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# $Id: Design,v 11.5 2002/02/01 19:07:18 bostic Exp $
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Synchronization in the Locking Subsystem
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This is a document that describes how we implemented fine-grain locking
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in the lock manager (that is, locking on a hash bucket level instead of
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locking the entire region). We found that the increase in concurrency
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was not sufficient to warrant the increase in complexity or the additional
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cost of performing each lock operation. Therefore, we don't use this
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any more. Should we have to do fine-grain locking in a future release,
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this would be a reasonable starting point.
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1. Data structures
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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The lock manager maintains 3 different structures:
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Objects (__db_lockobj):
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Describes an object that is locked. When used with DB, this consists
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of a __db_ilock (a file identifier and a page number).
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Lockers (__db_locker):
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Identifies a specific locker ID and maintains the head of a list of
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locks held by a locker (for using during transaction commit/abort).
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Locks (__db_lock):
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Describes a particular object lock held on behalf of a particular
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locker id.
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Objects and Lockers reference Locks.
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These structures are organized via two synchronized hash tables. Each
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hash table consists of two physical arrays: the array of actual hash
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buckets and an array of mutexes so we can lock individual buckets, rather
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than the whole table.
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One hash table contains Objects and the other hash table contains Lockers.
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Objects contain two lists of locks, waiters and holders: holders currently
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hold a lock on the Object, waiters are lock waiting to be granted.
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Lockers are a single linked list that connects the Locks held on behalf
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of the specific locker ID.
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In the diagram below:
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Locker ID #1 holds a lock on Object #1 (L1) and Object #2 (L5), and is
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waiting on a lock on Object #1 (L3).
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Locker ID #2 holds a lock on Object #1 (L2) and is waiting on a lock for
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Object #2 (L7).
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Locker ID #3 is waiting for a lock on Object #2 (L6).
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OBJECT -----------------------
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HASH | |
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----|------------- |
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________ _______ | | ________ | |
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| |-->| O1 |--|---|-->| O2 | | |
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|_______| |_____| | | |______| V |
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| | W H--->L1->L2 W H--->L5 | holders
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|_______| | | | | V
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| | ------->L3 \ ------->L6------>L7 waiters
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|_______| / \ \
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. . / \ \
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. . | \ \
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. . | \ -----------
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|_______| | -------------- |
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| | ____|____ ___|_____ _|______
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|_______| | | | | | |
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| | | LID1 | | LID2 | | LID3 |
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|_______| |_______| |_______| |______|
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^ ^ ^
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___|________________________|________|___
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LOCKER | | | | | | | | |
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HASH | | | | | | | | |
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| | | | | | | | |
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|____|____|____|____|____|____|____|____|
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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2. Synchronization
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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There are four types of mutexes in the subsystem.
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Object mutexes;
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These map one-to-one to each bucket in the Object hash table.
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Holding a mutex on an Object bucket secures all the Objects in
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that bucket as well as the Lock structures linked from those
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Objects. All fields in the Locks EXCEPT the Locker links (the
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links that attach Locks by Locker ID) are protected by these
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mutexes.
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Locker mutexes:
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These map one-to-one to each bucket in the Locker hash table.
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Holding a mutex on a Locker bucket secures the Locker structures
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and the Locker links in the Locks.
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Memory mutex:
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This mutex allows calls to allocate/free memory, i.e. calls to
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__db_shalloc and __db_shalloc_free, as well as manipulation of
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the Object, Locker and Lock free lists.
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Region mutex:
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This mutex is currently only used to protect the locker ids.
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It may also be needed later to provide exclusive access to
|
|
the region for deadlock detection.
|
|
|
|
Creating or removing a Lock requires locking both the Object lock and the
|
|
Locker lock (and eventually the shalloc lock to return the item to the
|
|
free list).
|
|
|
|
The locking hierarchy is as follows:
|
|
|
|
The Region mutex may never be acquired after any other mutex.
|
|
|
|
The Object mutex may be acquired after the Region mutex.
|
|
|
|
The Locker mutex may be acquired after the Region and Object
|
|
mutexes.
|
|
|
|
The Memory mutex may be acquired after any mutex.
|
|
|
|
So, if both and Object mutex and a Locker mutex are going to be acquired,
|
|
the Object mutex must be acquired first.
|
|
|
|
The Memory mutex may be acquired after any other mutex, but no other mutexes
|
|
can be acquired once the Memory mutex is held.
|
|
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
3. The algorithms:
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
The locking subsystem supports four basic operations:
|
|
Get a Lock (lock_get)
|
|
|
|
Release a Lock (lock_put)
|
|
|
|
Release all the Locks on a specific Object (lock_vec)
|
|
|
|
Release all the Locks for a specific Locker (lock_vec)
|
|
|
|
Get a lock:
|
|
Acquire Object bucket mutex.
|
|
Acquire Locker bucket mutex.
|
|
|
|
Acquire Memory mutex.
|
|
If the Object does not exist
|
|
Take an Object off the freelist.
|
|
If the Locker doesn't exist
|
|
Take a Locker off the freelist.
|
|
Take a Lock off the free list.
|
|
Release Memory mutex.
|
|
|
|
Add Lock to the Object list.
|
|
Add Lock to the Locker list.
|
|
Release Locker bucket mutex
|
|
|
|
If the lock cannot be granted
|
|
Release Object bucket mutex
|
|
Acquire lock mutex (blocks)
|
|
|
|
Acquire Object bucket mutex
|
|
If lock acquisition did not succeed (e.g, deadlock)
|
|
Acquire Locker bucket mutex
|
|
If locker should be destroyed
|
|
Remove locker from hash table
|
|
Acquire Memory mutex
|
|
Return locker to free list
|
|
Release Memory mutex
|
|
Release Locker bucket mutex
|
|
|
|
If object should be released
|
|
Acquire Memory mutex
|
|
Return object to free list
|
|
Release Memory mutex
|
|
|
|
Release Object bucket mutex
|
|
|
|
Release a lock:
|
|
Acquire Object bucket mutex.
|
|
(Requires that we be able to find the Object hash bucket
|
|
without looking inside the Lock itself.)
|
|
|
|
If releasing a single lock and the user provided generation number
|
|
doesn't match the Lock's generation number, the Lock has been reused
|
|
and we return failure.
|
|
|
|
Enter lock_put_internal:
|
|
if the Lock is still on the Object's lists:
|
|
Increment Lock's generation number.
|
|
Remove Lock from the Object's list (NULL link fields).
|
|
Promote locks for the Object.
|
|
|
|
Enter locker_list_removal
|
|
Acquire Locker bucket mutex.
|
|
If Locker doesn't exist:
|
|
Release Locker bucket mutex
|
|
Release Object bucket mutex
|
|
Return error.
|
|
Else if Locker marked as deleted:
|
|
dont_release = TRUE
|
|
Else
|
|
Remove Lock from Locker list.
|
|
If Locker has no more locks
|
|
Remove Locker from table.
|
|
Acquire Memory mutex.
|
|
Return Locker to free list
|
|
Release Memory mutex
|
|
Release Locker bucket mutex.
|
|
Exit locker_list_removal
|
|
|
|
If (!dont_release)
|
|
Acquire Memory mutex
|
|
Return Lock to free list
|
|
Release Memory mutex
|
|
|
|
Exit lock_put_internal
|
|
|
|
Release Object bucket mutex
|
|
|
|
Release all the Locks on a specific Object (lock_vec, DB_PUT_ALL_OBJ):
|
|
|
|
Acquire Object bucket mutex.
|
|
|
|
For each lock on the waiter list:
|
|
lock_put_internal
|
|
For each lock on the holder list:
|
|
lock_put_internal
|
|
|
|
Release Object bucket mutex.
|
|
|
|
Release all the Locks for a specific Locker (lock_vec, DB_PUT_ALL):
|
|
|
|
Acquire Locker bucket mutex.
|
|
Mark Locker deleted.
|
|
Release Locker mutex.
|
|
|
|
For each lock on the Locker's list:
|
|
Remove from locker's list
|
|
(The lock could get put back on the free list in
|
|
lock_put and then could get reallocated and the
|
|
act of setting its locker links could clobber us.)
|
|
Perform "Release a Lock" above: skip locker_list_removal.
|
|
|
|
Acquire Locker bucket mutex.
|
|
Remove Locker
|
|
Release Locker mutex.
|
|
|
|
Acquire Memory mutex
|
|
Return Locker to free list
|
|
Release Memory mutex
|
|
|
|
Deadlock detection (lock_detect):
|
|
|
|
For each bucket in Object table
|
|
Acquire the Object bucket mutex.
|
|
create waitsfor
|
|
|
|
For each bucket in Object table
|
|
Release the Object mutex.
|
|
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
FAQ:
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
Q: Why do you need generation numbers?
|
|
A: If a lock has been released due to a transaction abort (potentially in a
|
|
different process), and then lock is released by a thread of control
|
|
unaware of the abort, the lock might have potentially been re-allocated
|
|
to a different object. The generation numbers detect this problem.
|
|
|
|
Note, we assume that reads/writes of lock generation numbers are atomic,
|
|
if they are not, it is theoretically possible that a re-allocated lock
|
|
could be mistaken for another lock.
|
|
|
|
Q: Why is is safe to walk the Locker list without holding any mutexes at
|
|
all?
|
|
A: Locks are created with both the Object and Locker bucket mutexes held.
|
|
Once created, they removed in two ways:
|
|
|
|
a) when a specific Lock is released, in which case, the Object and
|
|
Locker bucket mutexes are again held, and
|
|
|
|
b) when all Locks for a specific Locker Id is released.
|
|
|
|
In case b), the Locker bucket mutex is held while the Locker chain is
|
|
marked as "destroyed", which blocks any further access to the Locker
|
|
chain. Then, each individual Object bucket mutex is acquired when each
|
|
individual Lock is removed.
|
|
|
|
Q: What are the implications of doing fine grain locking?
|
|
|
|
A: Since we no longer globally lock the entire region, lock_vec will no
|
|
longer be atomic. We still execute the items in a lock_vec in order,
|
|
so things like lock-coupling still work, but you can't make any
|
|
guarantees about atomicity.
|
|
|
|
Q: How do I configure for FINE_GRAIN locking?
|
|
|
|
A: We currently do not support any automatic configuration for FINE_GRAIN
|
|
locking. When we do, will need to document that atomicity discussion
|
|
listed above (it is bug-report #553).
|