mariadb/ndb/include/ndbapi/NdbDictionary.hpp
tomas@poseidon.(none) fc174af248 new method to set size of local table data
clearer configure description texts
changed Ndb_local_table_info to use create, destroy metods and hidden constructor/destructor
move definition if Thd_ndb to .h file and changes seize/release to operate on Thd_ndb instead of Ndb objects
moved allocation/deletion of Ndb objects to Thd_ndb
2004-09-14 12:47:34 +00:00

1077 lines
30 KiB
C++

/* Copyright (C) 2003 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/*****************************************************************************
* Name: NdbDictionary.hpp
* Include:
* Link:
* Author: Jonas Oreland
* Date: 2003-05-14
* Version: 0.1
* Description: Data dictionary support
* Documentation:
* Adjust: 2003-05-14 Jonas Oreland First version.
****************************************************************************/
#ifndef NdbDictionary_H
#define NdbDictionary_H
#include <ndb_types.h>
class Ndb;
/**
* @class NdbDictionary
* @brief Data dictionary class
*
* This class supports all schema data definition and enquiry such as:
* -# Creating tables (Dictionary::createTable) and table columns
* -# Dropping tables (Dictionary::dropTable)
* -# Creating secondary indexes (Dictionary::createIndex)
* -# Dropping secondary indexes (Dictionary::dropIndex)
* -# Enquiries about tables
* (Dictionary::getTable, Table::getNoOfColumns,
* Table::getPrimaryKey, and Table::getNoOfPrimaryKeys)
* -# Enquiries about indexes
* (Dictionary::getIndex, Index::getNoOfColumns,
* and Index::getColumn)
*
* NdbDictionary has several help (inner) classes:
* -# NdbDictionary::Table for creating tables
* -# NdbDictionary::Column for creating table columns
* -# NdbDictionary::Index for creating secondary indexes
*
* See @ref ndbapi_example4.cpp for details of usage.
*/
class NdbDictionary {
public:
/**
* @class Object
* @brief Meta information about a database object (a table, index, etc)
*/
class Object {
public:
/**
* Status of object
*/
enum Status {
New, ///< The object only exist in memory and
///< has not been created in the NDB Kernel
Changed, ///< The object has been modified in memory
///< and has to be commited in NDB Kernel for
///< changes to take effect
Retrieved ///< The object exist and has been read
///< into main memory from NDB Kernel
};
/**
* Get status of object
*/
virtual Status getObjectStatus() const = 0;
/**
* Get version of object
*/
virtual int getObjectVersion() const = 0;
/**
* Object type
*/
enum Type {
TypeUndefined = 0, ///< Undefined
SystemTable = 1, ///< System table
UserTable = 2, ///< User table (may be temporary)
UniqueHashIndex = 3, ///< Unique un-ordered hash index
HashIndex = 4, ///< Non-unique un-ordered hash index
UniqueOrderedIndex = 5, ///< Unique ordered index
OrderedIndex = 6, ///< Non-unique ordered index
HashIndexTrigger = 7, ///< Index maintenance, internal
IndexTrigger = 8, ///< Index maintenance, internal
SubscriptionTrigger = 9,///< Backup or replication, internal
ReadOnlyConstraint = 10 ///< Trigger, internal
};
/**
* Object state
*/
enum State {
StateUndefined = 0, ///< Undefined
StateOffline = 1, ///< Offline, not usable
StateBuilding = 2, ///< Building, not yet usable
StateDropping = 3, ///< Offlining or dropping, not usable
StateOnline = 4, ///< Online, usable
StateBroken = 9 ///< Broken, should be dropped and re-created
};
/**
* Object store
*/
enum Store {
StoreUndefined = 0, ///< Undefined
StoreTemporary = 1, ///< Object or data deleted on system restart
StorePermanent = 2 ///< Permanent. logged to disk
};
/**
* Type of fragmentation.
*
* This parameter specifies how data in the table or index will
* be distributed among the db nodes in the cluster.<br>
* The bigger the table the more number of fragments should be used.
* Note that all replicas count as same "fragment".<br>
* For a table, default is FragAllMedium. For a unique hash index,
* default is taken from underlying table and cannot currently
* be changed.
*/
enum FragmentType {
FragUndefined = 0, ///< Fragmentation type undefined or default
FragSingle = 1, ///< Only one fragment
FragAllSmall = 2, ///< One fragment per node group
FragAllMedium = 3, ///< Default value. Two fragments per node group.
FragAllLarge = 4 ///< Eight fragments per node group.
};
};
class Table; // forward declaration
/**
* @class Column
* @brief Represents an column in an NDB Cluster table
*
* Each column has a type. The type of a column is determind by a number
* of type specifiers.
* The type specifiers are:
* - Builtin type
* - Array length or max length
* - Precision and scale
*/
class Column {
public:
/**
* The builtin column types
*/
enum Type {
Undefined=0,///< Undefined
Tinyint, ///< 8 bit. 1 byte signed integer, can be used in array
Tinyunsigned, ///< 8 bit. 1 byte unsigned integer, can be used in array
Smallint, ///< 16 bit. 2 byte signed integer, can be used in array
Smallunsigned, ///< 16 bit. 2 byte unsigned integer, can be used in array
Mediumint, ///< 24 bit. 3 byte signed integer, can be used in array
Mediumunsigned,///< 24 bit. 3 byte unsigned integer, can be used in array
Int, ///< 32 bit. 4 byte signed integer, can be used in array
Unsigned, ///< 32 bit. 4 byte unsigned integer, can be used in array
Bigint, ///< 64 bit. 8 byte signed integer, can be used in array
Bigunsigned, ///< 64 Bit. 8 byte signed integer, can be used in array
Float, ///< 32-bit float. 4 bytes float, can be used in array
Double, ///< 64-bit float. 8 byte float, can be used in array
Decimal, ///< Precision, Scale are applicable
Char, ///< Len. A fixed array of 1-byte chars
Varchar, ///< Max len
Binary, ///< Len
Varbinary, ///< Max len
Datetime, ///< Precision down to 1 sec (sizeof(Datetime) == 8 bytes )
Timespec, ///< Precision down to 1 nsec(sizeof(Datetime) == 12 bytes )
Blob, ///< Binary large object (see NdbBlob)
Text ///< Text blob
};
/**
* @name General
* @{
*/
/**
* Constructor
* @param name Name of column
*/
Column(const char * name = "");
/**
* Copy constructor
* @param column Column to be copied
*/
Column(const Column& column);
~Column();
/**
* Set name of column
* @param name Name of the column
*/
void setName(const char * name);
/**
* Get name of column
* @return Name of the column
*/
const char* getName() const;
/**
* Set whether column is nullable or not
*/
void setNullable(bool);
/**
* Get if the column is nullable or not
*/
bool getNullable() const;
/**
* Set that column is part of primary key
*/
void setPrimaryKey(bool);
/**
* Check if column is part of primary key
*/
bool getPrimaryKey() const;
/**
* Get number of column (horizontal position within table)
*/
int getColumnNo() const;
/**
* Check if column is equal to some other column
* @param column Column to compare with
* @return true if column is equal to some other column otherwise false.
*/
bool equal(const Column& column) const;
/** @} *******************************************************************/
/**
* @name Type Specifiers
* @{
*/
/**
* Set type of column
* @param type Type of column
*/
void setType(Type type);
/**
* Get type of column
*/
Type getType() const;
/**
* Set precision of column.
* @note Only applicable for builtin type Decimal
*/
void setPrecision(int);
/**
* Get precision of column.
* @note Only applicable for builtin type Decimal
*/
int getPrecision() const;
/**
* Set scale of column.
* @note Only applicable for builtin type Decimal
*/
void setScale(int);
/**
* Get scale of column.
* @note Only applicable for builtin type Decimal
*/
int getScale() const;
/**
* Set length for column
* Array length for column or max length for variable length arrays.
*/
void setLength(int length);
/**
* Get length for column
* Array length for column or max length for variable length arrays.
*/
int getLength() const;
/**
* For blob, set or get "inline size" i.e. number of initial bytes
* to store in table's blob attribute. This part is normally in
* main memory and can be indexed and interpreted.
*/
void setInlineSize(int size) { setPrecision(size); }
int getInlineSize() const { return getPrecision(); }
/**
* For blob, set or get "part size" i.e. number of bytes to store in
* each tuple of the "blob table". Can be set to zero to omit parts
* and to allow only inline bytes ("tinyblob").
*/
void setPartSize(int size) { setScale(size); }
int getPartSize() const { return getScale(); }
/**
* For blob, set or get "stripe size" i.e. number of consecutive
* <em>parts</em> to store in each node group.
*/
void setStripeSize(int size) { setLength(size); }
int getStripeSize() const { return getLength(); }
/**
* Get size of element
*/
int getSize() const;
/**
* Set distribution key
*
* A <em>distribution key</em> is a set of attributes which are used
* to distribute the tuples onto the NDB nodes.
* The distribution key uses the NDB Cluster hashing function.
*
* An example where this is useful is TPC-C where it might be
* good to use the warehouse id and district id as the distribution key.
* This would place all data for a specific district and warehouse
* in the same database node.
*
* Locally in the fragments the full primary key
* will still be used with the hashing algorithm.
*
* @param enable If set to true, then the column will be part of
* the distribution key.
*/
void setDistributionKey(bool enable);
/**
* Check if column is part of distribution key
* @see setDistributionKey
*/
bool getDistributionKey() const;
/** @} *******************************************************************/
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
void setTupleKey(bool);
bool getTupleKey() const;
void setDistributionGroup(bool, int bits = 16);
bool getDistributionGroup() const;
int getDistributionGroupBits() const;
void setIndexOnlyStorage(bool);
bool getIndexOnlyStorage() const;
const Table * getBlobTable() const;
/**
* @name ODBC Specific methods
* @{
*/
void setAutoIncrement(bool);
bool getAutoIncrement() const;
void setAutoIncrementInitialValue(Uint64 val);
void setDefaultValue(const char*);
const char* getDefaultValue() const;
/** @} *******************************************************************/
static const Column * FRAGMENT;
static const Column * ROW_COUNT;
static const Column * COMMIT_COUNT;
#endif
private:
friend class NdbRecAttr;
friend class NdbColumnImpl;
class NdbColumnImpl & m_impl;
Column(NdbColumnImpl&);
Column& operator=(const Column&);
};
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
/**
* ???
*/
typedef Column Attribute;
#endif
/**
* @brief Represents a table in NDB Cluster
*
* <em>TableSize</em><br>
* When calculating the data storage one should add the size of all
* attributes (each attributeconsumes at least 4 bytes) and also an overhead
* of 12 byte. Variable size attributes (not supported yet) will have a
* size of 12 bytes plus the actual data storage parts where there is an
* additional overhead based on the size of the variable part.<br>
* An example table with 5 attributes:
* one 64 bit attribute, one 32 bit attribute,
* two 16 bit attributes and one array of 64 8 bits.
* This table will consume
* 12 (overhead) + 8 + 4 + 2*4 (4 is minimum) + 64 = 96 bytes per record.
* Additionally an overhead of about 2 % as page headers and waste should
* be allocated. Thus, 1 million records should consume 96 MBytes
* plus the overhead 2 MByte and rounded up to 100 000 kBytes.<br>
*
*/
class Table : public Object {
public:
/**
* @name General
* @{
*/
/**
* Constructor
* @param name Name of table
*/
Table(const char * name = "");
/**
* Copy constructor
* @param table Table to be copied
*/
Table(const Table& table);
virtual ~Table();
/**
* Assignment operator, deep copy
* @param table Table to be copied
*/
Table& operator=(const Table&);
/**
* Name of table
* @param name Name of table
*/
void setName(const char * name);
/**
* Get table name
*/
const char * getName() const;
/**
* Get table id
*/
int getTableId() const;
/**
* Add a column definition to a table
* @note creates a copy
*/
void addColumn(const Column &);
/**
* Get column definition via name.
* @return null if none existing name
*/
const Column* getColumn(const char * name) const;
/**
* Get column definition via index in table.
* @return null if none existing name
*/
const Column* getColumn(const int attributeId) const;
/** @} *******************************************************************/
/**
* @name Storage
* @{
*/
/**
* If set to false, then the table is a temporary
* table and is not logged to disk.
*
* In case of a system restart the table will still
* be defined and exist but will be empty.
* Thus no checkpointing and no logging is performed on the table.
*
* The default value is true and indicates a normal table
* with full checkpointing and logging activated.
*/
void setLogging(bool);
/**
* @see NdbDictionary::Table::setLogging.
*/
bool getLogging() const;
/**
* Set fragmentation type
*/
void setFragmentType(FragmentType);
/**
* Get fragmentation type
*/
FragmentType getFragmentType() const;
/**
* Set KValue (Hash parameter.)
* Only allowed value is 6.
* Later implementations might add flexibility in this parameter.
*/
void setKValue(int kValue);
/**
* Get KValue (Hash parameter.)
* Only allowed value is 6.
* Later implementations might add flexibility in this parameter.
*/
int getKValue() const;
/**
* Set MinLoadFactor (Hash parameter.)
* This value specifies the load factor when starting to shrink
* the hash table.
* It must be smaller than MaxLoadFactor.
* Both these factors are given in percentage.
*/
void setMinLoadFactor(int);
/**
* Get MinLoadFactor (Hash parameter.)
* This value specifies the load factor when starting to shrink
* the hash table.
* It must be smaller than MaxLoadFactor.
* Both these factors are given in percentage.
*/
int getMinLoadFactor() const;
/**
* Set MaxLoadFactor (Hash parameter.)
* This value specifies the load factor when starting to split
* the containers in the local hash tables.
* 100 is the maximum which will optimize memory usage.
* A lower figure will store less information in each container and thus
* find the key faster but consume more memory.
*/
void setMaxLoadFactor(int);
/**
* Get MaxLoadFactor (Hash parameter.)
* This value specifies the load factor when starting to split
* the containers in the local hash tables.
* 100 is the maximum which will optimize memory usage.
* A lower figure will store less information in each container and thus
* find the key faster but consume more memory.
*/
int getMaxLoadFactor() const;
/** @} *******************************************************************/
/**
* @name Other
* @{
*/
/**
* Get number of columns in the table
*/
int getNoOfColumns() const;
/**
* Get number of primary keys in the table
*/
int getNoOfPrimaryKeys() const;
/**
* Get name of primary key
*/
const char* getPrimaryKey(int no) const;
/**
* Check if table is equal to some other table
*/
bool equal(const Table&) const;
/**
* Get frm file stored with this table
*/
const void* getFrmData() const;
Uint32 getFrmLength() const;
/**
* Set frm file to store with this table
*/
void setFrm(const void* data, Uint32 len);
/**
* Set table object type
*/
void setObjectType(Object::Type type);
/**
* Get table object type
*/
Object::Type getObjectType() const;
/**
* Get object status
*/
virtual Object::Status getObjectStatus() const;
/**
* Get object version
*/
virtual int getObjectVersion() const;
/** @} *******************************************************************/
#ifndef DOXYGEN_SHOULD_SKIP_DEPRECATED
void setStoredTable(bool x) { setLogging(x); }
bool getStoredTable() const { return getLogging(); }
int getRowSizeInBytes() const ;
int createTableInDb(Ndb*, bool existingEqualIsOk = true) const ;
#endif
private:
friend class NdbTableImpl;
class NdbTableImpl & m_impl;
Table(NdbTableImpl&);
};
/**
* @class Index
* @brief Represents an index in an NDB Cluster
*/
class Index : public Object {
public:
/**
* Constructor
* @param name Name of index
*/
Index(const char * name = "");
virtual ~Index();
/**
* Set the name of an index
*/
void setName(const char * name);
/**
* Get the name of an index
*/
const char * getName() const;
/**
* Define the name of the table to be indexed
*/
void setTable(const char * name);
/**
* Get the name of the table being indexed
*/
const char * getTable() const;
/**
* Get the number of columns in the index
*/
unsigned getNoOfColumns() const;
/**
* Get the number of columns in the index
* Depricated, use getNoOfColumns instead.
*/
int getNoOfIndexColumns() const;
/**
* Get a specific column in the index
*/
const NdbDictionary::Column * getColumn(unsigned no) const ;
/**
* Get a specific column name in the index
* Depricated, use getColumn instead.
*/
const char * getIndexColumn(int no) const ;
/**
* Add a column to the index definition
* Note that the order of columns will be in
* the order they are added (only matters for ordered indexes).
*/
void addColumn(const Column & c);
/**
* Add a column name to the index definition
* Note that the order of indexes will be in
* the order they are added (only matters for ordered indexes).
*/
void addColumnName(const char * name);
/**
* Add a column name to the index definition
* Note that the order of indexes will be in
* the order they are added (only matters for ordered indexes).
* Depricated, use addColumnName instead.
*/
void addIndexColumn(const char * name);
/**
* Add several column names to the index definition
* Note that the order of indexes will be in
* the order they are added (only matters for ordered indexes).
*/
void addColumnNames(unsigned noOfNames, const char ** names);
/**
* Add several column names to the index definition
* Note that the order of indexes will be in
* the order they are added (only matters for ordered indexes).
* Depricated, use addColumnNames instead.
*/
void addIndexColumns(int noOfNames, const char ** names);
/**
* Represents type of index
*/
enum Type {
Undefined = 0, ///< Undefined object type (initial value)
UniqueHashIndex = 3, ///< Unique un-ordered hash index
///< (only one currently supported)
HashIndex = 4, ///< Non-unique un-ordered hash index
UniqueOrderedIndex = 5, ///< Unique ordered index
OrderedIndex = 6 ///< Non-unique ordered index
};
/**
* Set index type of the index
*/
void setType(Type type);
/**
* Get index type of the index
*/
Type getType() const;
/**
* Enable/Disable index storage on disk
*
* @param enable If enable is set to true, then logging becomes enabled
*
* @see NdbDictionary::Table::setLogging
*
* @note Non-logged indexes are rebuilt at system restart.
* @note Ordered index does not currently support logging.
*/
void setLogging(bool enable);
/**
* Check if index is set to be stored on disk
*
* @see NdbDictionary::Index::setLogging
*/
bool getLogging() const;
#ifndef DOXYGEN_SHOULD_SKIP_DEPRECATED
void setStoredIndex(bool x) { setLogging(x); }
bool getStoredIndex() const { return getLogging(); }
#endif
/**
* Get object status
*/
virtual Object::Status getObjectStatus() const;
/**
* Get object version
*/
virtual int getObjectVersion() const;
private:
friend class NdbIndexImpl;
class NdbIndexImpl & m_impl;
Index(NdbIndexImpl&);
};
/**
* @brief Represents an Event in NDB Cluster
*
*/
class Event : public Object {
public:
enum TableEvent { TE_INSERT=1, TE_DELETE=2, TE_UPDATE=4, TE_ALL=7 };
enum EventDurability {
ED_UNDEFINED = 0,
#if 0 // not supported
ED_SESSION = 1,
// Only this API can use it
// and it's deleted after api has disconnected or ndb has restarted
ED_TEMPORARY = 2,
// All API's can use it,
// But's its removed when ndb is restarted
#endif
ED_PERMANENT = 3
// All API's can use it,
// It's still defined after a restart
};
Event(const char *name);
virtual ~Event();
void setName(const char *);
void setTable(const char *);
void addTableEvent(const TableEvent);
void setDurability(const EventDurability);
void addColumn(const Column &c);
void addEventColumn(unsigned attrId);
void addEventColumn(const char * columnName);
void addEventColumns(int n, const char ** columnNames);
/**
* Get object status
*/
virtual Object::Status getObjectStatus() const;
/**
* Get object version
*/
virtual int getObjectVersion() const;
void print();
private:
friend class NdbEventImpl;
friend class NdbEventOperationImpl;
class NdbEventImpl & m_impl;
Event(NdbEventImpl&);
};
/**
* @class Dictionary
* @brief Dictionary for defining and retreiving meta data
*/
class Dictionary {
public:
/**
* @class List
* @brief Structure for retrieving lists of object names
*/
struct List {
/**
* @struct Element
* @brief Object to be stored in an NdbDictionary::Dictionary::List
*/
struct Element {
unsigned id; ///< Id of object
Object::Type type; ///< Type of object
Object::State state; ///< State of object
Object::Store store; ///< How object is stored
char * database; ///< In what database the object resides
char * schema; ///< What schema the object is defined in
char * name; ///< Name of object
Element() :
id(0),
type(Object::TypeUndefined),
state(Object::StateUndefined),
store(Object::StoreUndefined),
database(0),
schema(0),
name(0) {
}
};
unsigned count; ///< Number of elements in list
Element * elements; ///< Pointer to array of elements
List() : count(0), elements(0) {}
~List() {
if (elements != 0) {
for (unsigned i = 0; i < count; i++) {
delete[] elements[i].database;
delete[] elements[i].schema;
delete[] elements[i].name;
elements[i].name = 0;
}
delete[] elements;
count = 0;
elements = 0;
}
}
};
/**
* @name General
* @{
*/
/**
* Fetch list of all objects, optionally restricted to given type.
*/
int listObjects(List & list, Object::Type type = Object::TypeUndefined);
/**
* Get the latest error
*
* @return Error object.
*/
const struct NdbError & getNdbError() const;
/** @} *******************************************************************/
/**
* @name Tables
* @{
*/
/**
* Create defined table given defined Table instance
* @param Table Table to create
* @return 0 if successful otherwise -1.
*/
int createTable(const Table &);
/**
* Drop table given retrieved Table instance
* @param Table Table to drop
* @return 0 if successful otherwise -1.
*/
int dropTable(Table &);
/**
* Drop table given table name
* @param name Name of table to drop
* @return 0 if successful otherwise -1.
*/
int dropTable(const char * name);
/**
* Alter defined table given defined Table instance
* @param Table Table to alter
* @return -2 (incompatible version) <br>
* -1 general error <br>
* 0 success
*/
int alterTable(const Table &);
/**
* Get table with given name, NULL if undefined
* @param name Name of table to get
* @return table if successful otherwise NULL.
*/
const Table * getTable(const char * name);
/**
* Get table with given name for alteration.
* @param name Name of table to alter
* @return table if successful. NULL if undefined
*/
Table getTableForAlteration(const char * name);
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
/**
* Invalidate cached table object
* @param name Name of table to invalidate
*/
void invalidateTable(const char * name);
#endif
/**
* Remove table/index from local cache
*/
void removeCachedTable(const char * table);
void removeCachedIndex(const char * index, const char * table);
/** @} *******************************************************************/
/**
* @name Indexes
* @{
*/
/**
* Create index given defined Index instance
* @param Index to create
* @return 0 if successful otherwise -1.
*/
int createIndex(const Index &);
/**
* Drop index with given name
* @param indexName Name of index to drop.
* @param tableName Name of table that index belongs to.
* @return 0 if successful otherwise -1.
*/
int dropIndex(const char * indexName,
const char * tableName);
/**
* Get index with given name, NULL if undefined
* @param indexName Name of index to get.
* @param tableName Name of table that index belongs to.
* @return index if successful, otherwise 0.
*/
const Index * getIndex(const char * indexName,
const char * tableName);
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
/**
* Invalidate cached index object
*/
void invalidateIndex(const char * indexName,
const char * tableName);
#endif
/**
* Fetch list of indexes of given table.
* @param list Reference to list where to store the listed indexes
* @param tableName Name of table that index belongs to.
* @return 0 if successful, otherwise -1
*/
int listIndexes(List & list, const char * tableName);
/** @} *******************************************************************/
/**
* @name Events
* @{
*/
/**
* Create event given defined Event instance
* @param Event to create
* @return 0 if successful otherwise -1.
*/
int createEvent(const Event &);
/**
* Drop event with given name
* @param eventName Name of event to drop.
* @return 0 if successful otherwise -1.
*/
int dropEvent(const char * eventName);
/**
* Get event with given name.
* @param eventName Name of event to get.
* @return an Event if successful, otherwise NULL.
*/
const Event * getEvent(const char * eventName);
/** @} *******************************************************************/
protected:
Dictionary(Ndb & ndb);
~Dictionary();
private:
friend class NdbDictionaryImpl;
friend class UtilTransactions;
friend class NdbBlob;
class NdbDictionaryImpl & m_impl;
Dictionary(NdbDictionaryImpl&);
const Table * getIndexTable(const char * indexName,
const char * tableName);
public:
const Table * getTable(const char * name, void **data);
void set_local_table_data_size(unsigned sz);
};
};
class NdbOut& operator <<(class NdbOut& out, const NdbDictionary::Column& col);
#endif