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3a887ea75f
git-svn-id: file:///svn/toku/tokudb@47022 c7de825b-a66e-492c-adef-691d508d4ae1
113 lines
4 KiB
C
113 lines
4 KiB
C
/* Fair readers writer lock implemented using condition variables.
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* This is maintained so that we can measure the performance of a relatively simple implementation (this one)
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* compared to a fast one that uses compare-and-swap (the one in ../toku_rwlock.c)
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* For now it's only for testing.
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*/
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#ident "$Id$"
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#ident "Copyright (c) 2010 Tokutek Inc. All rights reserved."
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// Fair readers/writer locks. These are fair (meaning first-come first-served. No reader starvation, and no writer starvation). And they are
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// probably faster than the linux readers/writer locks (pthread_rwlock_t).
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struct toku_cv_fair_rwlock_waiter_state; // this structure is used internally.
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typedef struct toku_cv_fair_rwlock_s {
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toku_mutex_t mutex;
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int state; // 0 means no locks, + is number of readers locked, -1 is a writer
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struct toku_cv_fair_rwlock_waiter_state *waiters_head, *waiters_tail;
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} toku_cv_fair_rwlock_t;
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void toku_cv_fair_rwlock_init (toku_cv_fair_rwlock_t *rwlock);
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void toku_cv_fair_rwlock_destroy (toku_cv_fair_rwlock_t *rwlock);
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int toku_cv_fair_rwlock_rdlock (toku_cv_fair_rwlock_t *rwlock);
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int toku_cv_fair_rwlock_wrlock (toku_cv_fair_rwlock_t *rwlock);
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int toku_cv_fair_rwlock_unlock (toku_cv_fair_rwlock_t *rwlock);
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struct toku_cv_fair_rwlock_waiter_state {
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char is_read;
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struct toku_cv_fair_rwlock_waiter_state *next;
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toku_cond_t cond;
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};
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static __thread struct toku_cv_fair_rwlock_waiter_state waitstate = {0, NULL, {PTHREAD_COND_INITIALIZER} };
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void toku_cv_fair_rwlock_init (toku_cv_fair_rwlock_t *rwlock) {
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rwlock->state=0;
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rwlock->waiters_head = NULL;
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rwlock->waiters_tail = NULL;
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toku_mutex_init(&rwlock->mutex, NULL);
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}
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void toku_cv_fair_rwlock_destroy (toku_cv_fair_rwlock_t *rwlock) {
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toku_mutex_destroy(&rwlock->mutex);
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}
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int toku_cv_fair_rwlock_rdlock (toku_cv_fair_rwlock_t *rwlock) {
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toku_mutex_lock(&rwlock->mutex);
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if (rwlock->waiters_head!=NULL || rwlock->state<0) {
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// Someone is ahead of me in the queue, or someone has a lock.
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// We use per-thread-state for the condition variable. A thread cannot get control and try to reuse the waiter state for something else.
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if (rwlock->waiters_tail) {
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rwlock->waiters_tail->next = &waitstate;
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} else {
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rwlock->waiters_head = &waitstate;
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}
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rwlock->waiters_tail = &waitstate;
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waitstate.next = NULL;
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waitstate.is_read = 1;
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do {
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toku_cond_wait(&waitstate.cond, &rwlock->mutex);
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} while (rwlock->waiters_head!=&waitstate || rwlock->state<0);
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rwlock->state++;
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rwlock->waiters_head=waitstate.next;
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if (waitstate.next==NULL) rwlock->waiters_tail=NULL;
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if (rwlock->waiters_head && rwlock->waiters_head->is_read) {
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toku_cond_signal(&rwlock->waiters_head->cond);
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}
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} else {
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// No one is waiting, and any holders are readers.
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rwlock->state++;
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}
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toku_mutex_unlock(&rwlock->mutex);
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return 0;
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}
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int toku_cv_fair_rwlock_wrlock (toku_cv_fair_rwlock_t *rwlock) {
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toku_mutex_lock(&rwlock->mutex);
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if (rwlock->waiters_head!=NULL || rwlock->state!=0) {
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// Someone else is ahead of me, or someone has a lock the lock, so we must wait our turn.
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if (rwlock->waiters_tail) {
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rwlock->waiters_tail->next = &waitstate;
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} else {
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rwlock->waiters_head = &waitstate;
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}
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rwlock->waiters_tail = &waitstate;
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waitstate.next = NULL;
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waitstate.is_read = 0;
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do {
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toku_cond_wait(&waitstate.cond, &rwlock->mutex);
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} while (rwlock->waiters_head!=&waitstate || rwlock->state!=0);
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rwlock->waiters_head = waitstate.next;
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if (waitstate.next==NULL) rwlock->waiters_tail=NULL;
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}
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rwlock->state = -1;
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toku_mutex_unlock(&rwlock->mutex);
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return 0;
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}
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int toku_cv_fair_rwlock_unlock (toku_cv_fair_rwlock_t *rwlock) {
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toku_mutex_lock(&rwlock->mutex);
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assert(rwlock->state!=0);
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if (rwlock->state>0) {
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rwlock->state--;
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} else {
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rwlock->state=0;
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}
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if (rwlock->state==0 && rwlock->waiters_head) {
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toku_cond_signal(&rwlock->waiters_head->cond);
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} else {
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// printf(" No one to wake\n");
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}
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toku_mutex_unlock(&rwlock->mutex);
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return 0;
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}
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