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1144 lines
36 KiB
C
1144 lines
36 KiB
C
/* Copyright (C) 2008 MySQL AB, 2008-2009 Sun Microsystems, Inc.
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Copyright (c) 2011, 2013, Monty Program Ab.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1335 USA */
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/**
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@file
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"waiting threads" subsystem - a unified interface for threads to wait
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on each other, with built-in deadlock detection.
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Main concepts
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^^^^^^^^^^^^^
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a thread - is represented by a WT_THD structure. One physical thread
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can have only one WT_THD descriptor at any given moment.
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a resource - a thread does not wait for other threads directly,
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instead it waits for a "resource", which is "owned" by other threads.
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It waits, exactly, for all "owners" to "release" a resource.
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It does not have to correspond to a physical resource. For example, it
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may be convenient in certain cases to force resource == thread.
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A resource is represented by a WT_RESOURCE structure.
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a resource identifier - a pair of {resource type, value}. A value is
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an ulonglong number. Represented by a WT_RESOURCE_ID structure.
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a resource type - a pointer to a statically defined instance of
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WT_RESOURCE_TYPE structure. This structure contains a pointer to
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a function that knows how to compare values of this resource type.
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In the simple case it could be wt_resource_id_memcmp().
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a wait-for graph - a graph, that represenst "wait-for" relationships.
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It has two types of nodes - threads and resources. There are directed
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edges from a thread to a resource it is waiting for (WT_THD::waiting_for),
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from a thread to resources that it "owns" (WT_THD::my_resources),
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and from a resource to threads that "own" it (WT_RESOURCE::owners)
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Graph completeness
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^^^^^^^^^^^^^^^^^^
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For flawless deadlock detection wait-for graph must be complete.
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It means that when a thread starts waiting it needs to know *all* its
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blockers, and call wt_thd_will_wait_for() for every one of them.
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Otherwise two phenomena should be expected:
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1. Fuzzy timeouts:
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thread A needs to get a lock, and is blocked by a thread B.
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it waits.
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Just before the timeout thread B releases the lock.
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thread A is ready to grab the lock but discovers that it is also
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blocked by a thread C.
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It waits and times out.
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As a result thread A has waited two timeout intervals, instead of one.
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2. Unreliable cycle detection:
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Thread A waits for threads B and C
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Thread C waits for D
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Thread D wants to start waiting for A
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one can see immediately that thread D creates a cycle, and thus
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a deadlock is detected.
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But if thread A would only wait for B, and start waiting for C
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when B would unlock, thread D would be allowed to wait, a deadlock
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would be only detected when B unlocks or somebody times out.
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These two phenomena don't affect a correctness, and strictly speaking,
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the caller is not required to call wt_thd_will_wait_for() for *all*
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blockers - it may optimize wt_thd_will_wait_for() calls. But they
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may be perceived as bugs by users, it must be understood that such
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an optimization comes with its price.
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Usage
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^^^^^
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First, the wt* subsystem must be initialized by calling
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wt_init(). In the server you don't need to do it, it's done
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in mysqld.cc.
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Similarly, wt_end() frees wt* structures, should be called
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at the end, but in the server mysqld.cc takes care of that.
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Every WT_THD should be initialized with wt_thd_lazy_init().
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After that they can be used in other wt_thd_* calls.
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Before discarding, WT_THD should be free'd with
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wt_thd_destroy(). In the server both are handled in sql_class.cc,
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it's an error to try to do it manually.
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To use the deadlock detection one needs to use this thread's WT_THD,
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call wt_thd_will_wait_for() for every thread it needs to wait on,
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then call wt_thd_cond_timedwait(). When thread releases a resource
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it should call wt_thd_release() (or wt_thd_release_all()) - it will
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notify (send a signal) threads waiting in wt_thd_cond_timedwait(),
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if appropriate.
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Just like with pthread's cond_wait, there could be spurious
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wake-ups from wt_thd_cond_timedwait(). A caller is expected to
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handle that (that is, to re-check the blocking criteria).
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wt_thd_will_wait_for() and wt_thd_cond_timedwait() return either
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WT_OK or WT_DEADLOCK. Additionally wt_thd_cond_timedwait() can return
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WT_TIMEOUT. Out of memory and other fatal errors are reported as
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WT_DEADLOCK - and a transaction must be aborted just the same.
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Configuration
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^^^^^^^^^^^^^
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There are four config variables. Two deadlock search depths - short and
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long - and two timeouts. Deadlock search is performed with the short
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depth on every wt_thd_will_wait_for() call. wt_thd_cond_timedwait()
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waits with a short timeout, performs a deadlock search with the long
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depth, and waits with a long timeout. As most deadlock cycles are supposed
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to be short, most deadlocks will be detected at once, and waits will
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rarely be necessary.
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These config variables are thread-local. Different threads may have
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different search depth and timeout values.
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Also, deadlock detector supports different killing strategies, the victim
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in a deadlock cycle is selected based on the "weight". See "weight"
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description in waiting_threads.h for details. It's up to the caller to
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set weights accordingly.
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Status
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^^^^^^
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We calculate the number of successful waits (WT_OK returned from
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wt_thd_cond_timedwait()), a number of timeouts, a deadlock cycle
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length distribution - number of deadlocks with every length from
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1 to WT_CYCLE_STATS, and a wait time distribution - number
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of waits with a time from 1 us to 1 min in WT_WAIT_STATS
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intervals on a log e scale.
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*/
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/*
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Note that if your lock system satisfy the following condition:
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there exist four lock levels A, B, C, D, such as
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A is compatible with B
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A is not compatible with C
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D is not compatible with B
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(example A=IX, B=IS, C=S, D=X)
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you need to include lock level in the resource identifier - a
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thread waiting for lock of the type A on resource R and another
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thread waiting for lock of the type B on resource R should wait on
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different WT_RESOURCE structures, on different {lock, resource}
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pairs. Otherwise the following is possible:
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thread1> take S-lock on R
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thread2> take IS-lock on R
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thread3> wants X-lock on R, starts waiting for threads 1 and 2 on R.
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thread3 is killed (or timeout or whatever)
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WT_RESOURCE structure for R is still in the hash, as it has two owners
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thread4> wants an IX-lock on R
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WT_RESOURCE for R is found in the hash, thread4 starts waiting on it.
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!! now thread4 is waiting for both thread1 and thread2
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!! while, in fact, IX-lock and IS-lock are compatible and
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!! thread4 should not wait for thread2.
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*/
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#include <my_global.h>
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#include <waiting_threads.h>
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#include <m_string.h>
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#include "my_cpu.h"
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/* status variables */
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/**
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preset table of wait intervals
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*/
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ulonglong wt_wait_table[WT_WAIT_STATS];
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/**
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wait time distribution (log e scale)
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*/
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uint32 wt_wait_stats[WT_WAIT_STATS+1];
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/**
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distribution of cycle lengths
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first column tells whether this was during short or long detection
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*/
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uint32 wt_cycle_stats[2][WT_CYCLE_STATS+1];
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uint32 wt_success_stats;
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#ifdef HAVE_PSI_INTERFACE
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extern PSI_cond_key key_WT_RESOURCE_cond;
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#endif
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#ifdef SAFE_STATISTICS
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#define incr(VAR, LOCK) do { my_atomic_add32(&(VAR), 1); } while(0)
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#else
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#define incr(VAR,LOCK) do { (VAR)++; } while(0)
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#endif
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static void increment_success_stats()
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{
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incr(wt_success_stats, success_stats_lock);
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}
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static void increment_cycle_stats(uint depth, uint slot)
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{
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if (depth >= WT_CYCLE_STATS)
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depth= WT_CYCLE_STATS;
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incr(wt_cycle_stats[slot][depth], cycle_stats_lock);
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}
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static void increment_wait_stats(ulonglong waited,int ret)
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{
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uint i;
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if ((ret) == ETIMEDOUT)
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i= WT_WAIT_STATS;
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else
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for (i= 0; i < WT_WAIT_STATS && waited/10 > wt_wait_table[i]; i++) ;
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incr(wt_wait_stats[i], wait_stats_lock);
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}
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/*
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'lock' protects 'owners', 'state', and 'waiter_count'
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'id' is read-only
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a resource is picked up from a hash in a lock-free manner
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it's returned pinned, so it cannot be freed at once
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but it may be freed right after the pin is removed
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to free a resource it should
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1. have no owners
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2. have no waiters
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two ways to access a resource:
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1. find it in a hash
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- it's returned pinned.
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a) take a lock in exclusive mode
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b) check the state, it should be ACTIVE to be usable
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c) unpin
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2. by a direct reference
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- could only used if a resource cannot be freed
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e.g. accessing a resource by thd->waiting_for is safe,
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a resource cannot be freed as there's a thread waiting for it
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*/
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struct st_wt_resource {
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WT_RESOURCE_ID id;
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uint waiter_count;
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enum { ACTIVE, FREE } state;
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#ifndef DBUG_OFF
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mysql_mutex_t *cond_mutex; /* a mutex for the 'cond' below */
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#endif
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#ifdef WT_RWLOCKS_USE_MUTEXES
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/*
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we need a special rwlock-like 'lock' to allow readers bypass
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waiting writers, otherwise readers can deadlock. For example:
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A waits on resource x, owned by B, B waits on resource y, owned
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by A, we have a cycle (A->x->B->y->A)
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Both A and B start deadlock detection:
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A locks x B locks y
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A goes deeper B goes deeper
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A locks y B locks x
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with mutexes it would deadlock. With rwlocks it won't, as long
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as both A and B are taking read locks (and they do).
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But other threads may take write locks. Assume there's
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C who wants to start waiting on x, and D who wants to start
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waiting on y.
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A read-locks x B read-locks y
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A goes deeper B goes deeper
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=> C write-locks x (to add a new edge) D write-locks y
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.. C is blocked D is blocked
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A read-locks y B read-locks x
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Now, if a read lock can bypass a pending wrote lock request, we're fine.
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If it can not, we have a deadlock.
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writer starvation is technically possible, but unlikely, because
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the contention is expected to be low.
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*/
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struct {
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pthread_cond_t cond;
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pthread_mutex_t mutex;
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uint readers: 16;
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uint pending_writers: 15;
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uint write_locked: 1;
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} lock;
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#else
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rw_lock_t lock;
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#endif
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mysql_cond_t cond; /* the corresponding mutex is provided by the caller */
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DYNAMIC_ARRAY owners;
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};
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#ifdef WT_RWLOCKS_USE_MUTEXES
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static void rc_rwlock_init(WT_RESOURCE *rc)
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{
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pthread_cond_init(&rc->lock.cond, 0);
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pthread_mutex_init(&rc->lock.mutex, MY_MUTEX_INIT_FAST);
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}
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static void rc_rwlock_destroy(WT_RESOURCE *rc)
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{
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DBUG_ASSERT(rc->lock.write_locked == 0);
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DBUG_ASSERT(rc->lock.readers == 0);
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pthread_cond_destroy(&rc->lock.cond);
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pthread_mutex_destroy(&rc->lock.mutex);
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}
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static void rc_rdlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("TRYLOCK resid=%ld for READ", (ulong)rc->id.value));
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pthread_mutex_lock(&rc->lock.mutex);
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while (rc->lock.write_locked)
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pthread_cond_wait(&rc->lock.cond, &rc->lock.mutex);
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rc->lock.readers++;
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pthread_mutex_unlock(&rc->lock.mutex);
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DBUG_PRINT("wt", ("LOCK resid=%ld for READ", (ulong)rc->id.value));
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}
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static void rc_wrlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("TRYLOCK resid=%ld for WRITE", (ulong)rc->id.value));
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pthread_mutex_lock(&rc->lock.mutex);
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while (rc->lock.write_locked || rc->lock.readers)
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pthread_cond_wait(&rc->lock.cond, &rc->lock.mutex);
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rc->lock.write_locked= 1;
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pthread_mutex_unlock(&rc->lock.mutex);
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DBUG_PRINT("wt", ("LOCK resid=%ld for WRITE", (ulong)rc->id.value));
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}
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static void rc_unlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("UNLOCK resid=%ld", (ulong)rc->id.value));
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pthread_mutex_lock(&rc->lock.mutex);
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if (rc->lock.write_locked)
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{
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rc->lock.write_locked= 0;
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pthread_cond_broadcast(&rc->lock.cond);
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}
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else if (--rc->lock.readers == 0)
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pthread_cond_broadcast(&rc->lock.cond);
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pthread_mutex_unlock(&rc->lock.mutex);
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}
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#else
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static void rc_rwlock_init(WT_RESOURCE *rc)
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{
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my_rwlock_init(&rc->lock, 0);
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}
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static void rc_rwlock_destroy(WT_RESOURCE *rc)
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{
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rwlock_destroy(&rc->lock);
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}
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static void rc_rdlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("TRYLOCK resid=%ld for READ", (ulong)rc->id.value));
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rw_rdlock(&rc->lock);
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DBUG_PRINT("wt", ("LOCK resid=%ld for READ", (ulong)rc->id.value));
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}
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static void rc_wrlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("TRYLOCK resid=%ld for WRITE", (ulong)rc->id.value));
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rw_wrlock(&rc->lock);
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DBUG_PRINT("wt", ("LOCK resid=%ld for WRITE", (ulong)rc->id.value));
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}
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static void rc_unlock(WT_RESOURCE *rc)
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{
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DBUG_PRINT("wt", ("UNLOCK resid=%ld", (ulong)rc->id.value));
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rw_unlock(&rc->lock);
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}
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#endif
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/*
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All resources are stored in a lock-free hash. Different threads
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may add new resources and perform deadlock detection concurrently.
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*/
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static LF_HASH reshash;
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/**
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WT_RESOURCE constructor
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It's called from lf_hash and takes a pointer to an LF_SLIST instance.
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WT_RESOURCE is located at arg+sizeof(LF_SLIST)
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*/
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static void wt_resource_create(uchar *arg)
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{
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WT_RESOURCE *rc= (WT_RESOURCE*)(arg+LF_HASH_OVERHEAD);
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DBUG_ENTER("wt_resource_create");
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bzero(rc, sizeof(*rc));
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rc_rwlock_init(rc);
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mysql_cond_init(key_WT_RESOURCE_cond, &rc->cond, 0);
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my_init_dynamic_array(PSI_INSTRUMENT_ME, &rc->owners,
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sizeof(WT_THD *), 0, 5, MYF(0));
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DBUG_VOID_RETURN;
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}
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/**
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WT_RESOURCE destructor
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It's called from lf_hash and takes a pointer to an LF_SLIST instance.
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WT_RESOURCE is located at arg+sizeof(LF_SLIST)
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*/
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static void wt_resource_destroy(uchar *arg)
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{
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WT_RESOURCE *rc= (WT_RESOURCE*)(arg+LF_HASH_OVERHEAD);
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DBUG_ENTER("wt_resource_destroy");
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DBUG_ASSERT(rc->owners.elements == 0);
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rc_rwlock_destroy(rc);
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mysql_cond_destroy(&rc->cond);
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delete_dynamic(&rc->owners);
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DBUG_VOID_RETURN;
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}
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/**
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WT_RESOURCE initializer
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It's called from lf_hash when an element is inserted.
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*/
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static void wt_resource_init(LF_HASH *hash __attribute__((unused)),
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void *resource, const void *ident)
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{
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WT_RESOURCE *rc= resource;
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const WT_RESOURCE_ID *id= ident;
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DBUG_ENTER("wt_resource_init");
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rc->id= *id;
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rc->waiter_count= 0;
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rc->state= ACTIVE;
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#ifndef DBUG_OFF
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rc->cond_mutex= 0;
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#endif
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DBUG_VOID_RETURN;
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}
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static int wt_init_done;
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void wt_init()
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{
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DBUG_ENTER("wt_init");
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DBUG_ASSERT(reshash.alloc.constructor != wt_resource_create);
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lf_hash_init(&reshash, sizeof(WT_RESOURCE), LF_HASH_UNIQUE, 0,
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sizeof_WT_RESOURCE_ID, 0, 0);
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reshash.alloc.constructor= wt_resource_create;
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reshash.alloc.destructor= wt_resource_destroy;
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reshash.initializer= wt_resource_init;
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bzero(wt_wait_stats, sizeof(wt_wait_stats));
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bzero(wt_cycle_stats, sizeof(wt_cycle_stats));
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wt_success_stats= 0;
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{ /* initialize wt_wait_table[]. from 1 us to 1 min, log e scale */
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int i;
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double from= log(1); /* 1 us */
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double to= log(60e6); /* 1 min */
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for (i= 0; i < WT_WAIT_STATS; i++)
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{
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wt_wait_table[i]= (ulonglong)exp((to-from)/(WT_WAIT_STATS-1)*i+from);
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DBUG_ASSERT(i == 0 || wt_wait_table[i-1] != wt_wait_table[i]);
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}
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}
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wt_init_done= 1;
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DBUG_VOID_RETURN;
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}
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void wt_end()
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{
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DBUG_ENTER("wt_end");
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if (!wt_init_done)
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DBUG_VOID_RETURN;
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DBUG_ASSERT(reshash.count == 0);
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lf_hash_destroy(&reshash);
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reshash.alloc.constructor= NULL;
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wt_init_done= 0;
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DBUG_VOID_RETURN;
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}
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/**
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Lazy WT_THD initialization
|
|
|
|
Cheap initialization of WT_THD. Only initialize fields that don't require
|
|
memory allocations - basically, it only does assignments. The rest of the
|
|
WT_THD structure will be initialized on demand, on the first use.
|
|
This allows one to initialize lazily all WT_THD structures, even if some
|
|
(or even most) of them will never be used for deadlock detection.
|
|
|
|
@param ds a pointer to deadlock search depth short value
|
|
@param ts a pointer to deadlock timeout short value (microseconds)
|
|
@param dl a pointer to deadlock search depth long value
|
|
@param tl a pointer to deadlock timeout long value (microseconds)
|
|
|
|
@note these are pointers to values, and WT_THD stores them as pointers.
|
|
It allows one later to change search depths and timeouts for existing
|
|
threads. It also means that the pointers must stay valid for the lifetime
|
|
of WT_THD.
|
|
*/
|
|
void wt_thd_lazy_init(WT_THD *thd, const ulong *ds, const ulong *ts,
|
|
const ulong *dl, const ulong *tl)
|
|
{
|
|
DBUG_ENTER("wt_thd_lazy_init");
|
|
thd->waiting_for= 0;
|
|
thd->weight= 0;
|
|
thd->deadlock_search_depth_short= ds;
|
|
thd->timeout_short= ts;
|
|
thd->deadlock_search_depth_long= dl;
|
|
thd->timeout_long= tl;
|
|
/* dynamic array is also initialized lazily - without memory allocations */
|
|
my_init_dynamic_array(PSI_INSTRUMENT_ME, &thd->my_resources,
|
|
sizeof(WT_RESOURCE *), 0, 5, MYF(0));
|
|
#ifndef DBUG_OFF
|
|
thd->name= my_thread_name();
|
|
#endif
|
|
DBUG_VOID_RETURN;
|
|
}
|
|
|
|
/**
|
|
Finalize WT_THD initialization
|
|
|
|
After lazy WT_THD initialization, parts of the structure are still
|
|
uninitialized. This function completes the initialization, allocating
|
|
memory, if necessary. It's called automatically on demand, when WT_THD
|
|
is about to be used.
|
|
*/
|
|
static int fix_thd_pins(WT_THD *thd)
|
|
{
|
|
if (unlikely(thd->pins == 0))
|
|
{
|
|
thd->pins= lf_hash_get_pins(&reshash);
|
|
#ifndef DBUG_OFF
|
|
thd->name= my_thread_name();
|
|
#endif
|
|
}
|
|
return thd->pins == 0;
|
|
}
|
|
|
|
void wt_thd_destroy(WT_THD *thd)
|
|
{
|
|
DBUG_ENTER("wt_thd_destroy");
|
|
|
|
DBUG_ASSERT(thd->my_resources.elements == 0);
|
|
DBUG_ASSERT(thd->waiting_for == 0);
|
|
|
|
if (thd->pins != 0)
|
|
lf_hash_put_pins(thd->pins);
|
|
|
|
delete_dynamic(&thd->my_resources);
|
|
DBUG_VOID_RETURN;
|
|
}
|
|
/**
|
|
Trivial resource id comparison function - bytewise memcmp.
|
|
|
|
It can be used in WT_RESOURCE_TYPE structures where bytewise
|
|
comparison of values is sufficient.
|
|
*/
|
|
my_bool wt_resource_id_memcmp(const void *a, const void *b)
|
|
{
|
|
/* we use the fact that there's no padding in the middle of WT_RESOURCE_ID */
|
|
compile_time_assert(offsetof(WT_RESOURCE_ID, type) == sizeof(ulonglong));
|
|
return MY_TEST(memcmp(a, b, sizeof_WT_RESOURCE_ID));
|
|
}
|
|
|
|
/**
|
|
arguments for the recursive deadlock_search function
|
|
*/
|
|
struct deadlock_arg {
|
|
WT_THD * const thd; /**< starting point of a search */
|
|
uint const max_depth; /**< search depth limit */
|
|
WT_THD *victim; /**< a thread to be killed to resolve a deadlock */
|
|
WT_RESOURCE *last_locked_rc; /**< see comment at the end of deadlock_search() */
|
|
};
|
|
|
|
/**
|
|
helper function to change the victim, according to the weight
|
|
*/
|
|
static void change_victim(WT_THD* found, struct deadlock_arg *arg)
|
|
{
|
|
if (found->weight < arg->victim->weight)
|
|
{
|
|
if (arg->victim != arg->thd)
|
|
{
|
|
rc_unlock(arg->victim->waiting_for); /* release the previous victim */
|
|
DBUG_ASSERT(arg->last_locked_rc == found->waiting_for);
|
|
}
|
|
arg->victim= found;
|
|
arg->last_locked_rc= 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
recursive loop detection in a wait-for graph with a limited search depth
|
|
*/
|
|
static int deadlock_search(struct deadlock_arg *arg, WT_THD *blocker,
|
|
uint depth)
|
|
{
|
|
WT_RESOURCE *rc, *volatile *shared_ptr= &blocker->waiting_for;
|
|
WT_THD *cursor;
|
|
size_t i;
|
|
int ret= WT_OK;
|
|
DBUG_ENTER("deadlock_search");
|
|
DBUG_PRINT("wt", ("enter: thd=%s, blocker=%s, depth=%u",
|
|
arg->thd->name, blocker->name, depth));
|
|
|
|
arg->last_locked_rc= 0;
|
|
|
|
if (depth > arg->max_depth)
|
|
{
|
|
DBUG_PRINT("wt", ("exit: WT_DEPTH_EXCEEDED (early)"));
|
|
DBUG_RETURN(WT_DEPTH_EXCEEDED);
|
|
}
|
|
|
|
retry:
|
|
/*
|
|
safe dereference as explained in lf_alloc-pin.c
|
|
(in short: protects against lf_alloc_free() in lf_hash_delete())
|
|
*/
|
|
do
|
|
{
|
|
rc= *shared_ptr;
|
|
lf_pin(arg->thd->pins, 0, rc);
|
|
} while (rc != *shared_ptr && LF_BACKOFF());
|
|
|
|
if (rc == 0)
|
|
{
|
|
DBUG_PRINT("wt", ("exit: OK (early)"));
|
|
DBUG_RETURN(0);
|
|
}
|
|
|
|
rc_rdlock(rc);
|
|
if (rc->state != ACTIVE || *shared_ptr != rc)
|
|
{
|
|
/* blocker is not waiting on this resource anymore */
|
|
rc_unlock(rc);
|
|
lf_unpin(arg->thd->pins, 0);
|
|
goto retry;
|
|
}
|
|
/* as the state is locked, we can unpin now */
|
|
lf_unpin(arg->thd->pins, 0);
|
|
|
|
/*
|
|
Below is not a pure depth-first search. It's a depth-first with a
|
|
slightest hint of breadth-first. Depth-first is:
|
|
|
|
check(element, X):
|
|
foreach current in element->nodes[] do:
|
|
if current == X return error;
|
|
check(current, X);
|
|
|
|
while we do
|
|
|
|
check(element, X):
|
|
foreach current in element->nodes[] do:
|
|
if current == X return error;
|
|
foreach current in element->nodes[] do:
|
|
check(current, X);
|
|
|
|
preferring shorter deadlocks over longer ones.
|
|
*/
|
|
for (i= 0; i < rc->owners.elements; i++)
|
|
{
|
|
cursor= *dynamic_element(&rc->owners, i, WT_THD**);
|
|
/*
|
|
We're only looking for (and detecting) cycles that include 'arg->thd'.
|
|
That is, only deadlocks that *we* have created. For example,
|
|
thd->A->B->thd
|
|
(thd waits for A, A waits for B, while B is waiting for thd).
|
|
While walking the graph we can encounter other cicles, e.g.
|
|
thd->A->B->C->A
|
|
This will not be detected. Instead we will walk it in circles until
|
|
the search depth limit is reached (the latter guarantees that an
|
|
infinite loop is impossible). We expect the thread that has created
|
|
the cycle (one of A, B, and C) to detect its deadlock.
|
|
*/
|
|
if (cursor == arg->thd)
|
|
{
|
|
ret= WT_DEADLOCK;
|
|
increment_cycle_stats(depth, arg->max_depth ==
|
|
*arg->thd->deadlock_search_depth_long);
|
|
arg->victim= cursor;
|
|
goto end;
|
|
}
|
|
}
|
|
for (i= 0; i < rc->owners.elements; i++)
|
|
{
|
|
cursor= *dynamic_element(&rc->owners, i, WT_THD**);
|
|
switch (deadlock_search(arg, cursor, depth+1)) {
|
|
case WT_OK:
|
|
break;
|
|
case WT_DEPTH_EXCEEDED:
|
|
ret= WT_DEPTH_EXCEEDED;
|
|
break;
|
|
case WT_DEADLOCK:
|
|
ret= WT_DEADLOCK;
|
|
change_victim(cursor, arg); /* also sets arg->last_locked_rc to 0 */
|
|
i= rc->owners.elements; /* jump out of the loop */
|
|
break;
|
|
default:
|
|
DBUG_ASSERT(0);
|
|
}
|
|
if (arg->last_locked_rc)
|
|
rc_unlock(arg->last_locked_rc);
|
|
}
|
|
end:
|
|
/*
|
|
Note that 'rc' is locked in this function, but it's never unlocked here.
|
|
Instead it's saved in arg->last_locked_rc and the *caller* is
|
|
expected to unlock it. It's done to support different killing
|
|
strategies. This is how it works:
|
|
Assuming a graph
|
|
|
|
thd->A->B->C->thd
|
|
|
|
deadlock_search() function starts from thd, locks it (in fact it locks not
|
|
a thd, but a resource it is waiting on, but below, for simplicity, I'll
|
|
talk about "locking a thd"). Then it goes down recursively, locks A, and so
|
|
on. Goes down recursively, locks B. Goes down recursively, locks C.
|
|
Notices that C is waiting on thd. Deadlock detected. Sets arg->victim=thd.
|
|
Returns from the last deadlock_search() call. C stays locked!
|
|
Now it checks whether C is a more appropriate victim than 'thd'.
|
|
If yes - arg->victim=C, otherwise C is unlocked. Returns. B stays locked.
|
|
Now it checks whether B is a more appropriate victim than arg->victim.
|
|
If yes - old arg->victim is unlocked and arg->victim=B,
|
|
otherwise B is unlocked. Return.
|
|
And so on.
|
|
|
|
In short, a resource is locked in a frame. But it's not unlocked in the
|
|
same frame, it's unlocked by the caller, and only after the caller checks
|
|
that it doesn't need to use current WT_THD as a victim. If it does - the
|
|
lock is kept and the old victim's resource is unlocked. When the recursion
|
|
is unrolled and we are back to deadlock() function, there are only two
|
|
locks left - on thd and on the victim.
|
|
*/
|
|
arg->last_locked_rc= rc;
|
|
DBUG_PRINT("wt", ("exit: %s",
|
|
ret == WT_DEPTH_EXCEEDED ? "WT_DEPTH_EXCEEDED" :
|
|
ret ? "WT_DEADLOCK" : "OK"));
|
|
DBUG_RETURN(ret);
|
|
}
|
|
|
|
/**
|
|
Deadlock detection in a wait-for graph
|
|
|
|
A wrapper for recursive deadlock_search() - prepares deadlock_arg structure,
|
|
invokes deadlock_search(), increments statistics, notifies the victim.
|
|
|
|
@param thd thread that is going to wait. Deadlock is detected
|
|
if, while walking the graph, we reach a thread that
|
|
is waiting on thd
|
|
@param blocker starting point of a search. In wt_thd_cond_timedwait()
|
|
it's thd, in wt_thd_will_wait_for() it's a thread that
|
|
thd is going to wait for
|
|
@param depth starting search depth. In general it's the number of
|
|
edges in the wait-for graph between thd and the
|
|
blocker. Practically only two values are used (and
|
|
supported) - when thd == blocker it's 0, when thd
|
|
waits directly for blocker, it's 1
|
|
@param max_depth search depth limit
|
|
*/
|
|
static int deadlock(WT_THD *thd, WT_THD *blocker, uint depth,
|
|
uint max_depth)
|
|
{
|
|
struct deadlock_arg arg= {thd, max_depth, 0, 0};
|
|
int ret;
|
|
DBUG_ENTER("deadlock");
|
|
DBUG_ASSERT(depth < 2);
|
|
ret= deadlock_search(&arg, blocker, depth);
|
|
if (ret == WT_DEPTH_EXCEEDED)
|
|
{
|
|
increment_cycle_stats(WT_CYCLE_STATS, max_depth ==
|
|
*thd->deadlock_search_depth_long);
|
|
ret= WT_OK;
|
|
}
|
|
/*
|
|
if we started with depth==1, blocker was never considered for a victim
|
|
in deadlock_search(). Do it here.
|
|
*/
|
|
if (ret == WT_DEADLOCK && depth)
|
|
change_victim(blocker, &arg);
|
|
if (arg.last_locked_rc)
|
|
{
|
|
/*
|
|
Special return code if there's nobody to wait for.
|
|
|
|
depth == 0 means that we start the search from thd (thd == blocker).
|
|
ret == WT_OK means that no cycle was found and
|
|
arg.last_locked_rc == thd->waiting_for.
|
|
and arg.last_locked_rc->owners.elements == 0 means that
|
|
(applying the rule above) thd->waiting_for->owners.elements == 0,
|
|
and thd doesn't have anybody to wait for.
|
|
*/
|
|
if (depth == 0 && ret == WT_OK && arg.last_locked_rc->owners.elements == 0)
|
|
{
|
|
DBUG_ASSERT(thd == blocker);
|
|
DBUG_ASSERT(arg.last_locked_rc == thd->waiting_for);
|
|
ret= WT_FREE_TO_GO;
|
|
}
|
|
rc_unlock(arg.last_locked_rc);
|
|
}
|
|
/* notify the victim, if appropriate */
|
|
if (ret == WT_DEADLOCK && arg.victim != thd)
|
|
{
|
|
DBUG_PRINT("wt", ("killing %s", arg.victim->name));
|
|
arg.victim->killed= 1;
|
|
mysql_cond_broadcast(&arg.victim->waiting_for->cond);
|
|
rc_unlock(arg.victim->waiting_for);
|
|
ret= WT_OK;
|
|
}
|
|
DBUG_RETURN(ret);
|
|
}
|
|
|
|
|
|
/**
|
|
Delete an element from reshash if it has no waiters or owners
|
|
|
|
rc->lock must be locked by the caller and it's unlocked on return.
|
|
*/
|
|
static int unlock_lock_and_free_resource(WT_THD *thd, WT_RESOURCE *rc)
|
|
{
|
|
uint keylen;
|
|
const void *key;
|
|
DBUG_ENTER("unlock_lock_and_free_resource");
|
|
|
|
DBUG_ASSERT(rc->state == ACTIVE);
|
|
|
|
if (rc->owners.elements || rc->waiter_count)
|
|
{
|
|
DBUG_PRINT("wt", ("nothing to do, %zu owners, %u waiters",
|
|
rc->owners.elements, rc->waiter_count));
|
|
rc_unlock(rc);
|
|
DBUG_RETURN(0);
|
|
}
|
|
|
|
if (fix_thd_pins(thd))
|
|
{
|
|
rc_unlock(rc);
|
|
DBUG_RETURN(1);
|
|
}
|
|
|
|
/* XXX if (rc->id.type->make_key) key= rc->id.type->make_key(&rc->id, &keylen); else */
|
|
{
|
|
key= &rc->id;
|
|
keylen= sizeof_WT_RESOURCE_ID;
|
|
}
|
|
|
|
/*
|
|
To free the element correctly we need to:
|
|
1. take its lock (already done).
|
|
2. set the state to FREE
|
|
3. release the lock
|
|
4. remove from the hash
|
|
*/
|
|
rc->state= FREE;
|
|
rc_unlock(rc);
|
|
DBUG_RETURN(lf_hash_delete(&reshash, thd->pins, key, keylen) == -1);
|
|
}
|
|
|
|
|
|
/**
|
|
register the fact that thd is not waiting anymore
|
|
|
|
decrease waiter_count, clear waiting_for, free the resource if appropriate.
|
|
thd->waiting_for must be locked!
|
|
*/
|
|
static int stop_waiting_locked(WT_THD *thd)
|
|
{
|
|
int ret;
|
|
WT_RESOURCE *rc= thd->waiting_for;
|
|
DBUG_ENTER("stop_waiting_locked");
|
|
|
|
DBUG_ASSERT(rc->waiter_count);
|
|
DBUG_ASSERT(rc->state == ACTIVE);
|
|
rc->waiter_count--;
|
|
thd->waiting_for= 0;
|
|
ret= unlock_lock_and_free_resource(thd, rc);
|
|
DBUG_RETURN((thd->killed || ret) ? WT_DEADLOCK : WT_OK);
|
|
}
|
|
|
|
/**
|
|
register the fact that thd is not waiting anymore
|
|
|
|
locks thd->waiting_for and calls stop_waiting_locked().
|
|
*/
|
|
static int stop_waiting(WT_THD *thd)
|
|
{
|
|
int ret;
|
|
WT_RESOURCE *rc= thd->waiting_for;
|
|
DBUG_ENTER("stop_waiting");
|
|
|
|
if (!rc)
|
|
DBUG_RETURN(WT_OK);
|
|
/*
|
|
nobody's trying to free the resource now,
|
|
as its waiter_count is guaranteed to be non-zero
|
|
*/
|
|
rc_wrlock(rc);
|
|
ret= stop_waiting_locked(thd);
|
|
DBUG_RETURN(ret);
|
|
}
|
|
|
|
/**
|
|
notify the system that a thread needs to wait for another thread
|
|
|
|
called by a *waiter* to declare that it (thd) will wait for another
|
|
thread (blocker) on a specific resource (resid).
|
|
can be called many times, if many blockers own a blocking resource.
|
|
but must always be called with the same resource id - a thread cannot
|
|
wait for more than one resource at a time.
|
|
|
|
@return WT_OK or WT_DEADLOCK
|
|
|
|
As a new edge is added to the wait-for graph, a deadlock detection is
|
|
performed for this new edge.
|
|
*/
|
|
int wt_thd_will_wait_for(WT_THD *thd, WT_THD *blocker,
|
|
const WT_RESOURCE_ID *resid)
|
|
{
|
|
uint i;
|
|
WT_RESOURCE *rc;
|
|
DBUG_ENTER("wt_thd_will_wait_for");
|
|
|
|
DBUG_PRINT("wt", ("enter: thd=%s, blocker=%s, resid=%lu",
|
|
thd->name, blocker->name, (ulong)resid->value));
|
|
|
|
if (fix_thd_pins(thd))
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
|
|
if (thd->waiting_for == 0)
|
|
{
|
|
uint keylen;
|
|
const void *key;
|
|
/* XXX if (restype->make_key) key= restype->make_key(resid, &keylen); else */
|
|
{
|
|
key= resid;
|
|
keylen= sizeof_WT_RESOURCE_ID;
|
|
}
|
|
|
|
DBUG_PRINT("wt", ("first blocker"));
|
|
|
|
retry:
|
|
while ((rc= lf_hash_search(&reshash, thd->pins, key, keylen)) == 0)
|
|
{
|
|
DBUG_PRINT("wt", ("failed to find rc in hash, inserting"));
|
|
|
|
if (lf_hash_insert(&reshash, thd->pins, resid) == -1) /* if OOM */
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
/*
|
|
Two cases: either lf_hash_insert() failed - because another thread
|
|
has just inserted a resource with the same id - and we need to retry.
|
|
Or lf_hash_insert() succeeded, and then we need to repeat
|
|
lf_hash_search() to find a real address of the newly inserted element.
|
|
That is, we don't care what lf_hash_insert() has returned.
|
|
And we need to repeat the loop anyway.
|
|
*/
|
|
}
|
|
if (rc == MY_ERRPTR)
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
|
|
DBUG_PRINT("wt", ("found in hash rc=%p", rc));
|
|
|
|
rc_wrlock(rc);
|
|
if (rc->state != ACTIVE)
|
|
{
|
|
DBUG_PRINT("wt", ("but it's not active, retrying"));
|
|
/* Somebody has freed the element while we weren't looking */
|
|
rc_unlock(rc);
|
|
lf_hash_search_unpin(thd->pins);
|
|
goto retry;
|
|
}
|
|
|
|
lf_hash_search_unpin(thd->pins); /* the element cannot go away anymore */
|
|
thd->waiting_for= rc;
|
|
rc->waiter_count++;
|
|
thd->killed= 0;
|
|
}
|
|
else
|
|
{
|
|
DBUG_ASSERT(thd->waiting_for->id.type == resid->type);
|
|
DBUG_ASSERT(resid->type->compare(&thd->waiting_for->id, resid) == 0);
|
|
DBUG_PRINT("wt", ("adding another blocker"));
|
|
|
|
/*
|
|
we can safely access the resource here, it's in the hash as it has
|
|
non-zero waiter_count
|
|
*/
|
|
rc= thd->waiting_for;
|
|
rc_wrlock(rc);
|
|
DBUG_ASSERT(rc->waiter_count);
|
|
DBUG_ASSERT(rc->state == ACTIVE);
|
|
|
|
if (thd->killed)
|
|
{
|
|
stop_waiting_locked(thd);
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
}
|
|
}
|
|
/*
|
|
Another thread could be waiting on this resource for this very 'blocker'.
|
|
In this case we should not add it to the list for the second time.
|
|
*/
|
|
for (i= 0; i < rc->owners.elements; i++)
|
|
if (*dynamic_element(&rc->owners, i, WT_THD**) == blocker)
|
|
break;
|
|
if (i >= rc->owners.elements)
|
|
{
|
|
if (push_dynamic(&blocker->my_resources, (void*)&rc))
|
|
{
|
|
stop_waiting_locked(thd);
|
|
DBUG_RETURN(WT_DEADLOCK); /* deadlock and OOM use the same error code */
|
|
}
|
|
if (push_dynamic(&rc->owners, (void*)&blocker))
|
|
{
|
|
pop_dynamic(&blocker->my_resources);
|
|
stop_waiting_locked(thd);
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
}
|
|
}
|
|
rc_unlock(rc);
|
|
|
|
if (deadlock(thd, blocker, 1, *thd->deadlock_search_depth_short) != WT_OK)
|
|
{
|
|
stop_waiting(thd);
|
|
DBUG_RETURN(WT_DEADLOCK);
|
|
}
|
|
DBUG_RETURN(WT_OK);
|
|
}
|
|
|
|
/**
|
|
called by a *waiter* (thd) to start waiting
|
|
|
|
It's supposed to be a drop-in replacement for
|
|
mysql_cond_timedwait(), and it takes mutex as an argument.
|
|
|
|
@return one of WT_TIMEOUT, WT_DEADLOCK, WT_OK
|
|
*/
|
|
int wt_thd_cond_timedwait(WT_THD *thd, mysql_mutex_t *mutex)
|
|
{
|
|
int ret= WT_TIMEOUT;
|
|
struct timespec timeout;
|
|
my_hrtime_t before, after, starttime;
|
|
WT_RESOURCE *rc= thd->waiting_for;
|
|
ulonglong end_wait_time;
|
|
DBUG_ENTER("wt_thd_cond_timedwait");
|
|
DBUG_PRINT("wt", ("enter: thd=%s, rc=%p", thd->name, rc));
|
|
|
|
#ifndef DBUG_OFF
|
|
if (rc->cond_mutex)
|
|
DBUG_ASSERT(rc->cond_mutex == mutex);
|
|
else
|
|
rc->cond_mutex= mutex;
|
|
mysql_mutex_assert_owner(mutex);
|
|
#endif
|
|
|
|
before= starttime= my_hrtime();
|
|
|
|
rc_wrlock(rc);
|
|
if (rc->owners.elements == 0)
|
|
ret= WT_OK;
|
|
rc_unlock(rc);
|
|
|
|
end_wait_time= starttime.val *1000 + (*thd->timeout_short)*1000000ULL;
|
|
set_timespec_time_nsec(timeout, end_wait_time);
|
|
if (ret == WT_TIMEOUT && !thd->killed)
|
|
ret= mysql_cond_timedwait(&rc->cond, mutex, &timeout);
|
|
if (ret == WT_TIMEOUT && !thd->killed)
|
|
{
|
|
int r= deadlock(thd, thd, 0, *thd->deadlock_search_depth_long);
|
|
if (r == WT_FREE_TO_GO)
|
|
ret= WT_OK;
|
|
else if (r != WT_OK)
|
|
ret= WT_DEADLOCK;
|
|
else if (*thd->timeout_long > *thd->timeout_short)
|
|
{
|
|
end_wait_time= starttime.val *1000 + (*thd->timeout_long)*1000000ULL;
|
|
set_timespec_time_nsec(timeout, end_wait_time);
|
|
if (!thd->killed)
|
|
ret= mysql_cond_timedwait(&rc->cond, mutex, &timeout);
|
|
}
|
|
}
|
|
after= my_hrtime();
|
|
if (stop_waiting(thd) == WT_DEADLOCK) /* if we're killed */
|
|
ret= WT_DEADLOCK;
|
|
increment_wait_stats(after.val-before.val, ret);
|
|
if (ret == WT_OK)
|
|
increment_success_stats();
|
|
DBUG_RETURN(ret);
|
|
}
|
|
|
|
/**
|
|
called by a *blocker* when it releases a resource
|
|
|
|
it's conceptually similar to pthread_cond_broadcast, and must be done
|
|
under the same mutex as wt_thd_cond_timedwait().
|
|
|
|
@param resid a resource to release. 0 to release all resources
|
|
*/
|
|
|
|
void wt_thd_release(WT_THD *thd, const WT_RESOURCE_ID *resid)
|
|
{
|
|
uint i;
|
|
DBUG_ENTER("wt_thd_release");
|
|
|
|
for (i= 0; i < thd->my_resources.elements; i++)
|
|
{
|
|
WT_RESOURCE *rc= *dynamic_element(&thd->my_resources, i, WT_RESOURCE**);
|
|
if (!resid || (resid->type->compare(&rc->id, resid) == 0))
|
|
{
|
|
uint j;
|
|
|
|
rc_wrlock(rc);
|
|
/*
|
|
nobody's trying to free the resource now,
|
|
as its owners[] array is not empty (at least thd must be there)
|
|
*/
|
|
DBUG_ASSERT(rc->state == ACTIVE);
|
|
for (j= 0; j < rc->owners.elements; j++)
|
|
if (*dynamic_element(&rc->owners, j, WT_THD**) == thd)
|
|
break;
|
|
DBUG_ASSERT(j < rc->owners.elements);
|
|
delete_dynamic_element(&rc->owners, j);
|
|
if (rc->owners.elements == 0)
|
|
{
|
|
mysql_cond_broadcast(&rc->cond);
|
|
#ifndef DBUG_OFF
|
|
if (rc->cond_mutex)
|
|
mysql_mutex_assert_owner(rc->cond_mutex);
|
|
#endif
|
|
}
|
|
unlock_lock_and_free_resource(thd, rc);
|
|
if (resid)
|
|
{
|
|
delete_dynamic_element(&thd->my_resources, i);
|
|
DBUG_VOID_RETURN;
|
|
}
|
|
}
|
|
}
|
|
if (!resid)
|
|
reset_dynamic(&thd->my_resources);
|
|
DBUG_VOID_RETURN;
|
|
}
|