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1
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE keyboard SYSTEM "file://localhost/System/Library/DTDs/KeyboardLayout.dtd">
<!--Last edited by Ukelele version 1.8.4 on 2009-10-03 at 21:28 (CEST)-->
<keyboard group="0" id="5002" name="Deutsch (Neo 2)" maxout="2">
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        <action id="a11">
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            <when state="Doppelakut" output="&#xF6;"/>
            <when state="Ebene3" output="*"/>
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            <when state="Krousek" output="o̊"/>
            <when state="Punkt" output="&#x1ECD;"/>
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            <when state="Tilde2" output="&#xF5;"/>
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            <when state="Zirkumflex" output="&#xF4;"/>
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            <when state="Doppelakut" output="&#xFC;"/>
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            <when state="Doppelakut" output="&#xC4;"/>
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            <when state="Doppelakut" output="&#xD6;"/>
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            <when state="Tilde2" output="&#xD5;"/>
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            <when state="Zirkumflex" output="&#xD4;"/>
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            <when state="Doppelakut" output="&#xDC;"/>
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            <when state="Doppelakut" output="&#xEF;"/>
            <when state="Ebene3" output="/"/>
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            <when state="Zirkumflex" output="&#xEE;"/>
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        <action id="a17">
            <when state="none" output="I"/>
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            <when state="Doppelakut" output="&#xCF;"/>
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            <when state="Zirkumflex" output="&#xCE;"/>
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            <when state="Doppelakut" output="&#xEB;"/>
            <when state="Ebene3" output="}"/>
            <when state="Gravis" output="è"/>
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            <when state="Doppelakut" output="&#xCB;"/>
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            <when state="Gravis" output="È"/>
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        <action id="a22">
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            <when state="Krousek" output="˚"/>
            <when state="Punkt" output="&#xB7;"/>
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            <when state="Tilde2" output="~"/>
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            <when state="übergesetzte Cedille" output="῾"/>
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        <action id="a23">
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        <action id="a24">
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            <when state="Tilde2" output="&#xF1;"/>
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        <action id="a25">
            <when state="none" output="N"/>
            <when state="Ebene3" output="ν"/>
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            <when state="Ogonek/Komma" output="Ņ"/>
            <when state="Tilde" output="Ñ"/>
            <when state="Tilde2" output="&#xD1;"/>
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        <action id="a26">
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        <action id="a27">
            <when state="none" output="Y"/>
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            <when state="Ebene3" output="υ"/>
            <when state="Gravis" output="Ỳ"/>
            <when state="Krousek" output="Y̊"/>
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            <when state="Zirkumflex" output="Ŷ"/>
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        <action id="a28">
            <when state="none" output="L"/>
            <when state="Ebene3" output="λ"/>
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            <when state="Ogonek/Komma" output="Ļ"/>
            <when state="Punkt" output="&#x13F;"/>
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        <action id="a29">
            <when state="none" output="l"/>
            <when state="Akut" output="ĺ"/>
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            <when state="Punkt" output="&#x140;"/>
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        <action id="a30">
            <when state="none" output="Z"/>
            <when state="Ebene3" output="ζ"/>
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            <when state="Punkt" output="&#x17B;"/>
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        <action id="a31">
            <when state="none" output="z"/>
            <when state="Ebene3" output="`"/>
            <when state="Hacek" output="ž"/>
            <when state="Punkt" output="&#x17C;"/>
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        <action id="a32">
            <when state="none" output="u"/>
            <when state="Akut" output="&#xFA;"/>
            <when state="Akut2" output="&#xFA;"/>
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            <when state="Doppelakut" output="&#xFC;"/>
            <when state="Ebene3" output="\"/>
            <when state="Gravis" output="ù"/>
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            <when state="Krousek" output="ů"/>
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            <when state="Zirkumflex" output="&#xFB;"/>
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            <when state="none" output="h"/>
            <when state="Akut" output="&#xFA;"/>
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            <when state="Bogen" output="&#xFB;"/>
            <when state="Doppelakut" output="&#xFC;"/>
            <when state="Gravis" output="ù"/>
            <when state="Hacek" output="&#x16F;"/>
            <when state="Krousek" output="ů"/>
            <when state="Tilde" output="ũ"/>
            <when state="Umlaut/Trema" output="ü"/>
            <when state="Zirkumflex" output="&#xFB;"/>
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            <when state="none" output="a"/>
            <when state="Akut" output="&#xE1;"/>
            <when state="Akut2" output="&#xE1;"/>
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            <when state="Doppelakut" output="&#xE4;"/>
            <when state="Ebene3" output="{"/>
            <when state="Gravis" output="à"/>
            <when state="Hacek" output="ǎ"/>
            <when state="Krousek" output="å"/>
            <when state="Punkt" output="&#x1EA1;"/>
            <when state="Tilde" output="ã"/>
            <when state="Tilde2" output="&#xE3;"/>
            <when state="Umlaut/Trema" output="ä"/>
            <when state="Zirkumflex" output="&#xE2;"/>
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        <action id="a35">
            <when state="none" output="l"/>
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            <when state="Bogen" output="&#xEA;"/>
            <when state="Doppelakut" output="&#xEB;"/>
            <when state="Gravis" output="è"/>
            <when state="Ogonek/Komma" output="ȩ"/>
            <when state="Punkt" output="&#x117;"/>
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            <when state="Umlaut/Trema" output="ë"/>
            <when state="Zirkumflex" output="&#xEA;"/>
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        <action id="a36">
            <when state="none" output="k"/>
            <when state="Akut" output="&#xFD;"/>
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            <when state="Zirkumflex" output="ŷ"/>
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            <when state="Akut" output="ń"/>
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            <when state="Ogonek/Komma" output="ņ"/>
            <when state="Tilde" output="ñ"/>
            <when state="Tilde2" output="&#xF1;"/>
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            <when state="Doppelakut" output="&#xEF;"/>
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            <when state="Zirkumflex" output="&#xEE;"/>
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            <when state="none" output="f"/>
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            <when state="Bogen" output="&#xF4;"/>
            <when state="Doppelakut" output="&#xF6;"/>
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            <when state="Punkt" output="&#x1ECD;"/>
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            <when state="Tilde2" output="&#xF5;"/>
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            <when state="Zirkumflex" output="&#xF4;"/>
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            <when state="none" output="t"/>
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            <when state="Punkt" output="&#x140;"/>
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            <when state="none" output="y"/>
            <when state="Akut" output="&#xFD;"/>
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            <when state="Ebene3" output="@"/>
            <when state="Gravis" output="ỳ"/>
            <when state="Krousek" output="ẙ"/>
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            <when state="Punkt" output="&#x17C;"/>
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            <when state="Ebene3" next="Krousek"/>
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            <when state="Ebene3" output="&#x0022;"/>
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            <when state="Ebene3" output=":"/>
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            <when state="Ebene3" output="&#x0027;"/>
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            <when state="Ebene3" output="="/>
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            <when state="Bogen" output="ğ"/>
            <when state="Ebene3" output="&#x003e;"/>
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            <when state="Zirkumflex" output="ĝ"/>
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            <when state="Ebene3" output="&#x003c;"/>
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            <when state="Umlaut/Trema" output="ḧ"/>
            <when state="Zirkumflex" output="ĥ"/>
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            <when state="Ebene3" output=";"/>
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            <when state="Zirkumflex" output="ĵ"/>
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        <action id="k">
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            <when state="Ebene3" output="!"/>
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            <when state="Ogonek/Komma" output="ķ"/>
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            <when state="Ebene3" output="%"/>
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            <when state="Ebene3" output="&#x0026;"/>
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        <action id="r">
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            <when state="Ebene3" output=")"/>
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        <action id="s">
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            <when state="Akut" output="ś"/>
            <when state="Ebene3" output="?"/>
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            <when state="Ebene3" output="-"/>
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        <action id="§">
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            <when state="Ebene3" output="♂"/>
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            <when state="Ebene3" output="₁"/>
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            <when state="Ebene3" output="♀"/>
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        <action id="Ü">
            <when state="none" output="Ü"/>
            <when state="Hacek" output="Ǚ"/>
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        <action id="ö">
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            <when state="Ebene3" output="$"/>
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        <action id="ü">
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            <when state="Ebene3" output="#"/>
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        <action id="˚">
            <when state="none" next="Krousek"/>
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            <when state="Ebene3" output="ς"/>
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            <when state="Ebene3" output="ρ"/>
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        <action id="”">
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        <action id="€">
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        <action id="ℓ">
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        <when state="Akut2" output="&#xB4;"/>
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        <when state="Doppelakut" output="&#x22;"/>
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        <when state="Ebene6" output=""/>
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        <when state="Krousek" output="˚"/>
        <when state="Ogonek/Komma" output="¸"/>
        <when state="Punkt" output="&#xB7;"/>
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        <when state="Tilde" output="˜"/>
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        <when state="Umlaut/Trema" output="¨"/>
        <when state="Zirkumflex" output="^"/>
        <when state="übergesetzte Cedille" output="῾"/>
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</keyboard>