;Inititalisierung isShiftRPressed := 0 isShiftLPressed := 0 isShiftPressed := 0 isMod2Locked := 0 isMod3RPressed := 0 isMod3LPressed := 0 isMod3Pressed := 0 isMod4RPressed := 0 isMod4LPressed := 0 isMod4Pressed := 0 isMod4Locked := 0 isMod4Active := 0 ~F24::return ; alle Modifier werden gehookt ~*SC136:: if (isShiftLPressed and !isShiftRPressed) ToggleMod2Lock() isShiftRPressed := 1 isShiftPressed := 1 return ~*SC136 up:: isShiftRPressed := 0 isShiftPressed := isShiftLPressed return ~*SC02A:: if (isShiftRPressed and !isShiftLPressed) ToggleMod2Lock() isShiftLPressed := 1 isShiftPressed := 1 return ~*SC02A up:: isShiftLPressed := 0 isShiftPressed := isShiftRPressed return ~*SC02B:: isMod3RPressed := 1 isMod3Pressed := 1 return ~*SC02B up:: isMod3RPressed := 0 isMod3Pressed := isMod3LPressed return ~*SC03A:: isMod3LPressed := 1 isMod3Pressed := 1 return ~*SC03A up:: isMod3LPressed := 0 isMod3Pressed := isMod3RPressed return ~*SC138:: if (isMod4LPressed and !isMod4RPressed) ToggleMod4Lock() isMod4RPressed := 1 isMod4Pressed := 1 doMod4() return ~*SC138 up:: isMod4RPressed := 0 isMod4Pressed := isMod4LPressed doMod4() return ~*SC056:: if (isMod4RPressed and !isMod4LPressed) ToggleMod4Lock() isMod4LPressed := 1 isMod4Pressed := 1 doMod4() return ~*SC056 up:: isMod4LPressed := 0 isMod4Pressed := isMod4RPressed doMod4() return ;Welcher Modifier ist aktiv und CapsLock und Mod4Lock ToggleMod2Lock() { global if (isMod2Locked) { isMod2Locked := 0 SetCapslockState off } else { isMod2Locked := 1 SetCapslockState on } } ToggleMod4Lock() { global if (isMod4Locked) isMod4Locked := 0 else isMod4Locked := 1 } doMod4() { global if (isMod4Locked) { if (isMod4Pressed) isMod4Active := 0 else isMod4Active := 1 } else { if (isMod4Pressed) isMod4Active := 1 else isMod4Active := 0 } } ;Fehlende Funktionstasten ~4:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{PGUP} return ~l:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{UP} return ~c:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{DEL} return ~w:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{INS} return ~u:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{HOME} return ~i:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{LEFT} return ~a:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{DOWN} return ~e:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{RIGHT} return ~o:: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{END} return ~':: if (isMod4Active and !isMod3Pressed) Sendinput {Blind}{PGDN} return