#pragma once class WindowsService { protected: bool inited; const char *serviceName; const char *displayName; const char *username; const char *password; SERVICE_STATUS_HANDLE statusHandle; DWORD statusCheckpoint; SERVICE_STATUS status; DWORD dwAcceptedControls; bool debugging; public: WindowsService(void); ~WindowsService(void); BOOL Install(); BOOL Remove(); BOOL Init(); BOOL IsInstalled(); void SetAcceptedControls(DWORD acceptedControls); void Debug(bool debugFlag) { debugging= debugFlag; } public: static void WINAPI ServiceMain(DWORD argc, LPTSTR *argv); static void WINAPI ControlHandler(DWORD CtrlType); protected: virtual void Run()= 0; virtual void Stop() {} virtual void Shutdown() {} virtual void Pause() {} virtual void Continue() {} virtual void Log(const char *msg) {} BOOL ReportStatus(DWORD currentStatus, DWORD waitHint= 3000, DWORD dwError=0); void HandleControlCode(DWORD opcode); void RegisterAndRun(DWORD argc, LPTSTR *argv); };