mirror of
https://github.com/MariaDB/server.git
synced 2025-01-15 19:42:28 +01:00
248 lines
9.7 KiB
C++
248 lines
9.7 KiB
C++
/* Copyright (c) 2000, 2010, Oracle and/or its affiliates.
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Copyright (C) 2000, 2019, MariaDB Corporation.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA */
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#ifndef _my_dbug_h
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#define _my_dbug_h
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#ifndef _WIN32
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#include <signal.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if !defined(DBUG_OFF) && !defined(_lint)
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struct _db_stack_frame_ {
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const char *func; /* function name of the previous stack frame */
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const char *file; /* filename of the function of previous frame */
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uint level; /* this nesting level, highest bit enables tracing */
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int line; /* line of DBUG_RETURN */
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struct _db_stack_frame_ *prev; /* pointer to the previous frame */
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};
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struct _db_code_state_;
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extern my_bool _dbug_on_;
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extern my_bool _db_keyword_(struct _db_code_state_ *, const char *, int);
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extern int _db_explain_(struct _db_code_state_ *cs, char *buf, size_t len);
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extern int _db_explain_init_(char *buf, size_t len);
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extern int _db_is_pushed_(void);
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extern void _db_setjmp_(void);
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extern void _db_longjmp_(void);
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extern void _db_process_(const char *name);
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extern void _db_push_(const char *control);
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extern void _db_pop_(void);
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extern void _db_set_(const char *control);
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extern void _db_set_init_(const char *control);
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extern void _db_enter_(const char *_func_, const char *_file_, uint _line_,
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struct _db_stack_frame_ *_stack_frame_);
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extern void _db_return_(struct _db_stack_frame_ *_stack_frame_);
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extern int _db_pargs_(uint _line_,const char *keyword);
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extern void _db_doprnt_(const char *format,...)
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#ifdef WAITING_FOR_BUGFIX_TO_VSPRINTF
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ATTRIBUTE_FORMAT(printf, 1, 2)
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#endif
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;
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extern void _db_dump_(uint _line_,const char *keyword,
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const unsigned char *memory, size_t length);
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extern void _db_end_(void);
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extern void _db_lock_file_(void);
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extern void _db_unlock_file_(void);
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ATTRIBUTE_COLD
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extern my_bool _db_my_assert(const char *file, int line, const char *msg);
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extern FILE *_db_fp_(void);
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extern void _db_flush_(void);
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extern void dbug_swap_code_state(void **code_state_store);
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extern void dbug_free_code_state(void **code_state_store);
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extern const char* _db_get_func_(void);
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extern int (*dbug_sanity)(void);
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#ifdef DBUG_TRACE
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#define DBUG_LEAVE do { \
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_db_stack_frame_.line= __LINE__; \
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_db_return_ (&_db_stack_frame_); \
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_db_stack_frame_.line= 0; \
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} while(0)
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#define DBUG_PRINT(keyword,arglist) \
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do if (_db_pargs_(__LINE__,keyword)) _db_doprnt_ arglist; while(0)
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#ifdef HAVE_ATTRIBUTE_CLEANUP
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#define DBUG_ENTER(a) struct _db_stack_frame_ _db_stack_frame_ __attribute__((cleanup(_db_return_))); \
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_db_enter_ (a,__FILE__,__LINE__,&_db_stack_frame_)
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#define DBUG_RETURN(a1) do { _db_stack_frame_.line=__LINE__; return(a1);} while(0)
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#define DBUG_VOID_RETURN do { _db_stack_frame_.line=__LINE__; return;} while(0)
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#else
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#define DBUG_ENTER(a) struct _db_stack_frame_ _db_stack_frame_; \
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_db_enter_ (a,__FILE__,__LINE__,&_db_stack_frame_)
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#define DBUG_RETURN(a1) do {DBUG_LEAVE; return(a1);} while(0)
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#define DBUG_VOID_RETURN do {DBUG_LEAVE; return;} while(0)
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#endif
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#else
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#define DBUG_LEAVE
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#define DBUG_ENTER(a)
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#define DBUG_RETURN(a1) return(a1)
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#define DBUG_VOID_RETURN return
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#define DBUG_PRINT(keyword,arglist) do{} while(0)
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#endif
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#define DBUG_EXECUTE(keyword,a1) \
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do {if (_db_keyword_(0, (keyword), 0)) { a1 }} while(0)
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#define DBUG_EXECUTE_IF(keyword,a1) \
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do {if (_db_keyword_(0, (keyword), 1)) { a1 }} while(0)
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#define DBUG_IF(keyword) _db_keyword_(0, (keyword), 1)
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#define DBUG_PUSH_EMPTY if (_dbug_on_) { DBUG_PUSH(""); }
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#define DBUG_POP_EMPTY if (_dbug_on_) { DBUG_POP(); }
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#define DBUG_PUSH(a1) _db_push_ (a1)
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#define DBUG_POP() _db_pop_ ()
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#define DBUG_SET(a1) _db_set_ (a1)
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#define DBUG_SET_INITIAL(a1) _db_set_init_ (a1)
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#define DBUG_PROCESS(a1) _db_process_(a1)
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#define DBUG_FILE _db_fp_()
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#define DBUG_DUMP(keyword,a1,a2) _db_dump_(__LINE__,keyword,a1,a2)
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#define DBUG_END() _db_end_ ()
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#define DBUG_LOCK_FILE _db_lock_file_()
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#define DBUG_UNLOCK_FILE _db_unlock_file_()
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#define DBUG_ASSERT(A) do { \
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if (unlikely(!(A)) && _db_my_assert(__FILE__, __LINE__, #A)) assert(A); \
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} while (0)
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#define DBUG_SLOW_ASSERT(A) DBUG_ASSERT(A)
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#define DBUG_ASSERT_EXISTS
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#define DBUG_EXPLAIN(buf,len) _db_explain_(0, (buf),(len))
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#define DBUG_EXPLAIN_INITIAL(buf,len) _db_explain_init_((buf),(len))
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#define DEBUGGER_OFF do { _dbug_on_= 0; } while(0)
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#define DEBUGGER_ON do { _dbug_on_= 1; } while(0)
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#define IF_DBUG(A,B) A
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#define IF_DBUG_ASSERT(A,B) A
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#define DBUG_SWAP_CODE_STATE(arg) dbug_swap_code_state(arg)
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#define DBUG_FREE_CODE_STATE(arg) dbug_free_code_state(arg)
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#undef DBUG_ASSERT_AS_PRINTF
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#ifndef _WIN32
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#define DBUG_ABORT() (_db_flush_(), abort())
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#else
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/*
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Avoid popup with abort/retry/ignore buttons. When BUG#31745 is fixed we can
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call abort() instead of _exit(3) (now it would cause a "test signal" popup).
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*/
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#include <crtdbg.h>
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#define DBUG_ABORT() (_db_flush_(),\
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(void)_CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE),\
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(void)_CrtSetReportFile(_CRT_ERROR, _CRTDBG_FILE_STDERR),\
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TerminateProcess(GetCurrentProcess(),3))
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#endif
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/*
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Make the program fail, without creating a core file.
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abort() will send SIGABRT which (most likely) generates core.
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Use SIGKILL instead, which cannot be caught.
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We also pause the current thread, until the signal is actually delivered.
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An alternative would be to use _exit(EXIT_FAILURE),
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but then valgrind would report lots of memory leaks.
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*/
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#ifdef _WIN32
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#define DBUG_SUICIDE() DBUG_ABORT()
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#else
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extern void _db_suicide_(void);
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#define DBUG_SUICIDE() (_db_flush_(), _db_suicide_())
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#endif /* _WIN32 */
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#else /* No debugger */
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#define DBUG_ENTER(a1)
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#define DBUG_VIOLATION_HELPER_LEAVE do { } while(0)
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#define DBUG_LEAVE
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#define DBUG_RETURN(a1) do { return(a1); } while(0)
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#define DBUG_VOID_RETURN do { return; } while(0)
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#define DBUG_PRINT(keyword, arglist) do { } while(0)
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#define DBUG_EXECUTE(keyword,a1) do { } while(0)
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#define DBUG_EXECUTE_IF(keyword,a1) do { } while(0)
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#define DBUG_IF(keyword) 0
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#define DBUG_PRINT(keyword,arglist) do { } while(0)
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#define DBUG_PUSH_EMPTY do { } while(0)
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#define DBUG_POP_EMPTY do { } while(0)
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#define DBUG_PUSH(a1) do { } while(0)
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#define DBUG_SET(a1) do { } while(0)
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#define DBUG_SET_INITIAL(a1) do { } while(0)
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#define DBUG_POP() do { } while(0)
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#define DBUG_PROCESS(a1) do { } while(0)
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#define DBUG_DUMP(keyword,a1,a2) do { } while(0)
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#define DBUG_END() do { } while(0)
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#define DBUG_SLOW_ASSERT(A) do { } while(0)
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#define DBUG_LOCK_FILE do { } while(0)
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#define DBUG_FILE (stderr)
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#define DBUG_UNLOCK_FILE do { } while(0)
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#define DBUG_EXPLAIN(buf,len)
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#define DBUG_EXPLAIN_INITIAL(buf,len)
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#define DEBUGGER_OFF do { } while(0)
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#define DEBUGGER_ON do { } while(0)
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#define IF_DBUG(A,B) B
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#define DBUG_SWAP_CODE_STATE(arg) do { } while(0)
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#define DBUG_FREE_CODE_STATE(arg) do { } while(0)
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#define DBUG_ABORT() do { } while(0)
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#define DBUG_CRASH_ENTER(func)
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#define DBUG_CRASH_RETURN(val) do { return(val); } while(0)
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#define DBUG_CRASH_VOID_RETURN do { return; } while(0)
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#define DBUG_SUICIDE() ((void) 0)
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#ifdef DBUG_ASSERT_AS_PRINTF
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extern void (*my_dbug_assert_failed)(const char *assert_expr, const char* file, unsigned long line);
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#define DBUG_ASSERT(assert_expr) do { if (!(assert_expr)) { my_dbug_assert_failed(#assert_expr, __FILE__, __LINE__); }} while (0)
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#define DBUG_ASSERT_EXISTS
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#define IF_DBUG_ASSERT(A,B) A
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#else
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#define DBUG_ASSERT(A) do { } while(0)
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#define IF_DBUG_ASSERT(A,B) B
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#endif /* DBUG_ASSERT_AS_PRINTF */
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#endif /* !defined(DBUG_OFF) && !defined(_lint) */
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#ifdef EXTRA_DEBUG
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/**
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Sync points allow us to force the server to reach a certain line of code
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and block there until the client tells the server it is ok to go on.
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The client tells the server to block with SELECT GET_LOCK()
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and unblocks it with SELECT RELEASE_LOCK(). Used for debugging difficult
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concurrency problems
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*/
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#define DBUG_SYNC_POINT(lock_name,lock_timeout) \
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debug_sync_point(lock_name,lock_timeout)
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void debug_sync_point(const char* lock_name, uint lock_timeout);
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#else
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#define DBUG_SYNC_POINT(lock_name,lock_timeout)
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#endif /* EXTRA_DEBUG */
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#ifdef __cplusplus
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}
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/*
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DBUG_LOG() was initially intended for InnoDB. To be able to use it elsewhere
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one should #include <sstream>. We intentionally avoid including it here to save
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compilation time.
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*/
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# ifdef DBUG_OFF
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# define DBUG_LOG(keyword, v) do {} while (0)
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# else
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# define DBUG_LOG(keyword, v) do { \
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if (_db_pargs_(__LINE__, keyword)) { \
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std::ostringstream _db_s; _db_s << v; \
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_db_doprnt_("%s", _db_s.str().c_str()); \
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}} while (0)
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# endif
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#endif
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#endif /* _my_dbug_h */
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