diff options
Diffstat (limited to 'signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/lib/WebSocket.js')
-rw-r--r-- | signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/lib/WebSocket.js | 794 |
1 files changed, 794 insertions, 0 deletions
diff --git a/signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/lib/WebSocket.js b/signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/lib/WebSocket.js new file mode 100644 index 0000000..8c304eb --- /dev/null +++ b/signaling-server/node_modules/socket.io/node_modules/socket.io-client/node_modules/ws/lib/WebSocket.js @@ -0,0 +1,794 @@ +/*! + * ws: a node.js websocket client + * Copyright(c) 2011 Einar Otto Stangvik <einaros@gmail.com> + * MIT Licensed + */ + +var util = require('util') + , events = require('events') + , http = require('http') + , https = require('https') + , crypto = require('crypto') + , url = require('url') + , stream = require('stream') + , Options = require('options') + , Sender = require('./Sender') + , Receiver = require('./Receiver') + , SenderHixie = require('./Sender.hixie') + , ReceiverHixie = require('./Receiver.hixie'); + +/** + * Constants + */ + +// Default protocol version + +var protocolVersion = 13; + +// Close timeout + +var closeTimeout = 30000; // Allow 5 seconds to terminate the connection cleanly + +/** + * WebSocket implementation + */ + +function WebSocket(address, protocols, options) { + + if (protocols && !Array.isArray(protocols) && 'object' == typeof protocols) { + // accept the "options" Object as the 2nd argument + options = protocols; + protocols = null; + } + if ('string' == typeof protocols) { + protocols = [ protocols ]; + } + if (!Array.isArray(protocols)) { + protocols = []; + } + // TODO: actually handle the `Sub-Protocols` part of the WebSocket client + + this._socket = null; + this.bytesReceived = 0; + this.readyState = null; + this.supports = {}; + + if (Array.isArray(address)) { + initAsServerClient.apply(this, address.concat(options)); + } else { + initAsClient.apply(this, [address, protocols, options]); + } +} + +/** + * Inherits from EventEmitter. + */ + +util.inherits(WebSocket, events.EventEmitter); + +/** + * Ready States + */ + +["CONNECTING", "OPEN", "CLOSING", "CLOSED"].forEach(function (state, index) { + WebSocket.prototype[state] = WebSocket[state] = index; +}); + +/** + * Gracefully closes the connection, after sending a description message to the server + * + * @param {Object} data to be sent to the server + * @api public + */ + +WebSocket.prototype.close = function(code, data) { + if (this.readyState == WebSocket.CLOSING || this.readyState == WebSocket.CLOSED) return; + if (this.readyState == WebSocket.CONNECTING) { + this.readyState = WebSocket.CLOSED; + return; + } + try { + this.readyState = WebSocket.CLOSING; + this._closeCode = code; + this._closeMessage = data; + var mask = !this._isServer; + this._sender.close(code, data, mask); + } + catch (e) { + this.emit('error', e); + } + finally { + this.terminate(); + } +} + +/** + * Pause the client stream + * + * @api public + */ + +WebSocket.prototype.pause = function() { + if (this.readyState != WebSocket.OPEN) throw new Error('not opened'); + return this._socket.pause(); +} + +/** + * Sends a ping + * + * @param {Object} data to be sent to the server + * @param {Object} Members - mask: boolean, binary: boolean + * @param {boolean} dontFailWhenClosed indicates whether or not to throw if the connection isnt open + * @api public + */ + +WebSocket.prototype.ping = function(data, options, dontFailWhenClosed) { + if (this.readyState != WebSocket.OPEN) { + if (dontFailWhenClosed === true) return; + throw new Error('not opened'); + } + options = options || {}; + if (typeof options.mask == 'undefined') options.mask = !this._isServer; + this._sender.ping(data, options); +} + +/** + * Sends a pong + * + * @param {Object} data to be sent to the server + * @param {Object} Members - mask: boolean, binary: boolean + * @param {boolean} dontFailWhenClosed indicates whether or not to throw if the connection isnt open + * @api public + */ + +WebSocket.prototype.pong = function(data, options, dontFailWhenClosed) { + if (this.readyState != WebSocket.OPEN) { + if (dontFailWhenClosed === true) return; + throw new Error('not opened'); + } + options = options || {}; + if (typeof options.mask == 'undefined') options.mask = !this._isServer; + this._sender.pong(data, options); +} + +/** + * Resume the client stream + * + * @api public + */ + +WebSocket.prototype.resume = function() { + if (this.readyState != WebSocket.OPEN) throw new Error('not opened'); + return this._socket.resume(); +} + +/** + * Sends a piece of data + * + * @param {Object} data to be sent to the server + * @param {Object} Members - mask: boolean, binary: boolean + * @param {function} Optional callback which is executed after the send completes + * @api public + */ + +WebSocket.prototype.send = function(data, options, cb) { + if (typeof options == 'function') { + cb = options; + options = {}; + } + if (this.readyState != WebSocket.OPEN) { + if (typeof cb == 'function') cb(new Error('not opened')); + else throw new Error('not opened'); + return; + } + if (!data) data = ''; + if (this._queue) { + var self = this; + this._queue.push(function() { self.send(data, options, cb); }); + return; + } + options = options || {}; + options.fin = true; + if (typeof options.binary == 'undefined') { + options.binary = (data instanceof ArrayBuffer || data instanceof Buffer || + data instanceof Uint8Array || + data instanceof Uint16Array || + data instanceof Uint32Array || + data instanceof Int8Array || + data instanceof Int16Array || + data instanceof Int32Array || + data instanceof Float32Array || + data instanceof Float64Array); + } + if (typeof options.mask == 'undefined') options.mask = !this._isServer; + var readable = typeof stream.Readable == 'function' ? stream.Readable : stream.Stream; + if (data instanceof readable) { + startQueue(this); + var self = this; + sendStream(this, data, options, function(error) { + process.nextTick(function() { executeQueueSends(self); }); + if (typeof cb == 'function') cb(error); + }); + } + else this._sender.send(data, options, cb); +} + +/** + * Streams data through calls to a user supplied function + * + * @param {Object} Members - mask: boolean, binary: boolean + * @param {function} 'function (error, send)' which is executed on successive ticks of which send is 'function (data, final)'. + * @api public + */ + +WebSocket.prototype.stream = function(options, cb) { + if (typeof options == 'function') { + cb = options; + options = {}; + } + var self = this; + if (typeof cb != 'function') throw new Error('callback must be provided'); + if (this.readyState != WebSocket.OPEN) { + if (typeof cb == 'function') cb(new Error('not opened')); + else throw new Error('not opened'); + return; + } + if (this._queue) { + this._queue.push(function() { self.stream(options, cb); }); + return; + } + options = options || {}; + if (typeof options.mask == 'undefined') options.mask = !this._isServer; + startQueue(this); + var send = function(data, final) { + try { + if (self.readyState != WebSocket.OPEN) throw new Error('not opened'); + options.fin = final === true; + self._sender.send(data, options); + if (!final) process.nextTick(cb.bind(null, null, send)); + else executeQueueSends(self); + } + catch (e) { + if (typeof cb == 'function') cb(e); + else { + delete self._queue; + self.emit('error', e); + } + } + } + process.nextTick(cb.bind(null, null, send)); +} + +/** + * Immediately shuts down the connection + * + * @api public + */ + +WebSocket.prototype.terminate = function() { + if (this.readyState == WebSocket.CLOSED) return; + if (this._socket) { + try { + // End the connection + this._socket.end(); + } + catch (e) { + // Socket error during end() call, so just destroy it right now + cleanupWebsocketResources.call(this, true); + return; + } + + // Add a timeout to ensure that the connection is completely + // cleaned up within 30 seconds, even if the clean close procedure + // fails for whatever reason + this._closeTimer = setTimeout(cleanupWebsocketResources.bind(this, true), closeTimeout); + } + else if (this.readyState == WebSocket.CONNECTING) { + cleanupWebsocketResources.call(this, true); + } +}; + +/** + * Expose bufferedAmount + * + * @api public + */ + +Object.defineProperty(WebSocket.prototype, 'bufferedAmount', { + get: function get() { + var amount = 0; + if (this._socket) { + amount = this._socket.bufferSize || 0; + } + return amount; + } +}); + +/** + * Emulates the W3C Browser based WebSocket interface using function members. + * + * @see http://dev.w3.org/html5/websockets/#the-websocket-interface + * @api public + */ + +['open', 'error', 'close', 'message'].forEach(function(method) { + Object.defineProperty(WebSocket.prototype, 'on' + method, { + /** + * Returns the current listener + * + * @returns {Mixed} the set function or undefined + * @api public + */ + + get: function get() { + var listener = this.listeners(method)[0]; + return listener ? (listener._listener ? listener._listener : listener) : undefined; + }, + + /** + * Start listening for events + * + * @param {Function} listener the listener + * @returns {Mixed} the set function or undefined + * @api public + */ + + set: function set(listener) { + this.removeAllListeners(method); + this.addEventListener(method, listener); + } + }); +}); + +/** + * Emulates the W3C Browser based WebSocket interface using addEventListener. + * + * @see https://developer.mozilla.org/en/DOM/element.addEventListener + * @see http://dev.w3.org/html5/websockets/#the-websocket-interface + * @api public + */ +WebSocket.prototype.addEventListener = function(method, listener) { + var target = this; + if (typeof listener === 'function') { + if (method === 'message') { + function onMessage (data, flags) { + listener.call(this, new MessageEvent(data, flags.binary ? 'Binary' : 'Text', target)); + } + // store a reference so we can return the original function from the addEventListener hook + onMessage._listener = listener; + this.on(method, onMessage); + } else if (method === 'close') { + function onClose (code, message) { + listener.call(this, new CloseEvent(code, message, target)); + } + // store a reference so we can return the original function from the addEventListener hook + onClose._listener = listener; + this.on(method, onClose); + } else if (method === 'error') { + function onError (event) { + event.target = target; + listener.call(this, event); + } + // store a reference so we can return the original function from the addEventListener hook + onError._listener = listener; + this.on(method, onError); + } else if (method === 'open') { + function onOpen () { + listener.call(this, new OpenEvent(target)); + } + // store a reference so we can return the original function from the addEventListener hook + onOpen._listener = listener; + this.on(method, onOpen); + } else { + this.on(method, listener); + } + } +} + +module.exports = WebSocket; + +/** + * W3C MessageEvent + * + * @see http://www.w3.org/TR/html5/comms.html + * @api private + */ + +function MessageEvent(dataArg, typeArg, target) { + this.data = dataArg; + this.type = typeArg; + this.target = target; +} + +/** + * W3C CloseEvent + * + * @see http://www.w3.org/TR/html5/comms.html + * @api private + */ + +function CloseEvent(code, reason, target) { + this.wasClean = (typeof code == 'undefined' || code == 1000); + this.code = code; + this.reason = reason; + this.target = target; +} + +/** + * W3C OpenEvent + * + * @see http://www.w3.org/TR/html5/comms.html + * @api private + */ + +function OpenEvent(target) { + this.target = target; +} + +/** + * Entirely private apis, + * which may or may not be bound to a sepcific WebSocket instance. + */ + +function initAsServerClient(req, socket, upgradeHead, options) { + options = new Options({ + protocolVersion: protocolVersion, + protocol: null + }).merge(options); + + // expose state properties + this.protocol = options.value.protocol; + this.protocolVersion = options.value.protocolVersion; + this.supports.binary = (this.protocolVersion != 'hixie-76'); + this.upgradeReq = req; + this.readyState = WebSocket.CONNECTING; + this._isServer = true; + + // establish connection + if (options.value.protocolVersion == 'hixie-76') establishConnection.call(this, ReceiverHixie, SenderHixie, socket, upgradeHead); + else establishConnection.call(this, Receiver, Sender, socket, upgradeHead); +} + +function initAsClient(address, protocols, options) { + options = new Options({ + origin: null, + protocolVersion: protocolVersion, + host: null, + headers: null, + protocol: null, + agent: null, + + // ssl-related options + pfx: null, + key: null, + passphrase: null, + cert: null, + ca: null, + ciphers: null, + rejectUnauthorized: null + }).merge(options); + if (options.value.protocolVersion != 8 && options.value.protocolVersion != 13) { + throw new Error('unsupported protocol version'); + } + + // verify url and establish http class + var serverUrl = url.parse(address); + var isUnixSocket = serverUrl.protocol === 'ws+unix:'; + if (!serverUrl.host && !isUnixSocket) throw new Error('invalid url'); + var isSecure = serverUrl.protocol === 'wss:' || serverUrl.protocol === 'https:'; + var httpObj = isSecure ? https : http; + var port = serverUrl.port || (isSecure ? 443 : 80); + var auth = serverUrl.auth; + + // expose state properties + this._isServer = false; + this.url = address; + this.protocolVersion = options.value.protocolVersion; + this.supports.binary = (this.protocolVersion != 'hixie-76'); + + // begin handshake + var key = new Buffer(options.value.protocolVersion + '-' + Date.now()).toString('base64'); + var shasum = crypto.createHash('sha1'); + shasum.update(key + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'); + var expectedServerKey = shasum.digest('base64'); + + var agent = options.value.agent; + + var headerHost = serverUrl.hostname; + // Append port number to Host and Origin header, only if specified in the url and non-default + if(serverUrl.port) { + if((isSecure && (port != 443)) || (!isSecure && (port != 80))){ + headerHost = headerHost + ':' + port; + } + } + + var requestOptions = { + port: port, + host: serverUrl.hostname, + headers: { + 'Connection': 'Upgrade', + 'Upgrade': 'websocket', + 'Host': headerHost, + 'Origin': headerHost, + 'Sec-WebSocket-Version': options.value.protocolVersion, + 'Sec-WebSocket-Key': key + } + }; + + // If we have basic auth. + if (auth) { + requestOptions.headers['Authorization'] = 'Basic ' + new Buffer(auth).toString('base64'); + } + + if (options.value.protocol) { + requestOptions.headers['Sec-WebSocket-Protocol'] = options.value.protocol; + } + + if (options.value.host) { + requestOptions.headers['Host'] = options.value.host; + } + + if (options.value.headers) { + for (var header in options.value.headers) { + if (options.value.headers.hasOwnProperty(header)) { + requestOptions.headers[header] = options.value.headers[header]; + } + } + } + + if (options.isDefinedAndNonNull('pfx') + || options.isDefinedAndNonNull('key') + || options.isDefinedAndNonNull('passphrase') + || options.isDefinedAndNonNull('cert') + || options.isDefinedAndNonNull('ca') + || options.isDefinedAndNonNull('ciphers') + || options.isDefinedAndNonNull('rejectUnauthorized')) { + + if (options.isDefinedAndNonNull('pfx')) requestOptions.pfx = options.value.pfx; + if (options.isDefinedAndNonNull('key')) requestOptions.key = options.value.key; + if (options.isDefinedAndNonNull('passphrase')) requestOptions.passphrase = options.value.passphrase; + if (options.isDefinedAndNonNull('cert')) requestOptions.cert = options.value.cert; + if (options.isDefinedAndNonNull('ca')) requestOptions.ca = options.value.ca; + if (options.isDefinedAndNonNull('ciphers')) requestOptions.ciphers = options.value.ciphers; + if (options.isDefinedAndNonNull('rejectUnauthorized')) requestOptions.rejectUnauthorized = options.value.rejectUnauthorized; + + if (!agent) { + // global agent ignores client side certificates + agent = new httpObj.Agent(requestOptions); + } + } + + requestOptions.path = serverUrl.path || '/'; + + if (agent) { + requestOptions.agent = agent; + } + + if (isUnixSocket) { + requestOptions.socketPath = serverUrl.pathname; + } + if (options.value.origin) { + if (options.value.protocolVersion < 13) requestOptions.headers['Sec-WebSocket-Origin'] = options.value.origin; + else requestOptions.headers['Origin'] = options.value.origin; + } + + var self = this; + var req = httpObj.request(requestOptions); + + req.on('error', function(error) { + self.emit('error', error); + cleanupWebsocketResources.call(this, error); + }); + + req.once('response', function(res) { + if (!self.emit('unexpected-response', req, res)) { + var error = new Error('unexpected server response (' + res.statusCode + ')'); + req.abort(); + self.emit('error', error); + } + cleanupWebsocketResources.call(this, error); + }); + + req.once('upgrade', function(res, socket, upgradeHead) { + if (self.readyState == WebSocket.CLOSED) { + // client closed before server accepted connection + self.emit('close'); + self.removeAllListeners(); + socket.end(); + return; + } + var serverKey = res.headers['sec-websocket-accept']; + if (typeof serverKey == 'undefined' || serverKey !== expectedServerKey) { + self.emit('error', 'invalid server key'); + self.removeAllListeners(); + socket.end(); + return; + } + + var serverProt = res.headers['sec-websocket-protocol']; + var protList = (options.value.protocol || "").split(/, */); + var protError = null; + if (!options.value.protocol && serverProt) { + protError = 'server sent a subprotocol even though none requested'; + } else if (options.value.protocol && !serverProt) { + protError = 'server sent no subprotocol even though requested'; + } else if (serverProt && protList.indexOf(serverProt) === -1) { + protError = 'server responded with an invalid protocol'; + } + if (protError) { + self.emit('error', protError); + self.removeAllListeners(); + socket.end(); + return; + } else if (serverProt) { + self.protocol = serverProt; + } + + establishConnection.call(self, Receiver, Sender, socket, upgradeHead); + + // perform cleanup on http resources + req.removeAllListeners(); + req = null; + agent = null; + }); + + req.end(); + this.readyState = WebSocket.CONNECTING; +} + +function establishConnection(ReceiverClass, SenderClass, socket, upgradeHead) { + this._socket = socket; + socket.setTimeout(0); + socket.setNoDelay(true); + var self = this; + this._receiver = new ReceiverClass(); + + // socket cleanup handlers + socket.on('end', cleanupWebsocketResources.bind(this)); + socket.on('close', cleanupWebsocketResources.bind(this)); + socket.on('error', cleanupWebsocketResources.bind(this)); + + // ensure that the upgradeHead is added to the receiver + function firstHandler(data) { + if (self.readyState != WebSocket.OPEN) return; + if (upgradeHead && upgradeHead.length > 0) { + self.bytesReceived += upgradeHead.length; + var head = upgradeHead; + upgradeHead = null; + self._receiver.add(head); + } + dataHandler = realHandler; + if (data) { + self.bytesReceived += data.length; + self._receiver.add(data); + } + } + // subsequent packets are pushed straight to the receiver + function realHandler(data) { + if (data) self.bytesReceived += data.length; + self._receiver.add(data); + } + var dataHandler = firstHandler; + // if data was passed along with the http upgrade, + // this will schedule a push of that on to the receiver. + // this has to be done on next tick, since the caller + // hasn't had a chance to set event handlers on this client + // object yet. + process.nextTick(firstHandler); + + // receiver event handlers + self._receiver.ontext = function (data, flags) { + flags = flags || {}; + self.emit('message', data, flags); + }; + self._receiver.onbinary = function (data, flags) { + flags = flags || {}; + flags.binary = true; + self.emit('message', data, flags); + }; + self._receiver.onping = function(data, flags) { + flags = flags || {}; + self.pong(data, {mask: !self._isServer, binary: flags.binary === true}, true); + self.emit('ping', data, flags); + }; + self._receiver.onpong = function(data, flags) { + self.emit('pong', data, flags); + }; + self._receiver.onclose = function(code, data, flags) { + flags = flags || {}; + self.close(code, data); + }; + self._receiver.onerror = function(reason, errorCode) { + // close the connection when the receiver reports a HyBi error code + self.close(typeof errorCode != 'undefined' ? errorCode : 1002, ''); + self.emit('error', reason, errorCode); + }; + + // finalize the client + this._sender = new SenderClass(socket); + this._sender.on('error', function(error) { + self.close(1002, ''); + self.emit('error', error); + }); + this.readyState = WebSocket.OPEN; + this.emit('open'); + + socket.on('data', dataHandler); +} + +function startQueue(instance) { + instance._queue = instance._queue || []; +} + +function executeQueueSends(instance) { + var queue = instance._queue; + if (typeof queue == 'undefined') return; + delete instance._queue; + for (var i = 0, l = queue.length; i < l; ++i) { + queue[i](); + } +} + +function sendStream(instance, stream, options, cb) { + stream.on('data', function(data) { + if (instance.readyState != WebSocket.OPEN) { + if (typeof cb == 'function') cb(new Error('not opened')); + else { + delete instance._queue; + instance.emit('error', new Error('not opened')); + } + return; + } + options.fin = false; + instance._sender.send(data, options); + }); + stream.on('end', function() { + if (instance.readyState != WebSocket.OPEN) { + if (typeof cb == 'function') cb(new Error('not opened')); + else { + delete instance._queue; + instance.emit('error', new Error('not opened')); + } + return; + } + options.fin = true; + instance._sender.send(null, options); + if (typeof cb == 'function') cb(null); + }); +} + +function cleanupWebsocketResources(error) { + if (this.readyState == WebSocket.CLOSED) return; + var emitClose = this.readyState != WebSocket.CONNECTING; + this.readyState = WebSocket.CLOSED; + + clearTimeout(this._closeTimer); + this._closeTimer = null; + if (emitClose) this.emit('close', this._closeCode || 1000, this._closeMessage || ''); + + if (this._socket) { + this._socket.removeAllListeners(); + // catch all socket error after removing all standard handlers + var socket = this._socket; + this._socket.on('error', function() { + try { socket.destroy(); } catch (e) {} + }); + try { + if (!error) this._socket.end(); + else this._socket.destroy(); + } + catch (e) { /* Ignore termination errors */ } + this._socket = null; + } + if (this._sender) { + this._sender.removeAllListeners(); + this._sender = null; + } + if (this._receiver) { + this._receiver.cleanup(); + this._receiver = null; + } + this.removeAllListeners(); + this.on('error', function() {}); // catch all errors after this + delete this._queue; +} |