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			106 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright (c) 2000, 2002, 2004, 2007 MySQL AB
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   Use is subject to license terms
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   This program is free software; you can redistribute it and/or modify
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   it under the terms of the GNU General Public License as published by
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   the Free Software Foundation; version 2 of the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1335  USA */
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/****************************************************************
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*	SOUNDEX ALGORITHM in C					*
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*								*
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*	The basic Algorithm source is taken from EDN Nov.	*
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*	14, 1985 pg. 36.					*
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*								*
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*	As a test Those in Illinois will find that the		*
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*	first group of numbers in their drivers license		*
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*	number is the soundex number for their last name.	*
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*								*
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*	RHW  PC-IBBS ID. #1230					*
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*								*
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*	As an extension if remove_garbage is set then all non-	*
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*	alpha characters are skipped				*
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*                                                               *
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*       Note, that this implementation corresponds to the       *
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*       original version of the algorithm, not to the more      *
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*       popular "enhanced" version, described by Knuth.         *
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****************************************************************/
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#include "mysys_priv.h"
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#include <m_ctype.h>
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#include "my_static.h"
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static char get_scode(CHARSET_INFO * cs, char **ptr,pbool remove_garbage);
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		/* outputed string is 4 byte long */
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		/* out_pntr can be == in_pntr */
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void soundex(CHARSET_INFO * cs,register char * out_pntr, char * in_pntr,
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	     pbool remove_garbage)
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{
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  char ch,last_ch;
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  reg3 char * end;
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  register const uchar *map=cs->to_upper;
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  if (remove_garbage)
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  {
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    while (*in_pntr && !my_isalpha(cs,*in_pntr)) /* Skip pre-space */
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      in_pntr++;
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  }
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  *out_pntr++ = map[(uchar)*in_pntr];	/* Copy first letter		 */
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  last_ch = get_scode(cs,&in_pntr,0);	/* code of the first letter	 */
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					/* for the first 'double-letter  */
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					/* check.			 */
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  end=out_pntr+3;			/* Loop on input letters until	 */
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					/* end of input (null) or output */
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					/* letter code count = 3	 */
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  in_pntr++;
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  while (out_pntr < end && (ch = get_scode(cs,&in_pntr,remove_garbage)) != 0)
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  {
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    in_pntr++;
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    if ((ch != '0') && (ch != last_ch)) /* if not skipped or double */
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    {
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      *out_pntr++ = ch;			/* letter, copy to output */
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    }					/* for next double-letter check */
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    last_ch = ch;			/* save code of last input letter */
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  }
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  while (out_pntr < end)
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    *out_pntr++ = '0';
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  *out_pntr=0;				/* end string */
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  return;
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} /* soundex */
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  /*
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    If alpha, map input letter to soundex code.
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    If not alpha and remove_garbage is set then skip to next char
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    else return 0
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    */
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static char get_scode(CHARSET_INFO * cs,char **ptr, pbool remove_garbage)
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{
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  uchar ch;
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  if (remove_garbage)
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  {
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    while (**ptr && !my_isalpha(cs,**ptr))
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      (*ptr)++;
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  }
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  ch=my_toupper(cs,**ptr);
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  if (ch < 'A' || ch > 'Z')
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  {
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    if (my_isalpha(cs,ch))		/* If extended alfa (country spec) */
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      return '0';			/* threat as vokal */
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    return 0;				/* Can't map */
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  }
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  return(soundex_map[ch-'A']);
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} /* get_scode */
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