Small refactoring in vio.

- remove function prototype for shared memory (no more used), and VIO
members that are unused
 - Do not call DisconnectNamedPipe on pipe handle. CloseHandle() is enough.
This commit is contained in:
Vladislav Vaintroub 2018-10-05 09:36:02 +01:00
commit 98473a8399
2 changed files with 0 additions and 10 deletions

View file

@ -68,13 +68,6 @@ Vio* vio_new(my_socket sd, enum enum_vio_type type, uint flags);
Vio* mysql_socket_vio_new(MYSQL_SOCKET mysql_socket, enum enum_vio_type type, uint flags);
#ifdef __WIN__
Vio* vio_new_win32pipe(HANDLE hPipe);
Vio* vio_new_win32shared_memory(HANDLE handle_file_map,
HANDLE handle_map,
HANDLE event_server_wrote,
HANDLE event_server_read,
HANDLE event_client_wrote,
HANDLE event_client_read,
HANDLE event_conn_closed);
#else
#define HANDLE void *
#endif /* __WIN__ */
@ -268,8 +261,6 @@ struct st_vio
#ifdef _WIN32
HANDLE hPipe;
OVERLAPPED overlapped;
DWORD read_timeout_ms;
DWORD write_timeout_ms;
#endif
};
#endif /* vio_violite_h_ */

View file

@ -131,7 +131,6 @@ int vio_close_pipe(Vio *vio)
CancelIo(vio->hPipe);
CloseHandle(vio->overlapped.hEvent);
DisconnectNamedPipe(vio->hPipe);
ret= CloseHandle(vio->hPipe);
vio->type= VIO_CLOSED;