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+
+/**
+ * socket.io
+ * Copyright(c) 2011 LearnBoost <dev@learnboost.com>
+ * MIT Licensed
+ */
+
+(function (exports, io, global) {
+
+ /**
+ * Expose constructor.
+ */
+
+ exports.websocket = WS;
+
+ /**
+ * The WebSocket transport uses the HTML5 WebSocket API to establish an
+ * persistent connection with the Socket.IO server. This transport will also
+ * be inherited by the FlashSocket fallback as it provides a API compatible
+ * polyfill for the WebSockets.
+ *
+ * @constructor
+ * @extends {io.Transport}
+ * @api public
+ */
+
+ function WS (socket) {
+ io.Transport.apply(this, arguments);
+ };
+
+ /**
+ * Inherits from Transport.
+ */
+
+ io.util.inherit(WS, io.Transport);
+
+ /**
+ * Transport name
+ *
+ * @api public
+ */
+
+ WS.prototype.name = 'websocket';
+
+ /**
+ * Initializes a new `WebSocket` connection with the Socket.IO server. We attach
+ * all the appropriate listeners to handle the responses from the server.
+ *
+ * @returns {Transport}
+ * @api public
+ */
+
+ WS.prototype.open = function () {
+ var query = io.util.query(this.socket.options.query)
+ , self = this
+ , Socket
+
+ // if node
+ Socket = require('ws');
+ // end node
+
+ if (!Socket) {
+ Socket = global.MozWebSocket || global.WebSocket;
+ }
+
+ this.websocket = new Socket(this.prepareUrl() + query);
+
+ this.websocket.onopen = function () {
+ self.onOpen();
+ self.socket.setBuffer(false);
+ };
+ this.websocket.onmessage = function (ev) {
+ self.onData(ev.data);
+ };
+ this.websocket.onclose = function () {
+ self.onClose();
+ self.socket.setBuffer(true);
+ };
+ this.websocket.onerror = function (e) {
+ self.onError(e);
+ };
+
+ return this;
+ };
+
+ /**
+ * Send a message to the Socket.IO server. The message will automatically be
+ * encoded in the correct message format.
+ *
+ * @returns {Transport}
+ * @api public
+ */
+
+ // Do to a bug in the current IDevices browser, we need to wrap the send in a
+ // setTimeout, when they resume from sleeping the browser will crash if
+ // we don't allow the browser time to detect the socket has been closed
+ if (io.util.ua.iDevice) {
+ WS.prototype.send = function (data) {
+ var self = this;
+ setTimeout(function() {
+ self.websocket.send(data);
+ },0);
+ return this;
+ };
+ } else {
+ WS.prototype.send = function (data) {
+ this.websocket.send(data);
+ return this;
+ };
+ }
+
+ /**
+ * Payload
+ *
+ * @api private
+ */
+
+ WS.prototype.payload = function (arr) {
+ for (var i = 0, l = arr.length; i < l; i++) {
+ this.packet(arr[i]);
+ }
+ return this;
+ };
+
+ /**
+ * Disconnect the established `WebSocket` connection.
+ *
+ * @returns {Transport}
+ * @api public
+ */
+
+ WS.prototype.close = function () {
+ this.websocket.close();
+ return this;
+ };
+
+ /**
+ * Handle the errors that `WebSocket` might be giving when we
+ * are attempting to connect or send messages.
+ *
+ * @param {Error} e The error.
+ * @api private
+ */
+
+ WS.prototype.onError = function (e) {
+ this.socket.onError(e);
+ };
+
+ /**
+ * Returns the appropriate scheme for the URI generation.
+ *
+ * @api private
+ */
+ WS.prototype.scheme = function () {
+ return this.socket.options.secure ? 'wss' : 'ws';
+ };
+
+ /**
+ * Checks if the browser has support for native `WebSockets` and that
+ * it's not the polyfill created for the FlashSocket transport.
+ *
+ * @return {Boolean}
+ * @api public
+ */
+
+ WS.check = function () {
+ // if node
+ return true;
+ // end node
+ return ('WebSocket' in global && !('__addTask' in WebSocket))
+ || 'MozWebSocket' in global;
+ };
+
+ /**
+ * Check if the `WebSocket` transport support cross domain communications.
+ *
+ * @returns {Boolean}
+ * @api public
+ */
+
+ WS.xdomainCheck = function () {
+ return true;
+ };
+
+ /**
+ * Add the transport to your public io.transports array.
+ *
+ * @api private
+ */
+
+ io.transports.push('websocket');
+
+})(
+ 'undefined' != typeof io ? io.Transport : module.exports
+ , 'undefined' != typeof io ? io : module.parent.exports
+ , this
+);