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			322 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			322 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (c) 2003, 2013, Oracle and/or its affiliates
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   Copyright (c) 2009, 2013, Monty Program Ab.
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   This program is free software; you can redistribute it and/or modify
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   it under the terms of the GNU General Public License as published by
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   the Free Software Foundation; version 2 of the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335  USA */
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/*
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  Implementation of a bitmap type.
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  The idea with this is to be able to handle any constant number of bits but
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  also be able to use 32 or 64 bits bitmaps very efficiently
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*/
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#ifndef SQL_BITMAP_INCLUDED
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#define SQL_BITMAP_INCLUDED
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#include <my_sys.h>
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#include <my_bitmap.h>
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#include <my_bit.h>
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/* An iterator to quickly walk over bits in ulonglong bitmap. */
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class Table_map_iterator
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{
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  ulonglong bmp;
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public:
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  Table_map_iterator(ulonglong t): bmp(t){}
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  uint next_bit()
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  {
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    if (!bmp)
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      return BITMAP_END;
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    uint bit= my_find_first_bit(bmp);
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    bmp &= ~(1ULL << bit);
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    return bit;
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  }
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  int operator++(int) { return next_bit(); }
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  enum { BITMAP_END= 64 };
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};
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template <uint width> class Bitmap
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{
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/*
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  Workaround GCC optimizer bug (generating SSE instructions on unaligned data)
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*/
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#if defined (__GNUC__) && defined(__x86_64__) && (__GNUC__ < 6) && !defined(__clang__)
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#define NEED_GCC_NO_SSE_WORKAROUND
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#endif
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#ifdef NEED_GCC_NO_SSE_WORKAROUND
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#pragma GCC push_options
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#pragma GCC target ("no-sse")
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#endif
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private:
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  static const int BITS_PER_ELEMENT= sizeof(ulonglong) * 8;
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  static const int ARRAY_ELEMENTS= (width + BITS_PER_ELEMENT - 1) / BITS_PER_ELEMENT;
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  static const ulonglong ALL_BITS_SET= ULLONG_MAX;
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  ulonglong buffer[ARRAY_ELEMENTS];
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  uint bit_index(uint n) const
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  {
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    DBUG_ASSERT(n < width);
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    return ARRAY_ELEMENTS == 1 ? 0 : n / BITS_PER_ELEMENT;
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  }
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  ulonglong bit_mask(uint n) const
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  {
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    DBUG_ASSERT(n < width);
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    return ARRAY_ELEMENTS == 1 ? 1ULL << n : 1ULL << (n % BITS_PER_ELEMENT);
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  }
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  ulonglong last_element_mask(int n) const
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  {
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    DBUG_ASSERT(n % BITS_PER_ELEMENT != 0);
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    return bit_mask(n) - 1;
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  }
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public:
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  /*
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   The default constructor does nothing.
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   The caller is supposed to either zero the memory
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   or to call set_all()/clear_all()/set_prefix()
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   to initialize bitmap.
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  */
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  Bitmap() = default;
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  explicit Bitmap(uint prefix)
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  {
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    set_prefix(prefix);
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  }
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  void init(uint prefix)
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  {
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    set_prefix(prefix);
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  }
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  uint length() const
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  {
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    return width;
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  }
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  void set_bit(uint n)
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  {
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    buffer[bit_index(n)] |= bit_mask(n);
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  }
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  void clear_bit(uint n)
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  {
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    buffer[bit_index(n)] &= ~bit_mask(n);
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  }
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  bool is_set(uint n) const
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  {
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    return buffer[bit_index(n)] & bit_mask(n);
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  }
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  void set_prefix(uint prefix_size)
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  {
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    set_if_smaller(prefix_size, width);
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    size_t idx= prefix_size / BITS_PER_ELEMENT;
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    for (size_t i= 0; i < idx; i++)
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      buffer[i]= ALL_BITS_SET;
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    if (prefix_size % BITS_PER_ELEMENT)
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      buffer[idx++]= last_element_mask(prefix_size);
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    for (size_t i= idx; i < ARRAY_ELEMENTS; i++)
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      buffer[i]= 0;
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  }
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  bool is_prefix(uint prefix_size) const
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  {
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    DBUG_ASSERT(prefix_size <= width);
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    size_t idx= prefix_size / BITS_PER_ELEMENT;
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    for (size_t i= 0; i < idx; i++)
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      if (buffer[i] != ALL_BITS_SET)
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        return false;
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    if (prefix_size % BITS_PER_ELEMENT)
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      if (buffer[idx++] != last_element_mask(prefix_size))
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        return false;
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    for (size_t i= idx; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i] != 0)
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        return false;
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    return true;
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  }
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  void set_all()
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  {
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    if (width % BITS_PER_ELEMENT)
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      set_prefix(width);
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    else if (ARRAY_ELEMENTS > 1)
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      memset(buffer, 0xff, sizeof(buffer));
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    else
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      buffer[0] = ALL_BITS_SET;
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  }
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  void clear_all()
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  {
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    if (ARRAY_ELEMENTS > 1)
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      memset(buffer, 0, sizeof(buffer));
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    else
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      buffer[0]= 0;
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  }
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  void intersect(const Bitmap& map2)
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      buffer[i] &= map2.buffer[i];
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  }
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private:
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  /*
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     Intersect with a bitmap represented as as longlong.
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     In addition, pad the rest of the bitmap with 0 or 1 bits
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     depending on pad_with_ones parameter.
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  */
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  void intersect_and_pad(ulonglong map2buff, bool pad_with_ones)
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  {
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    buffer[0] &= map2buff;
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    for (size_t i= 1; i < ARRAY_ELEMENTS; i++)
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      buffer[i]= pad_with_ones ? ALL_BITS_SET : 0;
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    if (ARRAY_ELEMENTS > 1 && (width % BITS_PER_ELEMENT) && pad_with_ones)
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      buffer[ARRAY_ELEMENTS - 1]= last_element_mask(width);
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  }
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public:
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  void intersect(ulonglong map2buff)
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  {
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    intersect_and_pad(map2buff, 0);
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  }
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  /* Use highest bit for all bits above first element. */
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  void intersect_extended(ulonglong map2buff)
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  {
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    intersect_and_pad(map2buff, (map2buff & (1ULL << 63)));
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  }
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  void subtract(const Bitmap& map2)
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      buffer[i] &= ~(map2.buffer[i]);
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  }
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  void merge(const Bitmap& map2)
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      buffer[i] |= map2.buffer[i];
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  }
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  bool is_clear_all() const
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i])
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        return false;
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    return true;
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  }
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  bool is_subset(const Bitmap& map2) const
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i] & ~(map2.buffer[i]))
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        return false;
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    return true;
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  }
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  bool is_overlapping(const Bitmap& map2) const
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i] & map2.buffer[i])
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        return true;
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    return false;
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  }
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  bool operator==(const Bitmap& map2) const
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  {
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    if (ARRAY_ELEMENTS > 1)
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      return !memcmp(buffer,map2.buffer,sizeof(buffer));
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    return buffer[0] == map2.buffer[0];
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  }
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  bool operator!=(const Bitmap& map2) const
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  {
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    return !(*this == map2);
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  }
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  /*
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    Print hexadecimal representation of bitmap.
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    Truncate trailing zeros.
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  */
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  char *print(char *buf) const
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  {
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    size_t last; /*index of the last non-zero element, or 0. */
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    for (last= ARRAY_ELEMENTS - 1; last && !buffer[last]; last--){}
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    const int HEX_DIGITS_PER_ELEMENT= BITS_PER_ELEMENT / 4;
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    for (size_t i= 0; i < last; i++)
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    {
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      ulonglong num = buffer[i];
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      uint shift = BITS_PER_ELEMENT - 4;
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      size_t pos= i * HEX_DIGITS_PER_ELEMENT;
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      for (size_t j= 0; j < HEX_DIGITS_PER_ELEMENT; j++)
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      {
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        buf[pos + j]= _dig_vec_upper[(num >> shift) & 0xf];
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        shift += 4;
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      }
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    }
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    longlong2str(buffer[last], buf, 16);
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    return buf;
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  }
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  ulonglong to_ulonglong() const
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  {
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    return buffer[0];
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  }
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  uint bits_set() const
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  {
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    uint res= 0;
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i])
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        res+= my_count_bits(buffer[i]);
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    return res;
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  }
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  uint find_first_bit() const
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  {
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    for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
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      if (buffer[i])
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        return (uint)i*BITS_PER_ELEMENT + my_find_first_bit(buffer[i]);
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    return width;
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  }
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  class Iterator
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  {
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    const Bitmap& map;
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    uint offset;
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    Table_map_iterator tmi;
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  public:
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    Iterator(const Bitmap<width>& map2) : map(map2), offset(0), tmi(map2.buffer[0]) {}
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    int operator++(int)
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    {
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      for (;;)
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      {
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        int nextbit= tmi++;
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        if (nextbit != Table_map_iterator::BITMAP_END)
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          return offset + nextbit;
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        if (offset + BITS_PER_ELEMENT >= map.length())
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          return BITMAP_END;
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        offset += BITS_PER_ELEMENT;
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        tmi= Table_map_iterator(map.buffer[offset / BITS_PER_ELEMENT]);
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      }
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    }
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    enum { BITMAP_END = width };
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  };
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#ifdef NEED_GCC_NO_SSE_WORKAROUND
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#pragma GCC pop_options
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#undef NEED_GCC_NO_SSE_WORKAROUND
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#endif
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};
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typedef Bitmap<MAX_INDEXES> key_map; /* Used for finding keys */
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#endif /* SQL_BITMAP_INCLUDED */
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