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Diffstat (limited to 'src/main/java/de/pixart/messenger/utils/video/TextureRenderer.java')
-rw-r--r--src/main/java/de/pixart/messenger/utils/video/TextureRenderer.java213
1 files changed, 0 insertions, 213 deletions
diff --git a/src/main/java/de/pixart/messenger/utils/video/TextureRenderer.java b/src/main/java/de/pixart/messenger/utils/video/TextureRenderer.java
deleted file mode 100644
index 3c53941ea..000000000
--- a/src/main/java/de/pixart/messenger/utils/video/TextureRenderer.java
+++ /dev/null
@@ -1,213 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package de.pixart.messenger.utils.video;
-
-import android.annotation.TargetApi;
-import android.graphics.SurfaceTexture;
-import android.opengl.GLES11Ext;
-import android.opengl.GLES20;
-import android.opengl.Matrix;
-
-import java.nio.ByteBuffer;
-import java.nio.ByteOrder;
-import java.nio.FloatBuffer;
-
-@TargetApi(16)
-public class TextureRenderer {
-
- private static final int FLOAT_SIZE_BYTES = 4;
- private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
- private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
- private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
- private static final float[] mTriangleVerticesData = {
- -1.0f, -1.0f, 0, 0.f, 0.f,
- 1.0f, -1.0f, 0, 1.f, 0.f,
- -1.0f, 1.0f, 0, 0.f, 1.f,
- 1.0f, 1.0f, 0, 1.f, 1.f,
- };
- private FloatBuffer mTriangleVertices;
-
- private static final String VERTEX_SHADER =
- "uniform mat4 uMVPMatrix;\n" +
- "uniform mat4 uSTMatrix;\n" +
- "attribute vec4 aPosition;\n" +
- "attribute vec4 aTextureCoord;\n" +
- "varying vec2 vTextureCoord;\n" +
- "void main() {\n" +
- " gl_Position = uMVPMatrix * aPosition;\n" +
- " vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n" +
- "}\n";
-
- private static final String FRAGMENT_SHADER =
- "#extension GL_OES_EGL_image_external : require\n" +
- "precision mediump float;\n" +
- "varying vec2 vTextureCoord;\n" +
- "uniform samplerExternalOES sTexture;\n" +
- "void main() {\n" +
- " gl_FragColor = texture2D(sTexture, vTextureCoord);\n" +
- "}\n";
-
- private float[] mMVPMatrix = new float[16];
- private float[] mSTMatrix = new float[16];
- private int mProgram;
- private int mTextureID = -12345;
- private int muMVPMatrixHandle;
- private int muSTMatrixHandle;
- private int maPositionHandle;
- private int maTextureHandle;
- private int rotationAngle = 0;
-
- public TextureRenderer(int rotation) {
- rotationAngle = rotation;
- mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * FLOAT_SIZE_BYTES).order(ByteOrder.nativeOrder()).asFloatBuffer();
- mTriangleVertices.put(mTriangleVerticesData).position(0);
- Matrix.setIdentityM(mSTMatrix, 0);
- }
-
- public int getTextureId() {
- return mTextureID;
- }
-
- public void drawFrame(SurfaceTexture st, boolean invert) {
- checkGlError("onDrawFrame start");
- st.getTransformMatrix(mSTMatrix);
-
- if (invert) {
- mSTMatrix[5] = -mSTMatrix[5];
- mSTMatrix[13] = 1.0f - mSTMatrix[13];
- }
-
- GLES20.glUseProgram(mProgram);
- checkGlError("glUseProgram");
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
- GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureID);
- mTriangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
- GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
- checkGlError("glVertexAttribPointer maPosition");
- GLES20.glEnableVertexAttribArray(maPositionHandle);
- checkGlError("glEnableVertexAttribArray maPositionHandle");
- mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
- GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
- checkGlError("glVertexAttribPointer maTextureHandle");
- GLES20.glEnableVertexAttribArray(maTextureHandle);
- checkGlError("glEnableVertexAttribArray maTextureHandle");
- GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
- GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
- GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
- checkGlError("glDrawArrays");
- GLES20.glFinish();
- }
-
- public void surfaceCreated() {
- mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
- if (mProgram == 0) {
- throw new RuntimeException("failed creating program");
- }
- maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
- checkGlError("glGetAttribLocation aPosition");
- if (maPositionHandle == -1) {
- throw new RuntimeException("Could not get attrib location for aPosition");
- }
- maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
- checkGlError("glGetAttribLocation aTextureCoord");
- if (maTextureHandle == -1) {
- throw new RuntimeException("Could not get attrib location for aTextureCoord");
- }
- muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
- checkGlError("glGetUniformLocation uMVPMatrix");
- if (muMVPMatrixHandle == -1) {
- throw new RuntimeException("Could not get attrib location for uMVPMatrix");
- }
- muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
- checkGlError("glGetUniformLocation uSTMatrix");
- if (muSTMatrixHandle == -1) {
- throw new RuntimeException("Could not get attrib location for uSTMatrix");
- }
- int[] textures = new int[1];
- GLES20.glGenTextures(1, textures, 0);
- mTextureID = textures[0];
- GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureID);
- checkGlError("glBindTexture mTextureID");
- GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
- GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
- GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
- GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
- checkGlError("glTexParameter");
-
- Matrix.setIdentityM(mMVPMatrix, 0);
- if (rotationAngle != 0) {
- Matrix.rotateM(mMVPMatrix, 0, rotationAngle, 0, 0, 1);
- }
- }
-
- public void changeFragmentShader(String fragmentShader) {
- GLES20.glDeleteProgram(mProgram);
- mProgram = createProgram(VERTEX_SHADER, fragmentShader);
- if (mProgram == 0) {
- throw new RuntimeException("failed creating program");
- }
- }
-
- private int loadShader(int shaderType, String source) {
- int shader = GLES20.glCreateShader(shaderType);
- checkGlError("glCreateShader type=" + shaderType);
- GLES20.glShaderSource(shader, source);
- GLES20.glCompileShader(shader);
- int[] compiled = new int[1];
- GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
- if (compiled[0] == 0) {
- GLES20.glDeleteShader(shader);
- shader = 0;
- }
- return shader;
- }
-
- private int createProgram(String vertexSource, String fragmentSource) {
- int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
- if (vertexShader == 0) {
- return 0;
- }
- int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
- if (pixelShader == 0) {
- return 0;
- }
- int program = GLES20.glCreateProgram();
- checkGlError("glCreateProgram");
- if (program == 0) {
- return 0;
- }
- GLES20.glAttachShader(program, vertexShader);
- checkGlError("glAttachShader");
- GLES20.glAttachShader(program, pixelShader);
- checkGlError("glAttachShader");
- GLES20.glLinkProgram(program);
- int[] linkStatus = new int[1];
- GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
- if (linkStatus[0] != GLES20.GL_TRUE) {
- GLES20.glDeleteProgram(program);
- program = 0;
- }
- return program;
- }
-
- public void checkGlError(String op) {
- int error;
- if ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
- throw new RuntimeException(op + ": glError " + error);
- }
- }
-}