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+#+TITLE: UglifyJS -- a JavaScript parser/compressor/beautifier
+#+KEYWORDS: javascript, js, parser, compiler, compressor, mangle, minify, minifier
+#+DESCRIPTION: a JavaScript parser/compressor/beautifier in JavaScript
+#+STYLE: <link rel="stylesheet" type="text/css" href="docstyle.css" />
+#+AUTHOR: Mihai Bazon
+#+EMAIL: mihai.bazon@gmail.com
+
+* UglifyJS --- a JavaScript parser/compressor/beautifier
+
+This package implements a general-purpose JavaScript
+parser/compressor/beautifier toolkit. It is developed on [[http://nodejs.org/][NodeJS]], but it
+should work on any JavaScript platform supporting the CommonJS module system
+(and if your platform of choice doesn't support CommonJS, you can easily
+implement it, or discard the =exports.*= lines from UglifyJS sources).
+
+The tokenizer/parser generates an abstract syntax tree from JS code. You
+can then traverse the AST to learn more about the code, or do various
+manipulations on it. This part is implemented in [[../lib/parse-js.js][parse-js.js]] and it's a
+port to JavaScript of the excellent [[http://marijn.haverbeke.nl/parse-js/][parse-js]] Common Lisp library from [[http://marijn.haverbeke.nl/][Marijn
+Haverbeke]].
+
+( See [[http://github.com/mishoo/cl-uglify-js][cl-uglify-js]] if you're looking for the Common Lisp version of
+UglifyJS. )
+
+The second part of this package, implemented in [[../lib/process.js][process.js]], inspects and
+manipulates the AST generated by the parser to provide the following:
+
+- ability to re-generate JavaScript code from the AST. Optionally
+ indented---you can use this if you want to “beautify” a program that has
+ been compressed, so that you can inspect the source. But you can also run
+ our code generator to print out an AST without any whitespace, so you
+ achieve compression as well.
+
+- shorten variable names (usually to single characters). Our mangler will
+ analyze the code and generate proper variable names, depending on scope
+ and usage, and is smart enough to deal with globals defined elsewhere, or
+ with =eval()= calls or =with{}= statements. In short, if =eval()= or
+ =with{}= are used in some scope, then all variables in that scope and any
+ variables in the parent scopes will remain unmangled, and any references
+ to such variables remain unmangled as well.
+
+- various small optimizations that may lead to faster code but certainly
+ lead to smaller code. Where possible, we do the following:
+
+ - foo["bar"] ==> foo.bar
+
+ - remove block brackets ={}=
+
+ - join consecutive var declarations:
+ var a = 10; var b = 20; ==> var a=10,b=20;
+
+ - resolve simple constant expressions: 1 +2 * 3 ==> 7. We only do the
+ replacement if the result occupies less bytes; for example 1/3 would
+ translate to 0.333333333333, so in this case we don't replace it.
+
+ - consecutive statements in blocks are merged into a sequence; in many
+ cases, this leaves blocks with a single statement, so then we can remove
+ the block brackets.
+
+ - various optimizations for IF statements:
+
+ - if (foo) bar(); else baz(); ==> foo?bar():baz();
+ - if (!foo) bar(); else baz(); ==> foo?baz():bar();
+ - if (foo) bar(); ==> foo&&bar();
+ - if (!foo) bar(); ==> foo||bar();
+ - if (foo) return bar(); else return baz(); ==> return foo?bar():baz();
+ - if (foo) return bar(); else something(); ==> {if(foo)return bar();something()}
+
+ - remove some unreachable code and warn about it (code that follows a
+ =return=, =throw=, =break= or =continue= statement, except
+ function/variable declarations).
+
+ - act a limited version of a pre-processor (c.f. the pre-processor of
+ C/C++) to allow you to safely replace selected global symbols with
+ specified values. When combined with the optimisations above this can
+ make UglifyJS operate slightly more like a compilation process, in
+ that when certain symbols are replaced by constant values, entire code
+ blocks may be optimised away as unreachable.
+
+** <<Unsafe transformations>>
+
+The following transformations can in theory break code, although they're
+probably safe in most practical cases. To enable them you need to pass the
+=--unsafe= flag.
+
+*** Calls involving the global Array constructor
+
+The following transformations occur:
+
+#+BEGIN_SRC js
+new Array(1, 2, 3, 4) => [1,2,3,4]
+Array(a, b, c) => [a,b,c]
+new Array(5) => Array(5)
+new Array(a) => Array(a)
+#+END_SRC
+
+These are all safe if the Array name isn't redefined. JavaScript does allow
+one to globally redefine Array (and pretty much everything, in fact) but I
+personally don't see why would anyone do that.
+
+UglifyJS does handle the case where Array is redefined locally, or even
+globally but with a =function= or =var= declaration. Therefore, in the
+following cases UglifyJS *doesn't touch* calls or instantiations of Array:
+
+#+BEGIN_SRC js
+// case 1. globally declared variable
+ var Array;
+ new Array(1, 2, 3);
+ Array(a, b);
+
+ // or (can be declared later)
+ new Array(1, 2, 3);
+ var Array;
+
+ // or (can be a function)
+ new Array(1, 2, 3);
+ function Array() { ... }
+
+// case 2. declared in a function
+ (function(){
+ a = new Array(1, 2, 3);
+ b = Array(5, 6);
+ var Array;
+ })();
+
+ // or
+ (function(Array){
+ return Array(5, 6, 7);
+ })();
+
+ // or
+ (function(){
+ return new Array(1, 2, 3, 4);
+ function Array() { ... }
+ })();
+
+ // etc.
+#+END_SRC
+
+*** =obj.toString()= ==> =obj+“”=
+
+** Install (NPM)
+
+UglifyJS is now available through NPM --- =npm install uglify-js= should do
+the job.
+
+** Install latest code from GitHub
+
+#+BEGIN_SRC sh
+## clone the repository
+mkdir -p /where/you/wanna/put/it
+cd /where/you/wanna/put/it
+git clone git://github.com/mishoo/UglifyJS.git
+
+## make the module available to Node
+mkdir -p ~/.node_libraries/
+cd ~/.node_libraries/
+ln -s /where/you/wanna/put/it/UglifyJS/uglify-js.js
+
+## and if you want the CLI script too:
+mkdir -p ~/bin
+cd ~/bin
+ln -s /where/you/wanna/put/it/UglifyJS/bin/uglifyjs
+ # (then add ~/bin to your $PATH if it's not there already)
+#+END_SRC
+
+** Usage
+
+There is a command-line tool that exposes the functionality of this library
+for your shell-scripting needs:
+
+#+BEGIN_SRC sh
+uglifyjs [ options... ] [ filename ]
+#+END_SRC
+
+=filename= should be the last argument and should name the file from which
+to read the JavaScript code. If you don't specify it, it will read code
+from STDIN.
+
+Supported options:
+
+- =-b= or =--beautify= --- output indented code; when passed, additional
+ options control the beautifier:
+
+ - =-i N= or =--indent N= --- indentation level (number of spaces)
+
+ - =-q= or =--quote-keys= --- quote keys in literal objects (by default,
+ only keys that cannot be identifier names will be quotes).
+
+- =--ascii= --- pass this argument to encode non-ASCII characters as
+ =\uXXXX= sequences. By default UglifyJS won't bother to do it and will
+ output Unicode characters instead. (the output is always encoded in UTF8,
+ but if you pass this option you'll only get ASCII).
+
+- =-nm= or =--no-mangle= --- don't mangle names.
+
+- =-nmf= or =--no-mangle-functions= -- in case you want to mangle variable
+ names, but not touch function names.
+
+- =-ns= or =--no-squeeze= --- don't call =ast_squeeze()= (which does various
+ optimizations that result in smaller, less readable code).
+
+- =-mt= or =--mangle-toplevel= --- mangle names in the toplevel scope too
+ (by default we don't do this).
+
+- =--no-seqs= --- when =ast_squeeze()= is called (thus, unless you pass
+ =--no-squeeze=) it will reduce consecutive statements in blocks into a
+ sequence. For example, "a = 10; b = 20; foo();" will be written as
+ "a=10,b=20,foo();". In various occasions, this allows us to discard the
+ block brackets (since the block becomes a single statement). This is ON
+ by default because it seems safe and saves a few hundred bytes on some
+ libs that I tested it on, but pass =--no-seqs= to disable it.
+
+- =--no-dead-code= --- by default, UglifyJS will remove code that is
+ obviously unreachable (code that follows a =return=, =throw=, =break= or
+ =continue= statement and is not a function/variable declaration). Pass
+ this option to disable this optimization.
+
+- =-nc= or =--no-copyright= --- by default, =uglifyjs= will keep the initial
+ comment tokens in the generated code (assumed to be copyright information
+ etc.). If you pass this it will discard it.
+
+- =-o filename= or =--output filename= --- put the result in =filename=. If
+ this isn't given, the result goes to standard output (or see next one).
+
+- =--overwrite= --- if the code is read from a file (not from STDIN) and you
+ pass =--overwrite= then the output will be written in the same file.
+
+- =--ast= --- pass this if you want to get the Abstract Syntax Tree instead
+ of JavaScript as output. Useful for debugging or learning more about the
+ internals.
+
+- =-v= or =--verbose= --- output some notes on STDERR (for now just how long
+ each operation takes).
+
+- =-d SYMBOL[=VALUE]= or =--define SYMBOL[=VALUE]= --- will replace
+ all instances of the specified symbol where used as an identifier
+ (except where symbol has properly declared by a var declaration or
+ use as function parameter or similar) with the specified value. This
+ argument may be specified multiple times to define multiple
+ symbols - if no value is specified the symbol will be replaced with
+ the value =true=, or you can specify a numeric value (such as
+ =1024=), a quoted string value (such as ="object"= or
+ ='https://github.com'=), or the name of another symbol or keyword
+ (such as =null= or =document=).
+ This allows you, for example, to assign meaningful names to key
+ constant values but discard the symbolic names in the uglified
+ version for brevity/efficiency, or when used wth care, allows
+ UglifyJS to operate as a form of *conditional compilation*
+ whereby defining appropriate values may, by dint of the constant
+ folding and dead code removal features above, remove entire
+ superfluous code blocks (e.g. completely remove instrumentation or
+ trace code for production use).
+ Where string values are being defined, the handling of quotes are
+ likely to be subject to the specifics of your command shell
+ environment, so you may need to experiment with quoting styles
+ depending on your platform, or you may find the option
+ =--define-from-module= more suitable for use.
+
+- =-define-from-module SOMEMODULE= --- will load the named module (as
+ per the NodeJS =require()= function) and iterate all the exported
+ properties of the module defining them as symbol names to be defined
+ (as if by the =--define= option) per the name of each property
+ (i.e. without the module name prefix) and given the value of the
+ property. This is a much easier way to handle and document groups of
+ symbols to be defined rather than a large number of =--define=
+ options.
+
+- =--unsafe= --- enable other additional optimizations that are known to be
+ unsafe in some contrived situations, but could still be generally useful.
+ For now only these:
+
+ - foo.toString() ==> foo+""
+ - new Array(x,...) ==> [x,...]
+ - new Array(x) ==> Array(x)
+
+- =--max-line-len= (default 32K characters) --- add a newline after around
+ 32K characters. I've seen both FF and Chrome croak when all the code was
+ on a single line of around 670K. Pass --max-line-len 0 to disable this
+ safety feature.
+
+- =--reserved-names= --- some libraries rely on certain names to be used, as
+ pointed out in issue #92 and #81, so this option allow you to exclude such
+ names from the mangler. For example, to keep names =require= and =$super=
+ intact you'd specify --reserved-names "require,$super".
+
+- =--inline-script= -- when you want to include the output literally in an
+ HTML =<script>= tag you can use this option to prevent =</script= from
+ showing up in the output.
+
+- =--lift-vars= -- when you pass this, UglifyJS will apply the following
+ transformations (see the notes in API, =ast_lift_variables=):
+
+ - put all =var= declarations at the start of the scope
+ - make sure a variable is declared only once
+ - discard unused function arguments
+ - discard unused inner (named) functions
+ - finally, try to merge assignments into that one =var= declaration, if
+ possible.
+
+*** API
+
+To use the library from JavaScript, you'd do the following (example for
+NodeJS):
+
+#+BEGIN_SRC js
+var jsp = require("uglify-js").parser;
+var pro = require("uglify-js").uglify;
+
+var orig_code = "... JS code here";
+var ast = jsp.parse(orig_code); // parse code and get the initial AST
+ast = pro.ast_mangle(ast); // get a new AST with mangled names
+ast = pro.ast_squeeze(ast); // get an AST with compression optimizations
+var final_code = pro.gen_code(ast); // compressed code here
+#+END_SRC
+
+The above performs the full compression that is possible right now. As you
+can see, there are a sequence of steps which you can apply. For example if
+you want compressed output but for some reason you don't want to mangle
+variable names, you would simply skip the line that calls
+=pro.ast_mangle(ast)=.
+
+Some of these functions take optional arguments. Here's a description:
+
+- =jsp.parse(code, strict_semicolons)= -- parses JS code and returns an AST.
+ =strict_semicolons= is optional and defaults to =false=. If you pass
+ =true= then the parser will throw an error when it expects a semicolon and
+ it doesn't find it. For most JS code you don't want that, but it's useful
+ if you want to strictly sanitize your code.
+
+- =pro.ast_lift_variables(ast)= -- merge and move =var= declarations to the
+ scop of the scope; discard unused function arguments or variables; discard
+ unused (named) inner functions. It also tries to merge assignments
+ following the =var= declaration into it.
+
+ If your code is very hand-optimized concerning =var= declarations, this
+ lifting variable declarations might actually increase size. For me it
+ helps out. On jQuery it adds 865 bytes (243 after gzip). YMMV. Also
+ note that (since it's not enabled by default) this operation isn't yet
+ heavily tested (please report if you find issues!).
+
+ Note that although it might increase the image size (on jQuery it gains
+ 865 bytes, 243 after gzip) it's technically more correct: in certain
+ situations, dead code removal might drop variable declarations, which
+ would not happen if the variables are lifted in advance.
+
+ Here's an example of what it does:
+
+#+BEGIN_SRC js
+function f(a, b, c, d, e) {
+ var q;
+ var w;
+ w = 10;
+ q = 20;
+ for (var i = 1; i < 10; ++i) {
+ var boo = foo(a);
+ }
+ for (var i = 0; i < 1; ++i) {
+ var boo = bar(c);
+ }
+ function foo(){ ... }
+ function bar(){ ... }
+ function baz(){ ... }
+}
+
+// transforms into ==>
+
+function f(a, b, c) {
+ var i, boo, w = 10, q = 20;
+ for (i = 1; i < 10; ++i) {
+ boo = foo(a);
+ }
+ for (i = 0; i < 1; ++i) {
+ boo = bar(c);
+ }
+ function foo() { ... }
+ function bar() { ... }
+}
+#+END_SRC
+
+- =pro.ast_mangle(ast, options)= -- generates a new AST containing mangled
+ (compressed) variable and function names. It supports the following
+ options:
+
+ - =toplevel= -- mangle toplevel names (by default we don't touch them).
+ - =except= -- an array of names to exclude from compression.
+ - =defines= -- an object with properties named after symbols to
+ replace (see the =--define= option for the script) and the values
+ representing the AST replacement value.
+
+- =pro.ast_squeeze(ast, options)= -- employs further optimizations designed
+ to reduce the size of the code that =gen_code= would generate from the
+ AST. Returns a new AST. =options= can be a hash; the supported options
+ are:
+
+ - =make_seqs= (default true) which will cause consecutive statements in a
+ block to be merged using the "sequence" (comma) operator
+
+ - =dead_code= (default true) which will remove unreachable code.
+
+- =pro.gen_code(ast, options)= -- generates JS code from the AST. By
+ default it's minified, but using the =options= argument you can get nicely
+ formatted output. =options= is, well, optional :-) and if you pass it it
+ must be an object and supports the following properties (below you can see
+ the default values):
+
+ - =beautify: false= -- pass =true= if you want indented output
+ - =indent_start: 0= (only applies when =beautify= is =true=) -- initial
+ indentation in spaces
+ - =indent_level: 4= (only applies when =beautify= is =true=) --
+ indentation level, in spaces (pass an even number)
+ - =quote_keys: false= -- if you pass =true= it will quote all keys in
+ literal objects
+ - =space_colon: false= (only applies when =beautify= is =true=) -- wether
+ to put a space before the colon in object literals
+ - =ascii_only: false= -- pass =true= if you want to encode non-ASCII
+ characters as =\uXXXX=.
+ - =inline_script: false= -- pass =true= to escape occurrences of
+ =</script= in strings
+
+*** Beautifier shortcoming -- no more comments
+
+The beautifier can be used as a general purpose indentation tool. It's
+useful when you want to make a minified file readable. One limitation,
+though, is that it discards all comments, so you don't really want to use it
+to reformat your code, unless you don't have, or don't care about, comments.
+
+In fact it's not the beautifier who discards comments --- they are dumped at
+the parsing stage, when we build the initial AST. Comments don't really
+make sense in the AST, and while we could add nodes for them, it would be
+inconvenient because we'd have to add special rules to ignore them at all
+the processing stages.
+
+*** Use as a code pre-processor
+
+The =--define= option can be used, particularly when combined with the
+constant folding logic, as a form of pre-processor to enable or remove
+particular constructions, such as might be used for instrumenting
+development code, or to produce variations aimed at a specific
+platform.
+
+The code below illustrates the way this can be done, and how the
+symbol replacement is performed.
+
+#+BEGIN_SRC js
+CLAUSE1: if (typeof DEVMODE === 'undefined') {
+ DEVMODE = true;
+}
+
+CLAUSE2: function init() {
+ if (DEVMODE) {
+ console.log("init() called");
+ }
+ ....
+ DEVMODE &amp;&amp; console.log("init() complete");
+}
+
+CLAUSE3: function reportDeviceStatus(device) {
+ var DEVMODE = device.mode, DEVNAME = device.name;
+ if (DEVMODE === 'open') {
+ ....
+ }
+}
+#+END_SRC
+
+When the above code is normally executed, the undeclared global
+variable =DEVMODE= will be assigned the value *true* (see =CLAUSE1=)
+and so the =init()= function (=CLAUSE2=) will write messages to the
+console log when executed, but in =CLAUSE3= a locally declared
+variable will mask access to the =DEVMODE= global symbol.
+
+If the above code is processed by UglifyJS with an argument of
+=--define DEVMODE=false= then UglifyJS will replace =DEVMODE= with the
+boolean constant value *false* within =CLAUSE1= and =CLAUSE2=, but it
+will leave =CLAUSE3= as it stands because there =DEVMODE= resolves to
+a validly declared variable.
+
+And more so, the constant-folding features of UglifyJS will recognise
+that the =if= condition of =CLAUSE1= is thus always false, and so will
+remove the test and body of =CLAUSE1= altogether (including the
+otherwise slightly problematical statement =false = true;= which it
+will have formed by replacing =DEVMODE= in the body). Similarly,
+within =CLAUSE2= both calls to =console.log()= will be removed
+altogether.
+
+In this way you can mimic, to a limited degree, the functionality of
+the C/C++ pre-processor to enable or completely remove blocks
+depending on how certain symbols are defined - perhaps using UglifyJS
+to generate different versions of source aimed at different
+environments
+
+It is recommmended (but not made mandatory) that symbols designed for
+this purpose are given names consisting of =UPPER_CASE_LETTERS= to
+distinguish them from other (normal) symbols and avoid the sort of
+clash that =CLAUSE3= above illustrates.
+
+** Compression -- how good is it?
+
+Here are updated statistics. (I also updated my Google Closure and YUI
+installations).
+
+We're still a lot better than YUI in terms of compression, though slightly
+slower. We're still a lot faster than Closure, and compression after gzip
+is comparable.
+
+| File | UglifyJS | UglifyJS+gzip | Closure | Closure+gzip | YUI | YUI+gzip |
+|-----------------------------+------------------+---------------+------------------+--------------+------------------+----------|
+| jquery-1.6.2.js | 91001 (0:01.59) | 31896 | 90678 (0:07.40) | 31979 | 101527 (0:01.82) | 34646 |
+| paper.js | 142023 (0:01.65) | 43334 | 134301 (0:07.42) | 42495 | 173383 (0:01.58) | 48785 |
+| prototype.js | 88544 (0:01.09) | 26680 | 86955 (0:06.97) | 26326 | 92130 (0:00.79) | 28624 |
+| thelib-full.js (DynarchLIB) | 251939 (0:02.55) | 72535 | 249911 (0:09.05) | 72696 | 258869 (0:01.94) | 76584 |
+
+** Bugs?
+
+Unfortunately, for the time being there is no automated test suite. But I
+ran the compressor manually on non-trivial code, and then I tested that the
+generated code works as expected. A few hundred times.
+
+DynarchLIB was started in times when there was no good JS minifier.
+Therefore I was quite religious about trying to write short code manually,
+and as such DL contains a lot of syntactic hacks[1] such as “foo == bar ? a
+= 10 : b = 20”, though the more readable version would clearly be to use
+“if/else”.
+
+Since the parser/compressor runs fine on DL and jQuery, I'm quite confident
+that it's solid enough for production use. If you can identify any bugs,
+I'd love to hear about them ([[http://groups.google.com/group/uglifyjs][use the Google Group]] or email me directly).
+
+[1] I even reported a few bugs and suggested some fixes in the original
+ [[http://marijn.haverbeke.nl/parse-js/][parse-js]] library, and Marijn pushed fixes literally in minutes.
+
+** Links
+
+- Twitter: [[http://twitter.com/UglifyJS][@UglifyJS]]
+- Project at GitHub: [[http://github.com/mishoo/UglifyJS][http://github.com/mishoo/UglifyJS]]
+- Google Group: [[http://groups.google.com/group/uglifyjs][http://groups.google.com/group/uglifyjs]]
+- Common Lisp JS parser: [[http://marijn.haverbeke.nl/parse-js/][http://marijn.haverbeke.nl/parse-js/]]
+- JS-to-Lisp compiler: [[http://github.com/marijnh/js][http://github.com/marijnh/js]]
+- Common Lisp JS uglifier: [[http://github.com/mishoo/cl-uglify-js][http://github.com/mishoo/cl-uglify-js]]
+
+** License
+
+UglifyJS is released under the BSD license:
+
+#+BEGIN_EXAMPLE
+Copyright 2010 (c) Mihai Bazon <mihai.bazon@gmail.com>
+Based on parse-js (http://marijn.haverbeke.nl/parse-js/).
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+ * Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the following
+ disclaimer.
+
+ * Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following
+ disclaimer in the documentation and/or other materials
+ provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
+OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
+TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
+THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGE.
+#+END_EXAMPLE