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844c92364e
Docs/manual.texi: Updated thread safe client chapter + new links client/sql_string.cc: Update for Ia64 client/sql_string.h: Update for Ia64 extra/replace.c: Update for Ia64 include/config-win.h: Update for PHP include/global.h: Update for PHP isam/create.c: Update for Ia64 isam/delete.c: Update for Ia64 isam/write.c: Update for Ia64 libmysql/Makefile.shared: new file libmysql/libmysql.c: Update for Ia64 libmysql/net.c: Update for Ia64 myisam/mi_delete.c: Update for Ia64 myisam/mi_search.c: Update for Ia64 sql/field.cc: Update for Ia64 sql/field.h: Update for Ia64 sql/item.h: Update for Ia64 sql/item_strfunc.cc: Update for Ia64 sql/lock.cc: Update for Ia64 sql/log.cc: Update for Ia64 sql/log_event.h: Update for Ia64 sql/net_serv.cc: Update for Ia64 sql/sql_list.h: Update for Ia64 sql/sql_parse.cc: Update for Ia64 sql/sql_rename.cc: Update for Ia64 sql/sql_select.cc: Update for Ia64 sql/sql_show.cc: Update for Ia64 sql/sql_string.cc: Update for Ia64 sql/sql_string.h: Update for Ia64 sql/time.cc: Update for Ia64
310 lines
7.5 KiB
C++
310 lines
7.5 KiB
C++
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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/* mysql standard open memoryallocator */
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#ifdef __GNUC__
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#pragma interface /* gcc class implementation */
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#endif
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class Sql_alloc
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{
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public:
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static void *operator new(size_t size) {return (void*) sql_alloc((uint) size); }
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static void operator delete(void *ptr, size_t size) {} /*lint -e715 */
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inline Sql_alloc() {};
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inline ~Sql_alloc() {};
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};
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/*
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** basic single linked list
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** Used for item and item_buffs.
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*/
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class base_list :public Sql_alloc {
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protected:
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class list_node :public Sql_alloc
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{
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public:
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list_node *next;
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void *info;
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list_node(void *info_par,list_node *next_par) : next(next_par),info(info_par) {}
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friend class base_list;
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friend class base_list_iterator;
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};
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list_node *first,**last;
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public:
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uint elements;
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inline void empty() { elements=0; first=0; last=&first;}
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inline base_list() { empty(); }
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inline base_list(const base_list &tmp) :Sql_alloc()
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{
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elements=tmp.elements;
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first=tmp.first;
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last=tmp.last;
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}
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inline bool push_back(void *info)
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{
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if (((*last)=new list_node(info,0)))
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{
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last= &(*last)->next;
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elements++;
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return 0;
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}
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return 1;
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}
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inline bool push_front(void *info)
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{
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list_node *node=new list_node(info,first);
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if (node)
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{
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if (!first)
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last= &node->next;
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first=node;
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elements++;
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return 0;
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}
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return 1;
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}
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void remove(list_node **prev)
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{
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list_node *node=(*prev)->next;
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delete *prev;
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*prev=node;
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if (!--elements)
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{
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last= &first;
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first=0;
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}
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}
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inline void *pop(void)
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{
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if (!first) return 0;
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list_node *tmp=first;
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first=first->next;
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if (!--elements)
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last= &first;
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return tmp->info;
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}
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inline void *head() { return first ? first->info : 0; }
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inline void **head_ref() { return first ? &first->info : 0; }
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friend class base_list_iterator;
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protected:
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void after(void *info,list_node *node)
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{
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list_node *new_node=new list_node(info,node->next);
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node->next=new_node;
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elements++;
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if (last == &(node->next))
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last= &new_node->next;
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}
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};
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class base_list_iterator
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{
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base_list *list;
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base_list::list_node **el,**prev,*current;
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public:
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base_list_iterator(base_list &list_par) :list(&list_par),el(&list_par.first),
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prev(0),current(0)
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{}
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inline void *next(void)
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{
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prev=el;
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if (!(current= *el))
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return 0;
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el= ¤t->next;
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return current->info;
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}
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inline void rewind(void)
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{
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el= &list->first;
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}
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void *replace(void *element)
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{ // Return old element
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void *tmp=current->info;
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current->info=element;
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return tmp;
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}
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void *replace(base_list &new_list)
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{
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void *ret_value=current->info;
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if (new_list.first)
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{
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*new_list.last=current->next;
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current->info=new_list.first->info;
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current->next=new_list.first->next;
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list->elements+=new_list.elements-1;
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}
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return ret_value; // return old element
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}
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inline void remove(void) // Remove current
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{
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list->remove(prev);
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el=prev;
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current=0; // Safeguard
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}
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void after(void *element) // Insert element after current
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{
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list->after(element,current);
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current=current->next;
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el= ¤t->next;
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}
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inline void **ref(void) // Get reference pointer
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{
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return ¤t->info;
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}
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inline bool is_last(void)
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{
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return *el == 0;
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}
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};
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template <class T> class List :public base_list
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{
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public:
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inline List() :base_list() {}
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inline List(const List<T> &tmp) :base_list(tmp) {}
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inline bool push_back(T *a) { return base_list::push_back(a); }
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inline bool push_front(T *a) { return base_list::push_front(a); }
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inline T* head() {return (T*) base_list::head(); }
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inline T** head_ref() {return (T**) base_list::head_ref(); }
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inline T* pop() {return (T*) base_list::pop(); }
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void delete_elements(void)
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{
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list_node *element,*next;
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for (element=first; element ; element=next)
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{
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next=element->next;
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delete (T*) element->info;
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}
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empty();
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}
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};
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template <class T> class List_iterator :public base_list_iterator
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{
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public:
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List_iterator(List<T> &a) : base_list_iterator(a) {}
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inline T* operator++(int) { return (T*) base_list_iterator::next(); }
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inline void rewind(void) { base_list_iterator::rewind(); }
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inline T *replace(T *a) { return (T*) base_list_iterator::replace(a); }
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inline T *replace(List<T> &a) { return (T*) base_list_iterator::replace(a); }
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inline void remove(void) { base_list_iterator::remove(); }
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inline void after(T *a) { base_list_iterator::after(a); }
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inline T** ref(void) { return (T**) base_list_iterator::ref(); }
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inline bool is_last(void) { return base_list_iterator::is_last(); }
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};
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/*
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** An simple intrusive list with automaticly removes element from list
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** on delete (for THD element)
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*/
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struct ilink {
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struct ilink **prev,*next;
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inline ilink()
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{
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prev=0; next=0;
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}
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inline void unlink()
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{
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/* Extra tests because element doesn't have to be linked */
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if (prev) *prev= next;
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if (next) next->prev=prev;
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prev=0 ; next=0;
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}
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virtual ~ilink() { unlink(); } /*lint -e1740 */
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};
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template <class T> class I_List_iterator;
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class base_ilist {
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public:
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struct ilink *first,last;
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base_ilist() { first= &last; last.prev= &first; }
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inline bool is_empty() { return first == &last; }
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inline void append(ilink *a)
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{
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first->prev= &a->next;
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a->next=first; a->prev= &first; first=a;
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}
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inline void push_back(ilink *a)
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{
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*last.prev= a;
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a->next= &last;
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a->prev= last.prev;
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last.prev= &a->next;
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}
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inline struct ilink *get()
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{
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struct ilink *first_link=first;
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if (first_link == &last)
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return 0;
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first_link->unlink(); // Unlink from list
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return first_link;
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}
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friend class base_list_iterator;
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};
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class base_ilist_iterator
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{
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base_ilist *list;
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struct ilink **el,*current;
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public:
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base_ilist_iterator(base_ilist &list_par) :list(&list_par),
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el(&list_par.first),current(0) {}
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void *next(void)
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{
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/* This is coded to allow push_back() while iterating */
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current= *el;
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if (current == &list->last) return 0;
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el= ¤t->next;
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return current;
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}
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};
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template <class T>
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class I_List :private base_ilist {
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public:
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I_List() :base_ilist() {}
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inline bool is_empty() { return base_ilist::is_empty(); }
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inline void append(T* a) { base_ilist::append(a); }
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inline void push_back(T* a) { base_ilist::push_back(a); }
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inline T* get() { return (T*) base_ilist::get(); }
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#ifndef _lint
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friend class I_List_iterator<T>;
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#endif
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};
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template <class T> class I_List_iterator :public base_ilist_iterator
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{
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public:
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I_List_iterator(I_List<T> &a) : base_ilist_iterator(a) {}
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inline T* operator++(int) { return (T*) base_ilist_iterator::next(); }
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};
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