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9ca47d047e
mysql-test/mysql-test-run.sh: report failed test name mysql-test/r/func_math.result: test results fixed
540 lines
15 KiB
C++
540 lines
15 KiB
C++
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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/* classes for sum functions */
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#ifdef __GNUC__
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#pragma interface /* gcc class implementation */
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#endif
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#include <my_tree.h>
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class Item_sum :public Item_result_field
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{
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public:
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enum Sumfunctype {COUNT_FUNC,COUNT_DISTINCT_FUNC,SUM_FUNC,AVG_FUNC,MIN_FUNC,
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MAX_FUNC, UNIQUE_USERS_FUNC,STD_FUNC,SUM_BIT_FUNC,
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UDF_SUM_FUNC };
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Item **args,*tmp_args[2];
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uint arg_count;
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bool quick_group; /* If incremental update of fields */
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Item_sum() : arg_count(0),quick_group(1) { with_sum_func=1; }
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Item_sum(Item *a) :quick_group(1)
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{
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arg_count=1;
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args=tmp_args;
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args[0]=a;
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with_sum_func = 1;
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}
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Item_sum( Item *a, Item *b ) :quick_group(1)
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{
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arg_count=2;
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args=tmp_args;
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args[0]=a; args[1]=b;
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with_sum_func=1;
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}
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Item_sum(List<Item> &list);
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~Item_sum() { result_field=0; }
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enum Type type() const { return SUM_FUNC_ITEM; }
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virtual enum Sumfunctype sum_func () const=0;
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virtual void reset()=0;
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virtual bool add()=0;
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/*
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Called when new group is started and results are being saved in
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a temporary table. Similar to reset(), but must also store value in
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result_field. Like reset() it is supposed to reset start value to
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default.
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*/
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virtual void reset_field()=0;
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/*
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Called for each new value in the group, when temporary table is in use.
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Similar to add(), but uses temporary table field to obtain current value,
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Updated value is then saved in the field.
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*/
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virtual void update_field()=0;
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virtual bool keep_field_type(void) const { return 0; }
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virtual void fix_length_and_dec() { maybe_null=1; null_value=1; }
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virtual const char *func_name() const { return "?"; }
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virtual Item *result_item(Field *field)
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{ return new Item_field(field);}
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table_map used_tables() const { return ~(table_map) 0; } /* Not used */
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bool const_item() const { return 0; }
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bool is_null() { return null_value; }
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void update_used_tables() { }
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void make_field(Send_field *field);
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void print(String *str);
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void fix_num_length_and_dec();
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void no_rows_in_result() { reset(); }
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virtual bool setup(THD *thd) {return 0;}
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_num :public Item_sum
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{
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public:
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Item_sum_num() :Item_sum() {}
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Item_sum_num(Item *item_par) :Item_sum(item_par) {}
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Item_sum_num(Item *a, Item* b) :Item_sum(a,b) {}
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Item_sum_num(List<Item> &list) :Item_sum(list) {}
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bool fix_fields(THD *,struct st_table_list *);
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longlong val_int() { return (longlong) val(); } /* Real as default */
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String *val_str(String*str);
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void reset_field();
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_int :public Item_sum_num
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{
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public:
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Item_sum_int(Item *item_par) :Item_sum_num(item_par) {}
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Item_sum_int(List<Item> &list) :Item_sum_num(list) {}
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double val() { return (double) val_int(); }
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String *val_str(String*str);
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enum Item_result result_type () const { return INT_RESULT; }
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unsigned int size_of() { return sizeof(*this);}
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void fix_length_and_dec()
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{ decimals=0; max_length=21; maybe_null=null_value=0; }
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};
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class Item_sum_sum :public Item_sum_num
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{
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double sum;
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void fix_length_and_dec() { maybe_null=null_value=1; }
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public:
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Item_sum_sum(Item *item_par) :Item_sum_num(item_par),sum(0.0) {}
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enum Sumfunctype sum_func () const {return SUM_FUNC;}
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void reset();
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bool add();
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double val();
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void reset_field();
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void update_field();
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void no_rows_in_result() {}
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const char *func_name() const { return "sum"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_count :public Item_sum_int
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{
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longlong count;
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table_map used_table_cache;
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public:
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Item_sum_count(Item *item_par)
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:Item_sum_int(item_par),count(0),used_table_cache(~(table_map) 0)
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{}
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table_map used_tables() const { return used_table_cache; }
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bool const_item() const { return !used_table_cache; }
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enum Sumfunctype sum_func () const { return COUNT_FUNC; }
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void reset();
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void no_rows_in_result() { count=0; }
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bool add();
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void make_const(longlong count_arg) { count=count_arg; used_table_cache=0; }
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longlong val_int();
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void reset_field();
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void update_field();
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const char *func_name() const { return "count"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class TMP_TABLE_PARAM;
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class Item_sum_count_distinct :public Item_sum_int
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{
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TABLE *table;
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table_map used_table_cache;
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bool fix_fields(THD *thd,TABLE_LIST *tables);
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uint32 *field_lengths;
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TMP_TABLE_PARAM *tmp_table_param;
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TREE tree;
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uint key_length;
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// calculated based on max_heap_table_size. If reached,
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// walk the tree and dump it into MyISAM table
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uint max_elements_in_tree;
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// the first few bytes of record ( at least one)
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// are just markers for deleted and NULLs. We want to skip them since
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// they will just bloat the tree without providing any valuable info
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int rec_offset;
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// If there are no blobs, we can use a tree, which
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// is faster than heap table. In that case, we still use the table
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// to help get things set up, but we insert nothing in it
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bool use_tree;
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bool always_null; // Set to 1 if the result is always NULL
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int tree_to_myisam();
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friend int composite_key_cmp(void* arg, byte* key1, byte* key2);
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friend int dump_leaf(byte* key, uint32 count __attribute__((unused)),
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Item_sum_count_distinct* item);
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public:
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Item_sum_count_distinct(List<Item> &list)
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:Item_sum_int(list),table(0),used_table_cache(~(table_map) 0),
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tmp_table_param(0),use_tree(0),always_null(0)
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{ quick_group=0; }
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~Item_sum_count_distinct();
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table_map used_tables() const { return used_table_cache; }
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enum Sumfunctype sum_func () const { return COUNT_DISTINCT_FUNC; }
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void reset();
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bool add();
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longlong val_int();
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void reset_field() { return ;} // Never called
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void update_field() { return ; } // Never called
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const char *func_name() const { return "count_distinct"; }
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bool setup(THD *thd);
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void no_rows_in_result() {}
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unsigned int size_of() { return sizeof(*this);}
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};
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/* Item to get the value of a stored sum function */
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class Item_sum_avg;
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class Item_avg_field :public Item_result_field
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{
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public:
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Field *field;
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Item_avg_field(Item_sum_avg *item);
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enum Type type() const { return FIELD_AVG_ITEM; }
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double val();
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longlong val_int() { return (longlong) val(); }
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bool is_null() { (void) val_int(); return null_value; }
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String *val_str(String*);
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void make_field(Send_field *field);
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void fix_length_and_dec() {}
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_avg :public Item_sum_num
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{
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void fix_length_and_dec()
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{
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decimals=min(decimals+4, NOT_FIXED_DEC);
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maybe_null=1;
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}
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double sum;
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ulonglong count;
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public:
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Item_sum_avg(Item *item_par) :Item_sum_num(item_par),count(0) {}
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enum Sumfunctype sum_func () const {return AVG_FUNC;}
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void reset();
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bool add();
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double val();
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void reset_field();
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void update_field();
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Item *result_item(Field *field)
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{ return new Item_avg_field(this); }
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void no_rows_in_result() {}
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const char *func_name() const { return "avg"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_std;
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class Item_std_field :public Item_result_field
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{
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public:
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Field *field;
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Item_std_field(Item_sum_std *item);
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enum Type type() const { return FIELD_STD_ITEM; }
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double val();
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longlong val_int() { return (longlong) val(); }
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String *val_str(String*);
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bool is_null() { (void) val_int(); return null_value; }
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void make_field(Send_field *field);
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void fix_length_and_dec() {}
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_std :public Item_sum_num
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{
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double sum;
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double sum_sqr;
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ulonglong count;
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void fix_length_and_dec()
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{
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decimals=min(decimals+4, NOT_FIXED_DEC);
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maybe_null=1;
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}
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public:
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Item_sum_std(Item *item_par) :Item_sum_num(item_par),count(0) {}
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enum Sumfunctype sum_func () const { return STD_FUNC; }
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void reset();
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bool add();
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double val();
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void reset_field();
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void update_field();
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Item *result_item(Field *field)
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{ return new Item_std_field(this); }
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const char *func_name() const { return "std"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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// This class is a string or number function depending on num_func
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class Item_sum_hybrid :public Item_sum
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{
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protected:
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String value,tmp_value;
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double sum;
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longlong sum_int;
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Item_result hybrid_type;
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int cmp_sign;
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table_map used_table_cache;
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public:
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Item_sum_hybrid(Item *item_par,int sign) :Item_sum(item_par),cmp_sign(sign),
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used_table_cache(~(table_map) 0)
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{}
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bool fix_fields(THD *,struct st_table_list *);
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table_map used_tables() const { return used_table_cache; }
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bool const_item() const { return !used_table_cache; }
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void reset()
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{
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sum=0.0;
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sum_int=0;
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value.length(0);
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null_value=1;
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add();
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}
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double val();
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longlong val_int();
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void reset_field();
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String *val_str(String *);
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void make_const() { used_table_cache=0; }
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bool keep_field_type(void) const { return 1; }
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enum Item_result result_type () const { return hybrid_type; }
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void update_field();
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void min_max_update_str_field();
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void min_max_update_real_field();
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void min_max_update_int_field();
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_min :public Item_sum_hybrid
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{
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public:
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Item_sum_min(Item *item_par) :Item_sum_hybrid(item_par,1) {}
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enum Sumfunctype sum_func () const {return MIN_FUNC;}
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bool add();
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const char *func_name() const { return "min"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_max :public Item_sum_hybrid
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{
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public:
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Item_sum_max(Item *item_par) :Item_sum_hybrid(item_par,-1) {}
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enum Sumfunctype sum_func () const {return MAX_FUNC;}
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bool add();
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const char *func_name() const { return "max"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_bit :public Item_sum_int
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{
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protected:
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ulonglong reset_bits,bits;
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public:
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Item_sum_bit(Item *item_par,ulonglong reset_arg)
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:Item_sum_int(item_par),reset_bits(reset_arg),bits(reset_arg) {}
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enum Sumfunctype sum_func () const {return SUM_BIT_FUNC;}
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void reset();
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longlong val_int();
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void reset_field();
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void update_field();
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unsigned int size_of() { return sizeof(*this);}
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void fix_length_and_dec()
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{ decimals=0; max_length=21; unsigned_flag=1; maybe_null=null_value=0; }
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};
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class Item_sum_or :public Item_sum_bit
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{
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public:
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Item_sum_or(Item *item_par) :Item_sum_bit(item_par,LL(0)) {}
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bool add();
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const char *func_name() const { return "bit_or"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_and :public Item_sum_bit
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{
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public:
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Item_sum_and(Item *item_par) :Item_sum_bit(item_par, ULONGLONG_MAX) {}
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bool add();
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const char *func_name() const { return "bit_and"; }
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unsigned int size_of() { return sizeof(*this);}
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};
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/*
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** user defined aggregates
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*/
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#ifdef HAVE_DLOPEN
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class Item_udf_sum : public Item_sum
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{
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protected:
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udf_handler udf;
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public:
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Item_udf_sum(udf_func *udf_arg) :Item_sum(), udf(udf_arg) { quick_group=0;}
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Item_udf_sum( udf_func *udf_arg, List<Item> &list )
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:Item_sum( list ), udf(udf_arg)
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{ quick_group=0;}
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~Item_udf_sum() {}
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const char *func_name() const { return udf.name(); }
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bool fix_fields(THD *thd,struct st_table_list *tables)
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{
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return udf.fix_fields(thd,tables,this,this->arg_count,this->args);
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}
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enum Sumfunctype sum_func () const { return UDF_SUM_FUNC; }
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virtual bool have_field_update(void) const { return 0; }
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void reset();
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bool add();
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void reset_field() {};
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void update_field() {};
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unsigned int size_of() { return sizeof(*this);}
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};
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class Item_sum_udf_float :public Item_udf_sum
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{
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public:
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Item_sum_udf_float(udf_func *udf_arg) :Item_udf_sum(udf_arg) {}
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Item_sum_udf_float(udf_func *udf_arg, List<Item> &list)
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:Item_udf_sum(udf_arg,list) {}
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~Item_sum_udf_float() {}
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longlong val_int() { return (longlong) Item_sum_udf_float::val(); }
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double val();
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String *val_str(String*str);
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void fix_length_and_dec() { fix_num_length_and_dec(); }
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};
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class Item_sum_udf_int :public Item_udf_sum
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{
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public:
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Item_sum_udf_int(udf_func *udf_arg) :Item_udf_sum(udf_arg) {}
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Item_sum_udf_int(udf_func *udf_arg, List<Item> &list)
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:Item_udf_sum(udf_arg,list) {}
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~Item_sum_udf_int() {}
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longlong val_int();
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double val() { return (double) Item_sum_udf_int::val_int(); }
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String *val_str(String*str);
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enum Item_result result_type () const { return INT_RESULT; }
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void fix_length_and_dec() { decimals=0; max_length=21; }
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};
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class Item_sum_udf_str :public Item_udf_sum
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{
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public:
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Item_sum_udf_str(udf_func *udf_arg) :Item_udf_sum(udf_arg) {}
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Item_sum_udf_str(udf_func *udf_arg, List<Item> &list)
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:Item_udf_sum(udf_arg,list) {}
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~Item_sum_udf_str() {}
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String *val_str(String *);
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double val()
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{
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String *res; res=val_str(&str_value);
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return res ? atof(res->c_ptr()) : 0.0;
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}
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longlong val_int()
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{
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String *res; res=val_str(&str_value);
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return res ? strtoll(res->c_ptr(),(char**) 0,10) : (longlong) 0;
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}
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enum Item_result result_type () const { return STRING_RESULT; }
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void fix_length_and_dec();
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};
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#else /* Dummy functions to get sql_yacc.cc compiled */
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class Item_sum_udf_float :public Item_sum_num
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{
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public:
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Item_sum_udf_float(udf_func *udf_arg) :Item_sum_num() {}
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Item_sum_udf_float(udf_func *udf_arg, List<Item> &list) :Item_sum_num() {}
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~Item_sum_udf_float() {}
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enum Sumfunctype sum_func () const { return UDF_SUM_FUNC; }
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double val() { return 0.0; }
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void reset() {}
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bool add() { return 0; }
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void update_field() {}
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};
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class Item_sum_udf_int :public Item_sum_num
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{
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public:
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Item_sum_udf_int(udf_func *udf_arg) :Item_sum_num() {}
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Item_sum_udf_int(udf_func *udf_arg, List<Item> &list) :Item_sum_num() {}
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~Item_sum_udf_int() {}
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enum Sumfunctype sum_func () const { return UDF_SUM_FUNC; }
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longlong val_int() { return 0; }
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|
double val() { return 0; }
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|
void reset() {}
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|
bool add() { return 0; }
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|
void update_field() {}
|
|
};
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|
|
|
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class Item_sum_udf_str :public Item_sum_num
|
|
{
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|
public:
|
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Item_sum_udf_str(udf_func *udf_arg) :Item_sum_num() {}
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Item_sum_udf_str(udf_func *udf_arg, List<Item> &list) :Item_sum_num() {}
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|
~Item_sum_udf_str() {}
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String *val_str(String *) { null_value=1; return 0; }
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double val() { null_value=1; return 0.0; }
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|
longlong val_int() { null_value=1; return 0; }
|
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enum Item_result result_type () const { return STRING_RESULT; }
|
|
void fix_length_and_dec() { maybe_null=1; max_length=0; }
|
|
enum Sumfunctype sum_func () const { return UDF_SUM_FUNC; }
|
|
void reset() {}
|
|
bool add() { return 0; }
|
|
void update_field() {}
|
|
};
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|
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#endif /* HAVE_DLOPEN */
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