mirror of
https://github.com/MariaDB/server.git
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190 lines
4.9 KiB
C++
190 lines
4.9 KiB
C++
/*
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Copyright (c) 2019, 2020, MariaDB
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA
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*/
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#pragma once
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#include <cstddef>
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#include <iterator>
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namespace intrusive
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{
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// Derive your class from this struct to insert to a linked list.
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template <class Tag= void> struct list_node
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{
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list_node(list_node *next= NULL, list_node *prev= NULL)
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: next(next), prev(prev)
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{
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}
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list_node *next;
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list_node *prev;
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};
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// Modelled after std::list<T>
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template <class T, class Tag= void> class list
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{
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public:
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typedef list_node<Tag> ListNode;
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class Iterator;
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// All containers in C++ should define these types to implement generic
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// container interface.
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typedef T value_type;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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typedef value_type &reference;
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typedef const value_type &const_reference;
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typedef T *pointer;
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typedef const T *const_pointer;
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typedef Iterator iterator;
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typedef Iterator const_iterator; /* FIXME */
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typedef std::reverse_iterator<iterator> reverse_iterator;
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typedef std::reverse_iterator<const iterator> const_reverse_iterator;
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class Iterator
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{
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public:
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// All iterators in C++ should define these types to implement generic
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// iterator interface.
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef T value_type;
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typedef std::ptrdiff_t difference_type;
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typedef T *pointer;
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typedef T &reference;
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Iterator(ListNode *node) : node_(node) {}
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Iterator &operator++()
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{
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node_= node_->next;
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return *this;
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}
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Iterator operator++(int)
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{
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Iterator tmp(*this);
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operator++();
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return tmp;
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}
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Iterator &operator--()
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{
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node_= node_->prev;
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return *this;
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}
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Iterator operator--(int)
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{
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Iterator tmp(*this);
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operator--();
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return tmp;
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}
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reference operator*() { return *static_cast<pointer>(node_); }
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pointer operator->() { return static_cast<pointer>(node_); }
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bool operator==(const Iterator &rhs) { return node_ == rhs.node_; }
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bool operator!=(const Iterator &rhs) { return !(*this == rhs); }
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private:
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ListNode *node_;
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friend class list;
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};
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list() : sentinel_(&sentinel_, &sentinel_), size_(0) {}
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reference front() { return *begin(); }
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reference back() { return *--end(); }
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const_reference front() const { return *begin(); }
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const_reference back() const { return *--end(); }
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iterator begin() { return iterator(sentinel_.next); }
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const_iterator begin() const
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{
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return iterator(const_cast<ListNode *>(sentinel_.next));
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}
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iterator end() { return iterator(&sentinel_); }
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const_iterator end() const
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{
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return iterator(const_cast<ListNode *>(&sentinel_));
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}
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reverse_iterator rbegin() { return reverse_iterator(end()); }
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const_reverse_iterator rbegin() const { return reverse_iterator(end()); }
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reverse_iterator rend() { return reverse_iterator(begin()); }
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const_reverse_iterator rend() const { return reverse_iterator(begin()); }
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bool empty() const { return size_ == 0; }
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size_type size() const { return size_; }
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void clear()
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{
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sentinel_.next= &sentinel_;
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sentinel_.prev= &sentinel_;
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size_= 0;
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}
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iterator insert(iterator pos, reference value)
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{
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ListNode *curr= pos.node_;
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ListNode *prev= pos.node_->prev;
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prev->next= &value;
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curr->prev= &value;
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static_cast<ListNode &>(value).prev= prev;
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static_cast<ListNode &>(value).next= curr;
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++size_;
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return iterator(&value);
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}
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iterator erase(iterator pos)
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{
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ListNode *prev= pos.node_->prev;
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ListNode *next= pos.node_->next;
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prev->next= next;
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next->prev= prev;
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// This is not required for list functioning. But maybe it'll prevent bugs
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// and ease debugging.
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ListNode *curr= pos.node_;
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curr->prev= NULL;
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curr->next= NULL;
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--size_;
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return next;
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}
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void push_back(reference value) { insert(end(), value); }
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void pop_back() { erase(end()); }
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void push_front(reference value) { insert(begin(), value); }
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void pop_front() { erase(begin()); }
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// STL version is O(n) but this is O(1) because an element can't be inserted
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// several times in the same intrusive list.
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void remove(reference value) { erase(iterator(&value)); }
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private:
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ListNode sentinel_;
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size_type size_;
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};
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} // namespace intrusive
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