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324c278a31
git-svn-id: file:///svn/toku/tokudb@16673 c7de825b-a66e-492c-adef-691d508d4ae1
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
#if !defined(TOKU_ATOMIC_H)
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#define TOKU_ATOMIC_H
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#if TOKU_WINDOWS
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#define TOKU_WINDOWS_INTEL_COMPILER_HAS_ATOMIC64 0
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#if TOKU_WINDOWS_INTEL_COMPILER_HAS_ATOMIC64
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//Intel compiler version 11 has these functions:
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#include <ia64intrin.h>
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static inline int32_t
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toku_sync_fetch_and_add_int32(volatile int32_t *a, int32_t b) {
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return _InterlockedExchangeAdd(a, b);
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}
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static inline uint64_t
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toku_sync_fetch_and_add_uint64(volatile uint64_t *a, uint64_t b) {
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return _InterlockedExchangeAdd64((int64_t*)a, b);
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}
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#else
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static inline int32_t
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toku_sync_fetch_and_add_int32(volatile int32_t *a, int32_t b) {
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return _InterlockedExchangeAdd((LONG*)a, b);
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}
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#define TOKU_WINDOWS_MIN_SUPPORTED_IS_VISTA 0
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static inline uint64_t
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toku_sync_fetch_and_add_uint64(volatile ULONGLONG *a, uint64_t b) {
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#if TOKU_WINDOWS_MIN_SUPPORTED_IS_VISTA
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//Need Vista or later for this function to exist.
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return _InterlockedExchangeAdd64((LONGLONG*)a, b);
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#else
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//Temporarily just use 32 bit atomic instructions (treat the values as 32
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//bit only). For now this is ok, the values are only used in show engine
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//status.
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return _InterlockedExchangeAdd((LONG*)a, b);
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#endif
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}
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#endif
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#else
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//Linux
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#define TOKU_INLINE32 inline
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static TOKU_INLINE32 int32_t toku_sync_fetch_and_add_int32(volatile int32_t *a, int32_t b) {
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return __sync_fetch_and_add(a, b);
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}
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#if __GNUC__ && __i386__
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#define TOKU_INLINE64
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// workaround for a gcc 4.1.2 bug on 32 bit platforms.
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static uint64_t toku_sync_fetch_and_add_uint64(volatile uint64_t *a, uint64_t b) __attribute__((noinline));
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#else
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#define TOKU_INLINE64 inline
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#endif
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static TOKU_INLINE64 uint64_t toku_sync_fetch_and_add_uint64(volatile uint64_t *a, uint64_t b) {
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return __sync_fetch_and_add(a, b);
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}
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#endif
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#endif
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