The table opening process now works the following way:
- Create common TABLE_SHARE object
- Read the .frm file and unpack it into the TABLE_SHARE object
- Create a TABLE object based on the information in the TABLE_SHARE
object and open a handler to the table object
Other noteworthy changes:
- In TABLE_SHARE the most common strings are now LEX_STRING's
- Better error message when table is not found
- Variable table_cache is now renamed 'table_open_cache'
- New variable 'table_definition_cache' that is the number of table defintions that will be cached
- strxnmov() calls are now fixed to avoid overflows
- strxnmov() will now always add one end \0 to result
- engine objects are now created with a TABLE_SHARE object instead of a TABLE object.
- After creating a field object one must call field->init(table) before using it
- For a busy system this change will give you:
- Less memory usage for table object
- Faster opening of tables (if it's has been in use or is in table definition cache)
- Allow you to cache many table definitions objects
- Faster drop of table
Ensure that 'null_value' is not accessed before val() is called in FIELD() functions
Fixed initialization of key maps. This fixes some problems with keys when you have more than 64 keys
Fixed that ROLLUP don't always create a temporary table. This fix ensures that func_gconcat.test results are now predictable