Instead of trying to open time zone tables during calculation of CONVERT_TZ() function
or setting of @@time_zone variable we should open and lock them with the rest of
statement's table (so we should add them to global table list) and after that use such
pre-opened tables for loading info about time zones.
#4700 (Unsigned value returned as signed)
just no appropriate checking
#4701 (Errors returned earlier than expected)
all errors returned from send_command()
#4702 (Result isn't freed properly if there's no retrieval)
flush_use_result has only 'client' version and should
be made 'virtual'
work (prepared statements)" and after-review fixes:
- str_to_TIME renamed to str_to_datetime to pair with str_to_time
- functions str_to_time and str_to_TIME moved to sql-common
- send_data_str now supports MYSQL_TYPE_TIME, MYSQL_TIME_DATE,
MYSQL_TIME_DATETIME types of user input buffers.
- few more comments in the client library
- a test case added.
after Monty's review.
- Item_param was rewritten.
- it turns out that we can't convert string data to character set of
connection on the fly, because they first should be written to the binary
log.
To support efficient conversion we need to rewrite prepared statements
binlogging code first.
"mysql_send_long_data() API call is completely broken".
Now we are resetting some members (long_data_supplied/null_value...) of Item_param to its
initial state after each execution of prepared statement. We also manipulating
Item_param::maybe_null/null_value only via Item_param::set_* setters which makes code a bit
more robust.
flag is sent to server with placeholder types.
There were no need to extend the protocol as one additional byte
was reserved for placeholder code, when placeholder code is in range 0-255.
So this byte is now used for flags. Post-review fixes added.
Moved PS name to Statement class, Statement_map now handles name-to-statement resolution.
Both named and unnamed statements are now executed in one function (sql_prepare.cc:execute_stmt)
Fixed a problem: Malformed sequence of commands from client could cause server to use previously deleted objects.
Some code cleanup and small fixes