If maintenance timer does not do much for prolonged time, it will
wake up less frequently, once every 4 seconds instead of once every 0.4
second.
It will wakeup more often if thread creation is throttled, to avoid stalls.
While waiting for mutex, thread_pool_generic::wait_begin(),
current task can be marked long-running. This is done by periodic
mantainence task, that runs in parallel.
Fix to recheck is_long_task() after the mutex acquisition.
maybe_wake_or_create_thread()
A task that is executed,could be counted as waiting (after wait_begin()
before wait_end()) or as long-running (callback runs for a long time).
If task is both marked waiting and long running, then calculation of
current concurrency (# of executing tasks - # of long tasks - #of waiting tasks)
is wrong, as task is counted twice.
Thus current concurrency could go negative, but with unsigned arithmetic
it will become a huge number.
As a result, maybe_wake_or_create_thread() would neither wake or create
a thread, when it should. Which may result in a deadlock.
1. Fix places where data race warnings were relevant.
tls_worker_data::m_state should be modified under mutex protection,
since both maintainence timer and current worker set this flag.
2. Suppress warnings that are legitimate, yet harmless.
Apparently, the dirty reads in waitable_task::get_ref_count() or
write_slots->pending_io_count()
Avoiding race entirely without side-effects here is tricky,
and the effects of race is harmless.
The worst thing that can happen due to race is an extra wait notification,
under rare circumstances.
- wait notification, tpool_wait_begin/tpool_wait_end - to notify the
threadpool that current thread is going to wait
Use it to wait for IOs to complete and also when purge waits for workers.
The library is capable of
- asynchronous execution of tasks (and optionally waiting for them)
- asynchronous file IO
This is implemented using libaio on Linux and completion ports on
Windows. Elsewhere, async io is "simulated", which means worker threads
are performing synchronous IO.
- timers, scheduling work asynchronously in some point of the future.
Also periodic timers are implemented.