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	This patch also fixes some bugs detected by valgrind after this patch: - Not enough copy_func elements was allocated by Create_tmp_table() which causes an memory overwrite in Create_tmp_table::add_fields() I added an ASSERT() to be able to detect this also without valgrind. The bug was that TMP_TABLE_PARAM::copy_fields was not correctly set when calling create_tmp_table(). - Aria::empty_bits is not allocated if there is no varchar/char/blob fields in the table. Fixed code to take this into account. This cannot cause any issues as this is just a memory access into other Aria memory and the content of the memory would not be used. - Aria::last_key_buff was not allocated big enough. This may have caused issues with rtrees and ma_extra(HA_EXTRA_REMEMBER_POS) as they would use the same memory area. - Aria and MyISAM didn't take extended key parts into account, which caused problems when copying rec_per_key from engine to sql level. - Mark asan builds with 'asan' in version strihng to detect these in not_valgrind_build.inc. This is needed to not have main.sp-no-valgrind fail with asan.
		
			
				
	
	
		
			127 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright (c) 2000, 2002, 2003, 2007 MySQL AB
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   Use is subject to license terms
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   This program is free software; you can redistribute it and/or modify
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   it under the terms of the GNU General Public License as published by
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   the Free Software Foundation; version 2 of the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1335  USA */
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#include "mysys_priv.h"
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#include <stdarg.h>
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#ifndef DBUG_OFF
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/* Put a protected barrier after every element when using my_multi_malloc() */
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#define ALLOC_BARRIER
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#endif
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/*
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  Malloc many pointers at the same time
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  Only ptr1 can be free'd, and doing this will free all
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  the memory allocated. ptr2, etc all point inside big allocated
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  memory area.
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  SYNOPSIS
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    my_multi_malloc()
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      myFlags              Flags
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	ptr1, length1      Multiple arguments terminated by null ptr
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	ptr2, length2      ...
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        ...
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	NULL
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*/
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void* my_multi_malloc(PSI_memory_key key, myf myFlags, ...)
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{
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  va_list args;
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  char **ptr,*start,*res;
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  size_t tot_length,length;
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  DBUG_ENTER("my_multi_malloc");
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  va_start(args,myFlags);
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  tot_length=0;
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  while ((ptr=va_arg(args, char **)))
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  {
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    length=va_arg(args,uint);
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    tot_length+=ALIGN_SIZE(length);
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#ifdef ALLOC_BARRIER
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    tot_length+= ALIGN_SIZE(1);
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#endif
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  }
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  va_end(args);
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  if (!(start=(char *) my_malloc(key, tot_length,myFlags)))
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    DBUG_RETURN(0); /* purecov: inspected */
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  va_start(args,myFlags);
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  res=start;
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  while ((ptr=va_arg(args, char **)))
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  {
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    *ptr=res;
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    length=va_arg(args,uint);
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    res+=ALIGN_SIZE(length);
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#ifdef ALLOC_BARRIER
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    TRASH_FREE(res, ALIGN_SIZE(1));
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    res+= ALIGN_SIZE(1);
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#endif
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  }
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  va_end(args);
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  DBUG_RETURN((void*) start);
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}
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/*
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  Same as my_multi_malloc, but each entry can be over 4G
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  SYNOPSIS
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    my_multi_malloc()
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      myFlags              Flags
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	ptr1, length1      Multiple arguments terminated by null ptr
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	ptr2, length2      ...
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        ...
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	NULL
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*/
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void *my_multi_malloc_large(PSI_memory_key key, myf myFlags, ...)
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{
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  va_list args;
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  char **ptr,*start,*res;
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  ulonglong tot_length,length;
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  DBUG_ENTER("my_multi_malloc");
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  va_start(args,myFlags);
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  tot_length=0;
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  while ((ptr=va_arg(args, char **)))
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  {
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    length=va_arg(args,ulonglong);
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    tot_length+=ALIGN_SIZE(length);
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#ifdef ALLOC_BARRIER
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    tot_length+= ALIGN_SIZE(1);
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#endif
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  }
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  va_end(args);
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  if (!(start=(char *) my_malloc(key, (size_t) tot_length, myFlags)))
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    DBUG_RETURN(0); /* purecov: inspected */
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  va_start(args,myFlags);
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  res=start;
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  while ((ptr=va_arg(args, char **)))
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  {
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    *ptr=res;
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    length=va_arg(args,ulonglong);
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    res+=ALIGN_SIZE(length);
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#ifdef ALLOC_BARRIER
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    TRASH_FREE(res, ALIGN_SIZE(1));
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    res+= ALIGN_SIZE(1);
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#endif
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  }
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  va_end(args);
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  DBUG_RETURN((void*) start);
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}
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