
"No locks for locker %lu", (u_long)id_array[id].id);
|
|
continue;
|
|
}
|
|
|
|
/*
|
|
* If this is a master transaction, try to
|
|
* find one of its children's locks first,
|
|
* as they are probably more recent.
|
|
*/
|
|
child = SH_LIST_FIRST(&lockerp->child_locker, __db_locker);
|
|
if (child != NULL) {
|
|
do {
|
|
lp = SH_LIST_FIRST(&child->heldby, __db_lock);
|
|
if (lp != NULL &&
|
|
lp->status == DB_LSTAT_WAITING) {
|
|
id_array[id].last_locker_id = child->id;
|
|
goto get_lock;
|
|
}
|
|
child = SH_LIST_NEXT(
|
|
child, child_link, __db_locker);
|
|
} while (child != NULL);
|
|
}
|
|
lp = SH_LIST_FIRST(&lockerp->heldby, __db_lock);
|
|
if (lp != NULL) {
|
|
id_array[id].last_locker_id = lockerp->id;
|
|
get_lock: id_array[id].last_lock = R_OFFSET(<->reginfo, lp);
|
|
lo = (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
|
|
pptr = SH_DBT_PTR(&lo->lockobj);
|
|
if (lo->lockobj.size >= sizeof(db_pgno_t))
|
|
memcpy(&id_array[id].pgno,
|
|
pptr, sizeof(db_pgno_t));
|
|
else
|
|
id_array[id].pgno = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Pass complete, reset the deadlock detector bit,
|
|
* unless we have pending timeouts.
|
|
*/
|
|
region->need_dd = need_timeout;
|
|
|
|
/*
|
|
* Now we can release everything except the bitmap matrix that we
|
|
* created.
|
|
*/
|
|
*nlockers = id;
|
|
*idmap = id_array;
|
|
*bmp = bitmap;
|
|
*allocp = nentries;
|
|
__os_free(dbenv, tmpmap);
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
__dd_find(dbenv, bmp, idmap, nlockers, nalloc, deadp)
|
|
DB_ENV *dbenv;
|
|
u_int32_t *bmp, nlockers, nalloc;
|
|
locker_info *idmap;
|
|
u_int32_t ***deadp;
|
|
{
|
|
u_int32_t i, j, k, *mymap, *tmpmap;
|
|
u_int32_t **retp;
|
|
int ndead, ndeadalloc, ret;
|
|
|
|
#undef INITIAL_DEAD_ALLOC
|
|
#define INITIAL_DEAD_ALLOC 8
|
|
|
|
ndeadalloc = INITIAL_DEAD_ALLOC;
|
|
ndead = 0;
|
|
if ((ret = __os_malloc(dbenv,
|
|
ndeadalloc * sizeof(u_int32_t *), &retp)) != 0)
|
|
return (ret);
|
|
|
|
/*
|
|
* For each locker, OR in the bits from the lockers on which that
|
|
* locker is waiting.
|
|
*/
|
|
for (mymap = bmp, i = 0; i < nlockers; i++, mymap += nalloc) {
|
|
if (!idmap[i].valid)
|
|
continue;
|
|
for (j = 0; j < nlockers; j++) {
|
|
if (!ISSET_MAP(mymap, j))
|
|
continue;
|
|
|
|
/* Find the map for this bit. */
|
|
tmpmap = bmp + (nalloc * j);
|
|
OR_MAP(mymap, tmpmap, nalloc);
|
|
if (!ISSET_MAP(mymap, i))
|
|
continue;
|
|
|
|
/* Make sure we leave room for NULL. */
|
|
if (ndead + 2 >= ndeadalloc) {
|
|
ndeadalloc <<= 1;
|
|
/*
|
|
* If the alloc fails, then simply return the
|
|
* deadlocks that we already have.
|
|
*/
|
|
if (__os_realloc(dbenv,
|
|
ndeadalloc * sizeof(u_int32_t),
|
|
&retp) != 0) {
|
|
retp[ndead] = NULL;
|
|
*deadp = retp;
|
|
return (0);
|
|
}
|
|
}
|
|
retp[ndead++] = mymap;
|
|
|
|
/* Mark all participants in this deadlock invalid. */
|
|
for (k = 0; k < nlockers; k++)
|
|
if (ISSET_MAP(mymap, k))
|
|
idmap[k].valid = 0;
|
|
break;
|
|
}
|
|
}
|
|
retp[ndead] = NULL;
|
|
*deadp = retp;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
__dd_abort(dbenv, info)
|
|
DB_ENV *dbenv;
|
|
locker_info *info;
|
|
{
|
|
struct __db_lock *lockp;
|
|
DB_LOCKER *lockerp;
|
|
DB_LOCKOBJ *sh_obj;
|
|
DB_LOCKREGION *region;
|
|
DB_LOCKTAB *lt;
|
|
u_int32_t ndx;
|
|
int ret;
|
|
|
|
lt = dbenv->lk_handle;
|
|
region = lt->reginfo.primary;
|
|
|
|
LOCKREGION(dbenv, lt);
|
|
|
|
/* Find the locker's last lock. */
|
|
LOCKER_LOCK(lt, region, info->last_locker_id, ndx);
|
|
if ((ret = __lock_getlocker(lt,
|
|
info->last_locker_id, ndx, 0, &lockerp)) != 0 || lockerp == NULL) {
|
|
if (ret == 0)
|
|
ret = DB_ALREADY_ABORTED;
|
|
goto out;
|
|
}
|
|
|
|
/* It's possible that this locker was already aborted. */
|
|
if ((lockp = SH_LIST_FIRST(&lockerp->heldby, __db_lock)) == NULL) {
|
|
ret = DB_ALREADY_ABORTED;
|
|
goto out;
|
|
}
|
|
if (R_OFFSET(<->reginfo, lockp) != info->last_lock ||
|
|
lockp->status != DB_LSTAT_WAITING) {
|
|
ret = DB_ALREADY_ABORTED;
|
|
goto out;
|
|
}
|
|
|
|
sh_obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
|
|
SH_LIST_REMOVE(lockp, locker_links, __db_lock);
|
|
|
|
/* Abort lock, take it off list, and wake up this lock. */
|
|
SHOBJECT_LOCK(lt, region, sh_obj, ndx);
|
|
lockp->status = DB_LSTAT_ABORTED;
|
|
SH_TAILQ_REMOVE(&sh_obj->waiters, lockp, links, __db_lock);
|
|
|
|
/*
|
|
* Either the waiters list is now empty, in which case we remove
|
|
* it from dd_objs, or it is not empty, in which case we need to
|
|
* do promotion.
|
|
*/
|
|
if (SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock) == NULL)
|
|
SH_TAILQ_REMOVE(®ion->dd_objs,
|
|
sh_obj, dd_links, __db_lockobj);
|
|
else
|
|
ret = __lock_promote(lt, sh_obj, 0);
|
|
MUTEX_UNLOCK(dbenv, &lockp->mutex);
|
|
|
|
region->stat.st_ndeadlocks++;
|
|
UNLOCKREGION(dbenv, lt);
|
|
|
|
return (0);
|
|
|
|
out: UNLOCKREGION(dbenv, lt);
|
|
return (ret);
|
|
}
|
|
|
|
#ifdef DIAGNOSTIC
|
|
static void
|
|
__dd_debug(dbenv, idmap, bitmap, nlockers, nalloc)
|
|
DB_ENV *dbenv;
|
|
locker_info *idmap;
|
|
u_int32_t *bitmap, nlockers, nalloc;
|
|
{
|
|
u_int32_t i, j, *mymap;
|
|
char *msgbuf;
|
|
|
|
__db_err(dbenv, "Waitsfor array\nWaiter:\tWaiting on:");
|
|
|
|
/* Allocate space to print 10 bytes per item waited on. */
|
|
#undef MSGBUF_LEN
|
|
#define MSGBUF_LEN ((nlockers + 1) * 10 + 64)
|
|
if (__os_malloc(dbenv, MSGBUF_LEN, &msgbuf) != 0)
|
|
return;
|
|
|
|
for (mymap = bitmap, i = 0; i < nlockers; i++, mymap += nalloc) {
|
|
if (!idmap[i].valid)
|
|
continue;
|
|
sprintf(msgbuf, /* Waiter. */
|
|
"%lx/%lu:\t", (u_long)idmap[i].id, (u_long)idmap[i].pgno);
|
|
for (j = 0; j < nlockers; j++)
|
|
if (ISSET_MAP(mymap, j))
|
|
sprintf(msgbuf, "%s %lx", msgbuf,
|
|
(u_long)idmap[j].id);
|
|
(void)sprintf(msgbuf,
|
|
"%s %lu", msgbuf, (u_long)idmap[i].last_lock);
|
|
__db_err(dbenv, msgbuf);
|
|
}
|
|
|
|
__os_free(dbenv, msgbuf);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* Given a bitmap that contains a deadlock, verify that the bit
|
|
* specified in the which parameter indicates a transaction that
|
|
* is actually deadlocked. Return 1 if really deadlocked, 0 otherwise.
|
|
* deadmap is the array that identified the deadlock.
|
|
* tmpmap is a copy of the initial bitmaps from the dd_build phase
|
|
* origmap is a temporary bit map into which we can OR things
|
|
* nlockers is the number of actual lockers under consideration
|
|
* nalloc is the number of words allocated for the bitmap
|
|
* which is the locker in question
|
|
*/
|
|
static int
|
|
__dd_verify(idmap, deadmap, tmpmap, origmap, nlockers, nalloc, which)
|
|
locker_info *idmap;
|
|
u_int32_t *deadmap, *tmpmap, *origmap;
|
|
u_int32_t nlockers, nalloc, which;
|
|
{
|
|
u_int32_t *tmap;
|
|
u_int32_t j;
|
|
int count;
|
|
|
|
memset(tmpmap, 0, sizeof(u_int32_t) * nalloc);
|
|
|
|
/*
|
|
* In order for "which" to be actively involved in
|
|
* the deadlock, removing him from the evaluation
|
|
* must remove the deadlock. So, we OR together everyone
|
|
* except which; if all the participants still have their
|
|
* bits set, then the deadlock persists and which does
|
|
* not participate. If the deadlock does not persist
|
|
* then "which" does participate.
|
|
*/
|
|
count = 0;
|
|
for (j = 0; j < nlockers; j++) {
|
|
if (!ISSET_MAP(deadmap, j) || j == which)
|
|
continue;
|
|
|
|
/* Find the map for this bit. */
|
|
tmap = origmap + (nalloc * j);
|
|
|
|
/*
|
|
* We special case the first waiter who is also a holder, so
|
|
* we don't automatically call that a deadlock. However, if
|
|
* it really is a deadlock, we need the bit set now so that
|
|
* we treat the first waiter like other waiters.
|
|
*/
|
|
if (idmap[j].self_wait)
|
|
SET_MAP(tmap, j);
|
|
OR_MAP(tmpmap, tmap, nalloc);
|
|
count++;
|
|
}
|
|
|
|
if (count == 1)
|
|
return (1);
|
|
|
|
/*
|
|
* Now check the resulting map and see whether
|
|
* all participants still have their bit set.
|
|
*/
|
|
for (j = 0; j < nlockers; j++) {
|
|
if (!ISSET_MAP(deadmap, j) || j == which)
|
|
continue;
|
|
if (!ISSET_MAP(tmpmap, j))
|
|
return (1);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* __dd_isolder --
|
|
*
|
|
* Figure out the relative age of two lockers. We make all lockers
|
|
* older than all transactions, because that's how it's worked
|
|
* historically (because lockers are lower ids).
|
|
*/
|
|
static int
|
|
__dd_isolder(a, b, lock_max, txn_max)
|
|
u_int32_t a, b;
|
|
u_int32_t lock_max, txn_max;
|
|
{
|
|
u_int32_t max;
|
|
|
|
/* Check for comparing lock-id and txnid. */
|
|
if (a <= DB_LOCK_MAXID && b > DB_LOCK_MAXID)
|
|
return (1);
|
|
if (b <= DB_LOCK_MAXID && a > DB_LOCK_MAXID)
|
|
return (0);
|
|
|
|
/* In the same space; figure out which one. */
|
|
max = txn_max;
|
|
if (a <= DB_LOCK_MAXID)
|
|
max = lock_max;
|
|
|
|
/*
|
|
* We can't get a 100% correct ordering, because we don't know
|
|
* where the current interval started and if there were older
|
|
* lockers outside the interval. We do the best we can.
|
|
*/
|
|
|
|
/*
|
|
* Check for a wrapped case with ids above max.
|
|
*/
|
|
if (a > max && b < max)
|
|
return (1);
|
|
if (b > max && a < max)
|
|
return (0);
|
|
|
|
return (a < b);
|
|
}
|